mirror of
https://github.com/RetroDECK/Supermodel.git
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85 lines
2.8 KiB
C
85 lines
2.8 KiB
C
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/*
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* Sega Model 3 Emulator
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* Copyright (C) 2003 Bart Trzynadlowski, Ville Linde, Stefano Teso
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License Version 2 as published
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* by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program (license.txt); if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* win32/osd.h
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*
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* Win32 OSD header: Defines everything an OSD header needs to provide and
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* includes some Win32-specific files.
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*/
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#ifndef INCLUDED_WIN32_OSD_H
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#define INCLUDED_WIN32_OSD_H
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/******************************************************************/
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/* Win32-Specific Includes */
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/******************************************************************/
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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/******************************************************************/
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/* OSD Definitions */
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/******************************************************************/
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#ifdef _MSC_VER
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#define INLINE static _inline
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#endif
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#ifdef __GCC__
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#define INLINE static __inline__
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#endif
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/******************************************************************/
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/* OSD Fundamental Data Types */
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/******************************************************************/
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typedef unsigned int FLAGS; // for storage of bit flags
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#ifdef __GCC__
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typedef int BOOL; // 0 (false) or non-zero (true)
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typedef signed int INT; // optimal signed integer
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typedef unsigned int UINT; // optimal unsigned integer
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typedef signed char CHAR; // signed character (for text)
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typedef unsigned char UCHAR; // unsigned character
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typedef signed char INT8;
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typedef unsigned char UINT8;
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typedef signed short INT16;
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typedef unsigned short UINT16;
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typedef signed int INT32;
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typedef unsigned int UINT32;
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#ifdef _MSC_VER // Microsoft VisualC++ (for versions 6.0 or older, non-C99)
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typedef signed __int64 INT64;
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typedef unsigned __int64 UINT64;
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#else // assume a C99-compliant compiler
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typedef signed long long INT64;
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typedef unsigned long long UINT64;
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#endif
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#endif
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typedef float FLOAT32; // single precision (32-bit)
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typedef double FLOAT64; // double precision (64-bit)
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#endif // INCLUDED_WIN32_OSD_H
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