Supermodel/Src/CPU/68K/68K.cpp

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/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2011 Bart Trzynadlowski
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
/*
* 68K.cpp
*
* 68K CPU interface. This is presently just a wrapper for the Musashi 68K core
* and therefore, only a single CPU is supported. In the future, we may want to
* add in another 68K core (eg., Turbo68K, A68K, or a recompiler).
*
* To-Do List
* ----------
* - Registers may not completely describe the 68K state. Musashi also has
* additional CPU state information in the context that its MAME interface
* accesses (interrupts pending, halted status, etc.)
*/
#include "Supermodel.h"
#include "Musashi/m68k.h" // Musashi 68K core
/******************************************************************************
Internal Context
An active context must be mapped before calling M68K interface functions. Only
the bus and IRQ handlers are copied here; the CPU context is passed directly
to Musashi.
******************************************************************************/
// Bus
static CBus *Bus = NULL;
// IRQ callback
static int (*IRQAck)(int nIRQ) = NULL;
/******************************************************************************
68K Interface
******************************************************************************/
// CPU state
UINT32 M68KGetARegister(int n)
{
m68k_register_t r;
switch (n)
{
case 0: r = M68K_REG_A0; break;
case 1: r = M68K_REG_A1; break;
case 2: r = M68K_REG_A2; break;
case 3: r = M68K_REG_A3; break;
case 4: r = M68K_REG_A4; break;
case 5: r = M68K_REG_A5; break;
case 6: r = M68K_REG_A6; break;
case 7: r = M68K_REG_A7; break;
default: r = M68K_REG_A7; break;
}
return m68k_get_reg(NULL, r);
}
UINT32 M68KGetDRegister(int n)
{
m68k_register_t r;
switch (n)
{
case 0: r = M68K_REG_D0; break;
case 1: r = M68K_REG_D1; break;
case 2: r = M68K_REG_D2; break;
case 3: r = M68K_REG_D3; break;
case 4: r = M68K_REG_D4; break;
case 5: r = M68K_REG_D5; break;
case 6: r = M68K_REG_D6; break;
case 7: r = M68K_REG_D7; break;
default: r = M68K_REG_D7; break;
}
return m68k_get_reg(NULL, r);
}
UINT32 M68KGetPC(void)
{
return m68k_get_reg(NULL, M68K_REG_PC);
}
void M68KSaveState(CBlockFile *StateFile, const char *name)
{
StateFile->NewBlock(name, __FILE__);
/*
* Rather than writing the context directly to the save state, each
* register is copied into an array first to ensure the same result across
* different compilers (in case the struct is ordered differently). This
* also prevents us from inadvertently modifying the callback pointers.
*
* Note: Some of these are undoubtedly 68010 or 68020 registers and not
* really necessary. But if the layout is changed now, the save state
* version has to be changed, so don't do it!
*/
UINT32 data[31];
data[0] = m68k_get_reg(NULL, M68K_REG_D0);
data[1] = m68k_get_reg(NULL, M68K_REG_D1);
data[2] = m68k_get_reg(NULL, M68K_REG_D2);
data[3] = m68k_get_reg(NULL, M68K_REG_D3);
data[4] = m68k_get_reg(NULL, M68K_REG_D4);
data[5] = m68k_get_reg(NULL, M68K_REG_D5);
data[6] = m68k_get_reg(NULL, M68K_REG_D6);
data[7] = m68k_get_reg(NULL, M68K_REG_D7);
data[8] = m68k_get_reg(NULL, M68K_REG_A0);
data[9] = m68k_get_reg(NULL, M68K_REG_A1);
data[10] = m68k_get_reg(NULL, M68K_REG_A2);
data[11] = m68k_get_reg(NULL, M68K_REG_A3);
data[12] = m68k_get_reg(NULL, M68K_REG_A4);
data[13] = m68k_get_reg(NULL, M68K_REG_A5);
data[14] = m68k_get_reg(NULL, M68K_REG_A6);
data[15] = m68k_get_reg(NULL, M68K_REG_A7);
data[16] = m68k_get_reg(NULL, M68K_REG_PC);
data[17] = m68k_get_reg(NULL, M68K_REG_SR);
data[18] = m68k_get_reg(NULL, M68K_REG_SP);
data[19] = m68k_get_reg(NULL, M68K_REG_USP);
data[20] = m68k_get_reg(NULL, M68K_REG_ISP);
data[21] = m68k_get_reg(NULL, M68K_REG_MSP);
data[22] = m68k_get_reg(NULL, M68K_REG_SFC);
data[23] = m68k_get_reg(NULL, M68K_REG_DFC);
data[24] = m68k_get_reg(NULL, M68K_REG_VBR);
data[25] = m68k_get_reg(NULL, M68K_REG_CACR);
data[26] = m68k_get_reg(NULL, M68K_REG_CAAR);
data[27] = m68k_get_reg(NULL, M68K_REG_PREF_ADDR);
data[28] = m68k_get_reg(NULL, M68K_REG_PREF_DATA);
data[29] = m68k_get_reg(NULL, M68K_REG_PPC);
data[30] = m68k_get_reg(NULL, M68K_REG_IR);
StateFile->Write(data, sizeof(data));
}
void M68KLoadState(CBlockFile *StateFile, const char *name)
{
if (OKAY != StateFile->FindBlock(name))
{
ErrorLog("Unable to load 68K state. Save state file is corrupted.");
return;
}
UINT32 data[31];
StateFile->Read(data, sizeof(data));
m68k_set_reg(M68K_REG_D0, data[0]);
m68k_set_reg(M68K_REG_D1, data[1]);
m68k_set_reg(M68K_REG_D2, data[2]);
m68k_set_reg(M68K_REG_D3, data[3]);
m68k_set_reg(M68K_REG_D4, data[4]);
m68k_set_reg(M68K_REG_D5, data[5]);
m68k_set_reg(M68K_REG_D6, data[6]);
m68k_set_reg(M68K_REG_D7, data[7]);
m68k_set_reg(M68K_REG_A0, data[8]);
m68k_set_reg(M68K_REG_A1, data[9]);
m68k_set_reg(M68K_REG_A2, data[10]);
m68k_set_reg(M68K_REG_A3, data[11]);
m68k_set_reg(M68K_REG_A4, data[12]);
m68k_set_reg(M68K_REG_A5, data[13]);
m68k_set_reg(M68K_REG_A6, data[14]);
m68k_set_reg(M68K_REG_A7, data[15]);
m68k_set_reg(M68K_REG_PC, data[16]);
m68k_set_reg(M68K_REG_SR, data[17]);
m68k_set_reg(M68K_REG_SP, data[18]);
m68k_set_reg(M68K_REG_USP, data[19]);
m68k_set_reg(M68K_REG_ISP, data[20]);
m68k_set_reg(M68K_REG_MSP, data[21]);
m68k_set_reg(M68K_REG_SFC, data[22]);
m68k_set_reg(M68K_REG_DFC, data[23]);
m68k_set_reg(M68K_REG_VBR, data[24]);
m68k_set_reg(M68K_REG_CACR, data[25]);
m68k_set_reg(M68K_REG_CAAR, data[26]);
m68k_set_reg(M68K_REG_PREF_ADDR, data[27]);
m68k_set_reg(M68K_REG_PREF_DATA, data[28]);
m68k_set_reg(M68K_REG_PPC, data[29]);
m68k_set_reg(M68K_REG_IR, data[30]);
}
// Emulation functions
void M68KSetIRQ(int irqLevel)
{
m68k_set_irq(irqLevel);
}
int M68KRun(int numCycles)
{
return m68k_execute(numCycles);
}
void M68KReset(void)
{
m68k_pulse_reset();
DebugLog("68K reset\n");
}
// Callback setup
void M68KSetIRQCallback(int (*F)(int nIRQ))
{
IRQAck = F;
}
void M68KAttachBus(CBus *BusPtr)
{
Bus = BusPtr;
DebugLog("Attached bus to 68K\n");
}
// Context switching
void M68KGetContext(M68KCtx *Dest)
{
Dest->IRQAck = IRQAck;
Dest->Bus = Bus;
m68k_get_context(Dest->musashiCtx);
}
void M68KSetContext(M68KCtx *Src)
{
IRQAck = Src->IRQAck;
Bus = Src->Bus;
m68k_set_context(Src->musashiCtx);
}
// One-time initialization
BOOL M68KInit(void)
{
m68k_init();
m68k_set_cpu_type(M68K_CPU_TYPE_68000);
m68k_set_int_ack_callback(M68KIRQCallback);
Bus = NULL;
DebugLog("Initialized 68K\n");
return OKAY;
}
/******************************************************************************
Musashi 68K Handlers
Musashi/m68kconf.h has been configured to call these directly.
******************************************************************************/
extern "C" {
int M68KIRQCallback(int nIRQ)
{
if (NULL == IRQAck) // no handler, use default behavior
{
m68k_set_irq(0); // clear line
return M68K_IRQ_AUTOVECTOR;
}
else
return IRQAck(nIRQ);
}
unsigned int FASTCALL M68KFetch8(unsigned int a)
{
return Bus->Read8(a);
}
unsigned int FASTCALL M68KFetch16(unsigned int a)
{
return Bus->Read16(a);
}
unsigned int FASTCALL M68KFetch32(unsigned int a)
{
return Bus->Read32(a);
}
unsigned int FASTCALL M68KRead8(unsigned int a)
{
return Bus->Read8(a);
}
unsigned int FASTCALL M68KRead16(unsigned int a)
{
return Bus->Read16(a);
}
unsigned int FASTCALL M68KRead32(unsigned int a)
{
return Bus->Read32(a);
}
void FASTCALL M68KWrite8(unsigned int a, unsigned int d)
{
Bus->Write8(a, d);
}
void FASTCALL M68KWrite16(unsigned int a, unsigned int d)
{
Bus->Write16(a, d);
}
void FASTCALL M68KWrite32(unsigned int a, unsigned int d)
{
Bus->Write32(a, d);
}
} // extern "C"