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51 lines
1.5 KiB
C
51 lines
1.5 KiB
C
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#ifndef INCLUDED_MULTIINPUTSOURCE_H
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#define INCLUDED_MULTIINPUTSOURCE_H
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#include "InputSource.h"
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#include <vector>
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using namespace std;
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/*
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* Represents a collection of input sources and combines their values into a single value.
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* When multiple mappings are assigned to an input, this is the input source that is created.
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*/
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class CMultiInputSource : public CInputSource
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{
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private:
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// Controls how the inputs sources are combined
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bool m_isOr;
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// Number of input sources (if zero then represents an 'empty' source)
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int m_numSrcs;
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// Array of the input sources
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CInputSource **m_srcArray;
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public:
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/*
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* Returns the combined source type of the given vector of sources.
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*/
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static ESourceType GetCombinedType(vector<CInputSource*> &sources);
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/*
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* Constructs an 'empty' source (ie one which is always 'off').
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*/
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CMultiInputSource();
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/*
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* Constructs a multiple input source from the given vector of sources.
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* If isOr is true, then the value of this input will always be the value of the first active input found. If false, then all
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* switch inputs must be active for this input to have a value (which will be the value of the first non-switch input in the list,
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* or the first switch input if there are none).
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*/
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CMultiInputSource(bool isOr, vector<CInputSource*> &sources);
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~CMultiInputSource();
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bool GetValueAsSwitch(bool &val);
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bool GetValueAsAnalog(int &val, int minVal, int offVal, int maxVal);
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};
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#endif // INCLUDED_MULTIINPUTSOURCE_H
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