Supermodel/Src/Graphics/New3D/R3DData.h

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#ifndef _R3DDATA_H_
#define _R3DDATA_H_
struct LOD
{
float startRange; // possibly specified as angles also, yeah who knows >_<
float deleteRange;
};
struct LODFeatureType
{
LOD lod[4];
};
struct LODBlendTable
{
LODFeatureType table[128];
};
#endif