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add missing include
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parent
a649a0d36b
commit
06cb5708e3
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@ -1,6 +1,7 @@
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#include "ROMSet.h"
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#include "OSD/Logger.h"
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#include <cstring>
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#include <algorithm>
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void ROM::CopyTo(uint8_t *dest, size_t dest_size, bool apply_patches ) const
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{
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@ -371,6 +371,7 @@ xcopy /D /Y "$(ProjectDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDi
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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</ExceptionHandling>
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</ClCompile>
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<ClCompile Include="..\Src\ROMSet.cpp" />
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<ClCompile Include="..\Src\Sound\MPEG\audio.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)amp_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)amp_%(Filename).obj</ObjectFileName>
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@ -586,6 +587,7 @@ xcopy /D /Y "$(ProjectDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDi
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<ClInclude Include="..\Src\Pkgs\tinyxml2.h" />
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<ClInclude Include="..\Src\Pkgs\unzip.h" />
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<ClInclude Include="..\Src\Pkgs\wglew.h" />
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<ClInclude Include="..\Src\ROMSet.h" />
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<ClInclude Include="..\Src\Sound\MPEG\amp.h" />
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<ClInclude Include="..\Src\Sound\MPEG\audio.h" />
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<ClInclude Include="..\Src\Sound\MPEG\config.h" />
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@ -437,6 +437,9 @@
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<ClCompile Include="..\Src\GameLoader.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\Src\ROMSet.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<MASM Include="..\Src\CPU\68K\Turbo68K\Turbo68K.asm">
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@ -811,6 +814,9 @@
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<ClInclude Include="..\Src\GameLoader.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\Src\ROMSet.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="..\Src\Debugger\ReadMe.txt">
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