mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-24 14:45:40 +00:00
add the rest of the network board code (Spindizzi)
This commit is contained in:
parent
dc3048df24
commit
0b6da91cc0
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@ -19,8 +19,8 @@
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* SupermodelDebugger.cpp
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/*
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* SupermodelDebugger.cpp
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*/
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#ifdef SUPERMODEL_DEBUGGER
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@ -66,7 +66,13 @@ namespace Debugger
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cpu->AddRegion(0x90000000, 0x9000000B, false, false, "Real3D VROM Texture Port");
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cpu->AddRegion(0x94000000, 0x940FFFFF, false, false, "Real3D Texture FIFO");
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cpu->AddRegion(0x98000000, 0x980FFFFF, false, false, "Real3D Polygon RAM");
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#ifndef NET_BOARD
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cpu->AddRegion(0xC0000000, 0xC00000FF, false, false, "SCSI (Step 1.x)");
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#endif
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#ifdef NET_BOARD
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cpu->AddRegion(0xC0000000, 0xC001FFFF, false, false, "Network Buffer");
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cpu->AddRegion(0xC0020000, 0xC003FFFF, false, false, "Network RAM");
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#endif
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cpu->AddRegion(0xC1000000, 0xC10000FF, false, false, "SCSI (Step 1.x) (Lost World expects it here)");
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cpu->AddRegion(0xC2000000, 0xC20000FF, false, false, "Real3D DMA (Step 2.x)");
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cpu->AddRegion(0xF0040000, 0xF004003F, false, false, "Input (Controls) Registers");
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@ -293,6 +299,30 @@ namespace Debugger
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return cpu;
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}
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#ifdef NET_BOARD
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CCPUDebug *CSupermodelDebugger::CreateNetBoardCPUDebug(::CModel3 * model3)
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{
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CNetBoard *netBrd = model3->GetNetBoard();
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if (!netBrd->IsAttached())
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return NULL;
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CMusashi68KDebug *cpu = new CMusashi68KDebug("NET68K", netBrd->GetM68K());
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// Regions
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cpu->AddRegion(0x000000, 0x01ffff, false, false, "Net buffer");
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cpu->AddRegion(0x020000, 0x03ffff, true, false, "Net RAM");
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cpu->AddRegion(0x040000, 0x0401ff, false, false, "Net 1"); // ??? size unknown
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cpu->AddRegion(0x080000, 0x0bffff, false, false, "Net 2"); // commram ???
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cpu->AddRegion(0x0c0000, 0x0c01ff, false, false, "Net 3"); // ??? size unknown
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const char *NetReg = "NetBoard Control Registers";
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cpu->AddMappedIO(0x010110, 4, "Reg 1", NetReg);
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cpu->AddMappedIO(0x010114, 4, "Reg 2", NetReg);
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cpu->AddMappedIO(0x010180, 4, "Reg 3", NetReg);
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return cpu;
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}
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#endif
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CSupermodelDebugger::CSupermodelDebugger(::CModel3 *model3, ::CInputs *inputs, ::CLogger *logger) :
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CConsoleDebugger(), m_model3(model3), m_inputs(inputs), m_logger(logger),
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m_loadEmuState(false), m_saveEmuState(false), m_resetEmu(false)
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@ -319,6 +349,13 @@ namespace Debugger
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// Add drive board CPU (if attached)
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cpu = CreateDriveBoardCPUDebug(m_model3);
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if (cpu) AddCPU(cpu);
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#ifdef NET_BOARD
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// Add net board CPU (if attached)
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cpu = CreateNetBoardCPUDebug(m_model3);
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if (cpu) AddCPU(cpu);
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#endif
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}
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void CSupermodelDebugger::WaitCommand(CCPUDebug *cpu)
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@ -79,6 +79,9 @@ namespace Debugger
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static CCPUDebug *CreateDSBCPUDebug(::CModel3 *model3);
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static CCPUDebug *CreateDriveBoardCPUDebug(::CModel3 *model3);
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#ifdef NET_BOARD
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static CCPUDebug *CreateNetBoardCPUDebug(::CModel3 *model3);
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#endif
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CSupermodelDebugger(::CModel3 *model3, ::CInputs *inputs, ::CLogger *logger);
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@ -881,75 +881,120 @@ UINT8 CModel3::Read8(UINT32 addr)
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return ram[addr^3];
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// Other
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switch ((addr>>24))
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switch ((addr >> 24))
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{
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// CROM
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// CROM
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case 0xFF:
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if (addr < 0xFF800000)
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return cromBank[(addr&0x7FFFFF)^3];
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else
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return crom[(addr&0x7FFFFF)^3];
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if (addr < 0xFF800000)
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return cromBank[(addr & 0x7FFFFF) ^ 3];
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else
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return crom[(addr & 0x7FFFFF) ^ 3];
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// Real3D DMA
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// Real3D DMA
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case 0xC2:
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return GPU.ReadDMARegister8(addr&0xFF);
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return GPU.ReadDMARegister8(addr & 0xFF);
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// Various
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// Various
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case 0xF0:
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case 0xFE: // mirror
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switch ((addr>>16)&0xFF)
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{
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// Inputs
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case 0x04:
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return ReadInputs(addr&0x3F);
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// Sound Board
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case 0x08:
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if ((addr & 0xF) == 4) // MIDI control port
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return 0x83; // magtruck country check
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else
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return 0;
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break;
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// System registers
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case 0x10:
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return ReadSystemRegister(addr&0x3F);
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switch ((addr >> 16) & 0xFF)
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{
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// Inputs
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case 0x04:
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return ReadInputs(addr & 0x3F);
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// RTC
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case 0x14:
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if ((addr&3)==1) // battery voltage test
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return 0x03;
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else if ((addr&3)==0)
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return RTC.ReadRegister((addr>>2)&0xF);
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return 0;
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// Sound Board
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case 0x08:
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if ((addr & 0xF) == 4) // MIDI control port
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return 0x83; // magtruck country check
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else
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return 0;
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break;
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// Unknown
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default:
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break;
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}
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// System registers
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case 0x10:
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return ReadSystemRegister(addr & 0x3F);
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break;
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// RTC
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case 0x14:
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if ((addr & 3) == 1) // battery voltage test
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return 0x03;
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else if ((addr & 3) == 0)
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return RTC.ReadRegister((addr >> 2) & 0xF);
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return 0;
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// Tile generator
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// Unknown
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default:
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//printf("CMODEL3 : unknown R8 mirror : %x\n", addr >> 16);
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break;
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}
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break;
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// Tile generator
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case 0xF1:
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if (addr < 0xF1120000)
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{
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// Tile generator accesses its RAM as little endian, no adjustment needed here
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return TileGen.ReadRAM8(addr&0x1FFFFF);
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}
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break;
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if (addr < 0xF1120000)
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{
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// Tile generator accesses its RAM as little endian, no adjustment needed here
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return TileGen.ReadRAM8(addr & 0x1FFFFF);
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}
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break;
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// 53C810 SCSI
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// 53C810 SCSI
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case 0xC0: // only on Step 1.0
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if (m_game.stepping != "1.0")
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break;
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#ifndef NET_BOARD
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if (m_game.stepping != "1.0")
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{
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//printf("Model3 : Read8 %x\n", addr);
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break;
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}
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#endif
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#ifdef NET_BOARD
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switch ((addr & 0x3ffff) >> 16)
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{
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case 0:
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//printf("R8 netbuffer @%x=%x\n", (addr & 0xFFFF), netBuffer[(addr & 0xFFFF)]);
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return netBuffer[(addr & 0xFFFF)];
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case 1: // ioreg 32bits access in 16bits environment
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if (addr > 0xc00101ff)
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{
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printf("R8 ATTENTION OUT OF RANGE\n");
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MessageBox(NULL, "Out of Range", NULL, MB_OK);
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}
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printf("R8 ioreg @%x=%x\n", (addr & 0x1FF), netBuffer[0x10000 + ((addr & 0x1FF) / 2)]);
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return netBuffer[0x10000 + ((addr & 0x1FF) / 2)];
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case 2:
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case 3:
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if (addr > 0xc002ffff)
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{
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printf("R8 ATTENTION OUT OF RANGE\n");
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MessageBox(NULL, "Out of Range", NULL, MB_OK);
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}
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//printf("R8 netram @%x=%x\n", (addr & 0x1FFFF), netRAM[addr & 0x1ffff]);
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return netRAM[((addr & 0x1FFFF) / 2)];
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/*case 3:
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//printf("R8 netram @%x=%x\n", (addr & 0x1FFFF), netRAM[addr & 0x1ffff]);
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return netRAM[((addr & 0x1FFFF) / 2)];*/
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default:
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printf("R8 ATTENTION OUT OF RANGE\n");
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MessageBox(NULL, "Out of Range", NULL, MB_OK);
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break;
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}
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#endif
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case 0xF9:
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case 0xC1:
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return SCSI.ReadRegister(addr&0xFF);
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// Unknown
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default:
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#ifdef NET_BOARD
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printf("CMODEL3 : unknown R8 : %x\n", addr >> 24);
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#endif
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break;
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}
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@ -1023,6 +1068,7 @@ UINT16 CModel3::Read16(UINT32 addr)
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// Unknown
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default:
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//printf("CMODEL3 : unknown R16 mirror : %x\n", addr >> 16);
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break;
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}
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@ -1038,8 +1084,28 @@ UINT16 CModel3::Read16(UINT32 addr)
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}
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break;
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#ifdef NET_BOARD
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case 0xc0: // spikeout call this
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{
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UINT16 result;
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switch ((addr & 0x3ffff) >> 16)
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{
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case 0:
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printf("R16 netbuffer @%x=%x\n", (addr & 0xFFFF), FLIPENDIAN16(*(UINT16 *)&netBuffer[(addr & 0xFFFF)]));
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result = *(UINT16 *)&netBuffer[(addr & 0xFFFF)];
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return FLIPENDIAN16(result); // result
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default:
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printf("CMODEL3 : unknown R16 : %x (C0)\n", addr);
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break;
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}
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}
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#endif
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// Unknown
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default:
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#ifdef NET_BOARD
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printf("CMODEL3 : unknown R16 : %x (%x)\n", addr, addr >> 24);
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MessageBox(NULL, "CMODEL3 : Unknown R16", NULL, MB_OK);
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#endif
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break;
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}
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@ -1154,6 +1220,7 @@ UINT32 CModel3::Read32(UINT32 addr)
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// Unknown
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default:
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//printf("CModel 3 unknown R32 mirror %x", (addr >> 16) & 0xFF);
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break;
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}
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@ -1177,8 +1244,61 @@ UINT32 CModel3::Read32(UINT32 addr)
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// 53C810 SCSI
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case 0xC0: // only on Step 1.0
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#ifndef NET_BOARD
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if (m_game.stepping != "1.0") // check for Step 1.0
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break;
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#endif
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#ifdef NET_BOARD
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if (m_game.stepping != "1.0") // check for Step 1.0
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{
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UINT32 result;
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switch ((addr & 0x3ffff) >> 16)
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{
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case 0:
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//printf("R32 netbuffer @%x=%x\n", (addr & 0xFFFF), FLIPENDIAN32(*(UINT32 *)&netBuffer[(addr & 0xFFFF)]));
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result = *(UINT32 *)&netBuffer[(addr & 0xFFFF)];
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return FLIPENDIAN32(result); // result
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case 1: // ioreg 32bits access to 16bits range
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//printf("R32 ioreg @%x=%x\n", (addr & 0x1FF), FLIPENDIAN32(*(UINT32 *)&netBuffer[0x10000 + ((addr & 0x1FF) / 2)]));
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if (addr > 0xc00101ff)
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{
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printf("R32 ATTENTION OUT OF RANGE\n");
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}
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UINT32 test;
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test = (*(UINT32 *)&netBuffer[0x10000 + ((addr & 0x1FF) / 2)]);
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if (((FLIPENDIAN32(test) & 0x00ff0000) != 0x00900000) && ((FLIPENDIAN32(test) & 0x00ff0000) != 0x00a00000) && ((FLIPENDIAN32(test) & 0x00ff0000) != 0x00b00000) && ((FLIPENDIAN32(test) & 0x00ff0000) != 0x00800000) && ((FLIPENDIAN32(test) & 0x00ff0000) != 0x00f00000))
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{
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printf("R32 ioreg @%x=%04x\n", (addr /*& 0x1FF*/), FLIPENDIAN32(test) >> 16);
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}
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result = (*(UINT32 *)&netBuffer[0x10000 + ((addr & 0x1FF) / 2)]) & 0x0000ffff;
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return FLIPENDIAN32(result);
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case 2:
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case 3:
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//printf("R32 netram @%x=%x\n", (addr & 0x1FFFF), FLIPENDIAN32(*(UINT32 *)&netBuffer[(addr & 0x1FFFF)]));
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if (addr > 0xc002ffff)
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{
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printf("R32 ATTENTION OUT OF RANGE\n");
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}
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result = (*(UINT32 *)&netRAM[((addr & 0x1FFFF) / 2)]) & 0x0000ffff;
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return FLIPENDIAN32(result); // result
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/*case 3:
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//printf("R32 netram @%x=%x\n", (addr & 0x1FFFF), FLIPENDIAN32(*(UINT32 *)&netBuffer[(addr & 0x1FFFF)]));
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result = (*(UINT32 *)&netRAM[((addr & 0x1FFFF) / 2)]) & 0x0000ffff;
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return FLIPENDIAN32(result); // result*/
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default:
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printf("R32 ATTENTION OUT OF RANGE\n");
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break;
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}
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}
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#endif
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case 0xF9:
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case 0xC1:
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data = (SCSI.ReadRegister((addr+0)&0xFF) << 24);
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@ -1189,6 +1309,9 @@ UINT32 CModel3::Read32(UINT32 addr)
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// Unknown
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default:
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#ifdef NET_BOARD
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printf("CMODEL3 : unknown R32 : %x\n", addr >> 24);
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#endif
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break;
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}
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@ -1203,7 +1326,7 @@ UINT64 CModel3::Read64(UINT32 addr)
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data = Read32(addr+0);
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data <<= 32;
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data |= Read32(addr+4);
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//printf("read64 %x = %x\n",addr,data);
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return data;
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}
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@ -1271,6 +1394,7 @@ void CModel3::Write8(UINT32 addr, UINT8 data)
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// Unknown
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default:
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//printf("CMODEL3 : unknown W8 mirror : %x\n", addr >> 16);
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break;
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}
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@ -1285,7 +1409,7 @@ void CModel3::Write8(UINT32 addr, UINT8 data)
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TileGen.WriteRAM8(addr&0x1FFFFF, data);
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break;
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}
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goto Unknown8;
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goto Unknown8;
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// MPC105/106
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case 0xF8:
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@ -1294,8 +1418,62 @@ void CModel3::Write8(UINT32 addr, UINT8 data)
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// 53C810 SCSI
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case 0xC0: // only on Step 1.0
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#ifndef NET_BOARD
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if (m_game.stepping != "1.0")
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goto Unknown8;
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#endif
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#ifdef NET_BOARD
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if (m_game.stepping != "1.0")
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{
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printf("CModel 3 : write8 %x<-%x\n", addr, data);
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switch ((addr & 0x3ffff) >> 16)
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{
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case 0:
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//printf("W8 netbuffer @%x<-%x\n", (addr & 0xFFFF), data);
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*(UINT8 *)&netBuffer[(addr & 0xFFFF)] = data;
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break;
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case 1: // ioreg 32bits access to 16bits range
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if (addr > 0xc00101ff)
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{
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printf("W8 ATTENTION OUT OF RANGE\n");
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}
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printf("W8 ioreg @%x<-%x\n", (addr & 0x1FF), data);
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*(UINT8 *)&netBuffer[0x10000 + ((addr & 0x1FF) / 2)] = data;
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break;
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case 2:
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case 3:
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if (addr > 0xc002ffff)
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{
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printf("W8 ATTENTION OUT OF RANGE\n");
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}
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//printf("W8 netram @%x<-%x\n", (addr & 0x1FFFF), data);
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*(UINT8 *)&netRAM[(addr & 0x1FFFF)/2] = data;
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break;
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/*case 3:
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//printf("W8 netram @%x<-%x\n", (addr & 0x1FFFF), data);
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*(UINT8 *)&netRAM[(addr & 0x1FFFF) / 2] = data;
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break;*/
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default:
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printf("W8 ATTENTION OUT OF RANGE\n");
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break;
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}
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if ((*(UINT8 *)&netBuffer[(0xc00100c0 & 0x3FFFF)] == 0xff) && NetBoard.CodeReady == false) // c0=180/2
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{
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printf("Network code copy ending\n");
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NetBoard.CodeReady = true;
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NetBoard.Reset();
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}
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break;
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}
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#endif
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case 0xF9:
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case 0xC1:
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SCSI.WriteRegister(addr&0xFF,data);
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@ -1304,6 +1482,9 @@ void CModel3::Write8(UINT32 addr, UINT8 data)
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// Unknown:
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default:
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Unknown8:
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#ifdef NET_BOARD
|
||||
//printf("CMODEL3 : unknown W8 : %x\n", addr >> 24); // harleyb unknown 0xF1
|
||||
#endif
|
||||
DebugLog("PC=%08X\twrite8 : %08X=%02X\n", ppc_get_pc(), addr, data);
|
||||
break;
|
||||
}
|
||||
|
@ -1352,6 +1533,7 @@ void CModel3::Write16(UINT32 addr, UINT16 data)
|
|||
|
||||
// Unknown
|
||||
default:
|
||||
//printf("CMODEL3 : unknown W16 mirror : %x\n", addr >> 16);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1377,6 +1559,9 @@ void CModel3::Write16(UINT32 addr, UINT16 data)
|
|||
// Unknown
|
||||
default:
|
||||
Unknown16:
|
||||
#ifdef NET_BOARD
|
||||
printf("CMODEL3 : unknown W16 : %x\n", addr >> 24);
|
||||
#endif
|
||||
DebugLog("PC=%08X\twrite16: %08X=%04X\n", ppc_get_pc(), addr, data);
|
||||
break;
|
||||
}
|
||||
|
@ -1472,7 +1657,7 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
|
|||
break;
|
||||
|
||||
// MPC105/106
|
||||
case 0xC0: case 0xD0: case 0xE0:
|
||||
case 0xC0: case 0xD0: case 0xE0:
|
||||
case 0xC1: case 0xD1: case 0xE1:
|
||||
case 0xC2: case 0xD2: case 0xE2:
|
||||
case 0xC3: case 0xD3: case 0xE3:
|
||||
|
@ -1519,9 +1704,10 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
|
|||
case 0x1A:
|
||||
WriteSecurity(addr&0x3F,data);
|
||||
break;
|
||||
|
||||
|
||||
// Unknown
|
||||
default:
|
||||
//printf("CMODEL3 : unknown W32 mirror : %x\n", addr >> 16);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1556,8 +1742,60 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
|
|||
|
||||
// 53C810 SCSI
|
||||
case 0xC0: // step 1.0 only
|
||||
#ifndef NET_BOARD
|
||||
if (m_game.stepping != "1.0")
|
||||
goto Unknown32;
|
||||
goto Unknown32;
|
||||
#endif
|
||||
#ifdef NET_BOARD
|
||||
if (m_game.stepping != "1.0") // assuming there is no scsi card for step>1.0 because same address for network card (right or wrong ??)
|
||||
{
|
||||
switch ((addr & 0x3ffff) >> 16)
|
||||
{
|
||||
case 0:
|
||||
//printf("W32 netbuffer @%x<-%x\n", (addr & 0xFFFF), data);
|
||||
*(UINT32 *)&netBuffer[(addr & 0xFFFF)] = FLIPENDIAN32(data);
|
||||
break;
|
||||
|
||||
case 1: // ioreg 32bits access to 16bits range
|
||||
if (addr > 0xc00101ff)
|
||||
{
|
||||
printf("W32 ATTENTION OUT OF RANGE\n");
|
||||
}
|
||||
|
||||
printf("W32 ioreg @%x<-%04x\n", (addr /*& 0x1FF*/), data>>16);
|
||||
*(UINT16 *)&netBuffer[0x10000 + ((addr & 0x1FF) / 2)] = FLIPENDIAN16(data >> 16);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
if (addr > 0xc002ffff)
|
||||
{
|
||||
printf("W32 ATTENTION OUT OF RANGE\n");
|
||||
}
|
||||
|
||||
//printf("W32 netram @%x<-%x\n", (addr & 0x1FFFF), data);
|
||||
*(UINT16 *)&netRAM[((addr & 0x1FFFF) / 2)] = FLIPENDIAN16(data >> 16);
|
||||
break;
|
||||
/*case 3:
|
||||
//printf("W32 netram @%x<-%x\n", (addr & 0x1FFFF), data);
|
||||
*(UINT16 *)&netRAM[((addr & 0x1FFFF) / 2)] = FLIPENDIAN16(data >> 16);
|
||||
break;*/
|
||||
default:
|
||||
printf("W32 ATTENTION OUT OF RANGE\n");
|
||||
break;
|
||||
}
|
||||
|
||||
if ((*(UINT16 *)&netBuffer[(0xc0010088 & 0x3FFFF)] == FLIPENDIAN16(0x0080)) && NetBoard.CodeReady == false) // 88=110/2
|
||||
{
|
||||
printf("Network code copy ending\n");
|
||||
NetBoard.CodeReady = true;
|
||||
NetBoard.Reset();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case 0xF9:
|
||||
case 0xC1:
|
||||
SCSI.WriteRegister((addr&0xFF)+0,(data>>24)&0xFF);
|
||||
|
@ -1569,6 +1807,9 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
|
|||
// Unknown
|
||||
default:
|
||||
Unknown32:
|
||||
#ifdef NET_BOARD
|
||||
printf("CMODEL3 : unknown W32 : %x (%x) data=%d\n", addr,addr >> 24,data);
|
||||
#endif
|
||||
//printf("PC=%08X\twrite32: %08X=%08X\n", ppc_get_pc(), addr, data);
|
||||
DebugLog("PC=%08X\twrite32: %08X=%08X\n", ppc_get_pc(), addr, data);
|
||||
break;
|
||||
|
@ -1577,7 +1818,8 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
|
|||
|
||||
void CModel3::Write64(UINT32 addr, UINT64 data)
|
||||
{
|
||||
Write32(addr+0, (UINT32) (data>>32));
|
||||
//printf("write64 %x <- %x\n", addr, data);
|
||||
Write32(addr+0, (UINT32) (data>>32));
|
||||
Write32(addr+4, (UINT32) data);
|
||||
}
|
||||
|
||||
|
@ -1729,7 +1971,7 @@ void CModel3::RunFrame(void)
|
|||
ppcBrdThreadDone = false;
|
||||
sndBrdThreadDone = false;
|
||||
drvBrdThreadDone = false;
|
||||
|
||||
|
||||
// Leave notify wait critical section
|
||||
if (!notifyLock->Unlock())
|
||||
goto ThreadError;
|
||||
|
@ -1737,6 +1979,9 @@ void CModel3::RunFrame(void)
|
|||
// If multi-threading GPU, then sync GPUs last while PPC main board thread is waiting
|
||||
if (m_gpuMultiThreaded)
|
||||
SyncGPUs();
|
||||
|
||||
/*if (NetBoard.IsAttached())
|
||||
RunNetBoardFrame();*/
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1747,6 +1992,20 @@ void CModel3::RunFrame(void)
|
|||
RunSoundBoardFrame();
|
||||
if (DriveBoard.IsAttached())
|
||||
RunDriveBoardFrame();
|
||||
#ifdef NET_BOARD
|
||||
if (NetBoard.IsAttached() && (m_config["EmulateNet"].ValueAs<bool>()) && ((*(UINT16 *)&netBuffer[(0xc00100C0 & 0x3FFFF)] == 0xFFFF) || (netBuffer[(0xc00100C0 & 0x3FFFF)] == 0xFF) || (*(UINT16 *)&netBuffer[(0xc00100C0 & 0x3FFFF)] == 0x0001)) && (NetBoard.CodeReady == true))
|
||||
{
|
||||
// ppc irq network needed ? no effect, is it really active ?
|
||||
RunNetBoardFrame();
|
||||
IRQ.Assert(0x10);
|
||||
ppc_execute(200); // give PowerPC time to acknowledge IRQ
|
||||
//RunNetBoardFrame();
|
||||
IRQ.Deassert(0x10);
|
||||
ppc_execute(200); // acknowledge that IRQ was deasserted (TODO: is this really needed?)
|
||||
//RunNetBoardFrame();
|
||||
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
timings.frameTicks = CThread::GetTicks() - start;
|
||||
|
@ -2035,6 +2294,13 @@ void CModel3::RunDriveBoardFrame(void)
|
|||
timings.drvTicks = CThread::GetTicks() - start;
|
||||
}
|
||||
|
||||
#ifdef NET_BOARD
|
||||
void CModel3::RunNetBoardFrame(void)
|
||||
{
|
||||
NetBoard.RunFrame();
|
||||
}
|
||||
#endif
|
||||
|
||||
bool CModel3::StartThreads(void)
|
||||
{
|
||||
if (startedThreads)
|
||||
|
@ -2099,7 +2365,9 @@ bool CModel3::StartThreads(void)
|
|||
|
||||
// Set audio callback if sound board thread is unsync'd
|
||||
if (!syncSndBrdThread)
|
||||
SetAudioCallback(AudioCallback, this);
|
||||
{
|
||||
SetAudioCallback(AudioCallback, this);
|
||||
}
|
||||
|
||||
startedThreads = true;
|
||||
return true;
|
||||
|
@ -2245,6 +2513,7 @@ void CModel3::DeleteThreadObjects(void)
|
|||
drvBrdThread = NULL;
|
||||
}
|
||||
|
||||
|
||||
// Delete synchronization objects
|
||||
if (ppcBrdThreadSync != NULL)
|
||||
{
|
||||
|
@ -2261,6 +2530,8 @@ void CModel3::DeleteThreadObjects(void)
|
|||
delete drvBrdThreadSync;
|
||||
drvBrdThreadSync = NULL;
|
||||
}
|
||||
|
||||
|
||||
if (sndBrdNotifyLock != NULL)
|
||||
{
|
||||
delete sndBrdNotifyLock;
|
||||
|
@ -2292,6 +2563,9 @@ void CModel3::DumpTimings(void)
|
|||
timings.syncTicks, (timings.syncTicks > 1 ? '!' : ','),
|
||||
timings.sndTicks, (timings.sndTicks > 10 ? '!' : ','),
|
||||
timings.drvTicks, (timings.drvTicks > 10 ? '!' : ','),
|
||||
#ifdef NET_BOARD
|
||||
timings.netTicks, (timings.netTicks > 10 ? '!' : ','),
|
||||
#endif
|
||||
timings.frameTicks, (timings.frameTicks > 16 ? '!' : ' '));
|
||||
}
|
||||
|
||||
|
@ -2328,6 +2602,7 @@ int CModel3::StartDriveBoardThread(void *data)
|
|||
return model3->RunDriveBoardThread();
|
||||
}
|
||||
|
||||
|
||||
int CModel3::RunMainBoardThread(void)
|
||||
{
|
||||
for (;;)
|
||||
|
@ -2625,6 +2900,8 @@ ThreadError:
|
|||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CModel3::Reset(void)
|
||||
{
|
||||
// Clear memory (but do not modify backup RAM!)
|
||||
|
@ -2661,7 +2938,7 @@ void CModel3::Reset(void)
|
|||
|
||||
if (DriveBoard.IsAttached())
|
||||
DriveBoard.Reset();
|
||||
|
||||
|
||||
m_cryptoDevice.Reset();
|
||||
|
||||
gpusReady = false;
|
||||
|
@ -2672,6 +2949,10 @@ void CModel3::Reset(void)
|
|||
timings.renderTicks = 0;
|
||||
timings.sndTicks = 0;
|
||||
timings.drvTicks = 0;
|
||||
#ifdef NET_BOARD
|
||||
timings.netTicks = 0;
|
||||
NetBoard.CodeReady = false;
|
||||
#endif
|
||||
timings.frameTicks = 0;
|
||||
|
||||
DebugLog("Model 3 reset\n");
|
||||
|
@ -2694,8 +2975,15 @@ void CModel3::Reset(void)
|
|||
#define OFFSET_DSBPROGROM 0xE0C0000 // 128 KB (DSB program)
|
||||
#define OFFSET_DSBMPEGROM 0xE0E0000 // 16 MB (DSB MPEG data -- Z80 version only uses 8MB)
|
||||
#define OFFSET_DRIVEROM 0xF0E0000 // 64 KB
|
||||
#ifndef NET_BOARD
|
||||
#define MEMORY_POOL_SIZE (0x800000 + 0x800000 + 0x8000000 + 0x4000000 + 0x20000 + 0x20000 + 0x80000 + 0x1000000 + 0x20000 + 0x1000000 + 0x10000)
|
||||
|
||||
#endif
|
||||
#ifdef NET_BOARD
|
||||
#define OFFSET_NETBUFFER 0xC000000 // not really 128kb (64kb buffer 0000-ffff + i/o 10000-101ff)
|
||||
#define OFFSET_NETRAM 0xC020000 // 128 KB (c0020000-c003ffff)
|
||||
#define MEMORY_POOL_SIZE (0x800000 + 0x800000 + 0x8000000 + 0x4000000 + 0x20000 + 0x20000 + 0x80000 + 0x1000000 + 0x20000 + 0x1000000 + 0x10000 + 0x40000)
|
||||
//8MB 8MB 128MB 64MB 128KB 128KB 512KB 16MB 128KB 16MB 64KB 256KB
|
||||
#endif
|
||||
// 64-bit magic number used to detect loading of optional ROMs
|
||||
#define MAGIC_NUMBER 0x4C444D5245505553ULL
|
||||
|
||||
|
@ -2828,7 +3116,7 @@ bool CModel3::LoadGame(const Game &game, const ROMSet &rom_set)
|
|||
return FAIL;
|
||||
}
|
||||
SoundBoard.AttachDSB(DSB);
|
||||
|
||||
|
||||
// Drive board (if present)
|
||||
if (rom_set.get_rom("driveboard_program").size)
|
||||
{
|
||||
|
@ -2846,16 +3134,16 @@ bool CModel3::LoadGame(const Game &game, const ROMSet &rom_set)
|
|||
if (DSB)
|
||||
extra_hw.insert(Util::Format() << "Digital Sound Board (Type " << game.mpeg_board << ")");
|
||||
if (rom_set.get_rom("driveboard_program").size)
|
||||
extra_hw.insert("Drive Board");
|
||||
if (game.encryption_key)
|
||||
extra_hw.insert("Security Board");
|
||||
if (!game.version.empty())
|
||||
std::cout << " Title: " << game.title << " (" << game.version << ")" << std::endl;
|
||||
else
|
||||
std::cout << " Title: " << game.title << std::endl;
|
||||
std::cout << " ROM Set: " << game.name << std::endl;
|
||||
std::cout << " Developer: " << game.manufacturer << std::endl;
|
||||
std::cout << " Year: " << game.year << std::endl;
|
||||
extra_hw.insert("Drive Board");
|
||||
if (game.encryption_key)
|
||||
extra_hw.insert("Security Board");
|
||||
if (!game.version.empty())
|
||||
std::cout << " Title: " << game.title << " (" << game.version << ")" << std::endl;
|
||||
else
|
||||
std::cout << " Title: " << game.title << std::endl;
|
||||
std::cout << " ROM Set: " << game.name << std::endl;
|
||||
std::cout << " Developer: " << game.manufacturer << std::endl;
|
||||
std::cout << " Year: " << game.year << std::endl;
|
||||
std::cout << " Stepping: " << game.stepping << std::endl;
|
||||
if (!extra_hw.empty())
|
||||
std::cout << " Extra Hardware: " << Util::Format(", ").Join(extra_hw) << std::endl;
|
||||
|
@ -2915,6 +3203,10 @@ bool CModel3::Init(void)
|
|||
backupRAM = &memoryPool[OFFSET_BACKUPRAM];
|
||||
securityRAM = &memoryPool[OFFSET_SECURITYRAM];
|
||||
driveROM = &memoryPool[OFFSET_DRIVEROM];
|
||||
#ifdef NET_BOARD
|
||||
netRAM = &memoryPool[OFFSET_NETRAM];
|
||||
netBuffer = &memoryPool[OFFSET_NETBUFFER];
|
||||
#endif
|
||||
SetCROMBank(0xFF);
|
||||
|
||||
// Initialize other devices (PowerPC, DSB, and security board initialized after ROMs loaded)
|
||||
|
@ -2930,7 +3222,11 @@ bool CModel3::Init(void)
|
|||
return FAIL;
|
||||
if (OKAY != SoundBoard.Init(soundROM,sampleROM))
|
||||
return FAIL;
|
||||
|
||||
#ifdef NET_BOARD
|
||||
if (OKAY != NetBoard.Init(netRAM, netBuffer))
|
||||
return FAIL;
|
||||
#endif
|
||||
|
||||
PCIBridge.AttachPCIBus(&PCIBus);
|
||||
PCIBus.AttachDevice(13,&GPU);
|
||||
PCIBus.AttachDevice(14,&SCSI);
|
||||
|
@ -2943,7 +3239,7 @@ bool CModel3::Init(void)
|
|||
|
||||
CSoundBoard *CModel3::GetSoundBoard(void)
|
||||
{
|
||||
return &SoundBoard;
|
||||
return &SoundBoard;
|
||||
}
|
||||
|
||||
CDriveBoard *CModel3::GetDriveBoard(void)
|
||||
|
@ -2951,6 +3247,13 @@ CDriveBoard *CModel3::GetDriveBoard(void)
|
|||
return &DriveBoard;
|
||||
}
|
||||
|
||||
#ifdef NET_BOARD
|
||||
CNetBoard *CModel3::GetNetBoard(void)
|
||||
{
|
||||
return &NetBoard;
|
||||
}
|
||||
#endif
|
||||
|
||||
CModel3::CModel3(const Util::Config::Node &config)
|
||||
: m_config(config),
|
||||
m_multiThreaded(config["MultiThreaded"].ValueAs<bool>()),
|
||||
|
@ -2959,7 +3262,11 @@ CModel3::CModel3(const Util::Config::Node &config)
|
|||
GPU(config),
|
||||
SoundBoard(config),
|
||||
DriveBoard(config),
|
||||
m_jtag(GPU)
|
||||
m_jtag(GPU),
|
||||
#ifdef NET_BOARD
|
||||
NetBoard(config)
|
||||
#endif
|
||||
|
||||
{
|
||||
// Initialize pointers so dtor can know whether to free them
|
||||
memoryPool = NULL;
|
||||
|
@ -2977,7 +3284,11 @@ CModel3::CModel3(const Util::Config::Node &config)
|
|||
cromBank = NULL;
|
||||
backupRAM = NULL;
|
||||
securityRAM = NULL;
|
||||
|
||||
#ifdef NET_BOARD
|
||||
netRAM = NULL;
|
||||
netBuffer = NULL;
|
||||
#endif
|
||||
|
||||
DSB = NULL;
|
||||
|
||||
securityPtr = 0;
|
||||
|
@ -2988,16 +3299,19 @@ CModel3::CModel3(const Util::Config::Node &config)
|
|||
ppcBrdThread = NULL;
|
||||
sndBrdThread = NULL;
|
||||
drvBrdThread = NULL;
|
||||
|
||||
ppcBrdThreadRunning = false;
|
||||
ppcBrdThreadDone = false;
|
||||
sndBrdThreadRunning = false;
|
||||
sndBrdThreadDone = false;
|
||||
drvBrdThreadRunning = false;
|
||||
drvBrdThreadDone = false;
|
||||
|
||||
syncSndBrdThread = false;
|
||||
ppcBrdThreadSync = NULL;
|
||||
sndBrdThreadSync = NULL;
|
||||
drvBrdThreadSync = NULL;
|
||||
|
||||
notifyLock = NULL;
|
||||
notifySync = NULL;
|
||||
|
||||
|
@ -3049,7 +3363,8 @@ CModel3::~CModel3(void)
|
|||
delete DSB;
|
||||
DSB = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Inputs = NULL;
|
||||
Outputs = NULL;
|
||||
ram = NULL;
|
||||
|
@ -3062,6 +3377,10 @@ CModel3::~CModel3(void)
|
|||
cromBank = NULL;
|
||||
backupRAM = NULL;
|
||||
securityRAM = NULL;
|
||||
|
||||
#ifdef NET_BOARD
|
||||
netRAM = NULL;
|
||||
netBuffer = NULL;
|
||||
#endif
|
||||
|
||||
DebugLog("Destroyed Model 3\n");
|
||||
}
|
|
@ -46,6 +46,9 @@ struct FrameTimings
|
|||
UINT32 renderTicks;
|
||||
UINT32 sndTicks;
|
||||
UINT32 drvTicks;
|
||||
#ifdef NET_BOARD
|
||||
UINT32 netTicks;
|
||||
#endif
|
||||
UINT32 frameTicks;
|
||||
};
|
||||
|
||||
|
@ -108,7 +111,7 @@ public:
|
|||
* OKAY if successful, FAIL otherwise. Prints errors.
|
||||
*/
|
||||
bool LoadGame(const Game &game, const ROMSet &rom_set);
|
||||
|
||||
|
||||
/*
|
||||
* GetSoundBoard(void):
|
||||
*
|
||||
|
@ -129,6 +132,18 @@ public:
|
|||
*/
|
||||
CDriveBoard *GetDriveBoard(void);
|
||||
|
||||
#ifdef NET_BOARD
|
||||
/*
|
||||
* GetNetBoard(void):
|
||||
*
|
||||
* Returns a reference to the net board.
|
||||
|
||||
* Returns:
|
||||
* Pointer to CNetBoard object.
|
||||
*/
|
||||
CNetBoard * GetNetBoard(void);
|
||||
#endif
|
||||
|
||||
/*
|
||||
* DumpTimings(void):
|
||||
*
|
||||
|
@ -178,6 +193,9 @@ private:
|
|||
void SyncGPUs(void); // Sync's up GPUs in preparation for rendering - must be called when PPC is not running
|
||||
bool RunSoundBoardFrame(void); // Runs sound board for a frame
|
||||
void RunDriveBoardFrame(void); // Runs drive board for a frame
|
||||
#ifdef NET_BOARD
|
||||
void RunNetBoardFrame(void); // Runs net board for a frame
|
||||
#endif
|
||||
|
||||
bool StartThreads(void); // Starts all threads
|
||||
bool StopThreads(void); // Stops all threads
|
||||
|
@ -195,7 +213,7 @@ private:
|
|||
int RunSoundBoardThread(void); // Runs sound board thread (not sync'd in step with render thread, ie running at full speed)
|
||||
int RunSoundBoardThreadSyncd(void); // Runs sound board thread (sync'd in step with render thread)
|
||||
int RunDriveBoardThread(void); // Runs drive board thread (sync'd in step with render thread)
|
||||
|
||||
|
||||
// Runtime configuration
|
||||
const Util::Config::Node &m_config;
|
||||
bool m_multiThreaded;
|
||||
|
@ -229,7 +247,12 @@ private:
|
|||
UINT8 *backupRAM; // 128 KB Backup RAM (battery backed)
|
||||
UINT8 *securityRAM; // 128 KB Security Board RAM
|
||||
UINT8 *driveROM; // 32 KB drive board ROM (Z80 program) (optional)
|
||||
|
||||
#ifdef NET_BOARD
|
||||
UINT8 *netRAM; // 128KB RAM
|
||||
UINT8 *netBuffer; // 128KB buffer
|
||||
UINT8 *commRAM; // 64 kB or more ??
|
||||
#endif
|
||||
|
||||
// Banked CROM
|
||||
UINT8 *cromBank; // currently mapped in CROM bank
|
||||
unsigned cromBankReg; // the CROM bank register
|
||||
|
@ -284,6 +307,10 @@ private:
|
|||
CDriveBoard DriveBoard; // Drive board
|
||||
CCrypto m_cryptoDevice; // Encryption device
|
||||
CJTAG m_jtag; // JTAG interface
|
||||
#ifdef NET_BOARD
|
||||
CNetBoard NetBoard; // Net board
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -348,8 +348,8 @@ static const unsigned decode8x1[8] =
|
|||
|
||||
void CReal3D::StoreTexture(unsigned level, unsigned xPos, unsigned yPos, unsigned width, unsigned height, const uint16_t *texData, bool sixteenBit, bool writeLSB, bool writeMSB, uint32_t &texDataOffset)
|
||||
{
|
||||
uint32_t tileX = std::min(8u, width);
|
||||
uint32_t tileY = std::min(8u, height);
|
||||
uint32_t tileX = (std::min)(8u, width);
|
||||
uint32_t tileY = (std::min)(8u, height);
|
||||
|
||||
texDataOffset = 0;
|
||||
|
||||
|
@ -435,7 +435,7 @@ void CReal3D::StoreTexture(unsigned level, unsigned xPos, unsigned yPos, unsigne
|
|||
}
|
||||
destOffset += 2048 - tileX; // next line
|
||||
}
|
||||
uint32_t offset = std::max(1u, (tileY * tileX) / 2);
|
||||
uint32_t offset = (std::max)(1u, (tileY * tileX) / 2);
|
||||
texData += offset; // next tile
|
||||
texDataOffset += offset; // next tile
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@
|
|||
* - SUPERMODEL_DEBUGGER: Enable the debugger.
|
||||
* - DEBUG: Debug mode (use with caution, produces large logs of game behavior)
|
||||
*/
|
||||
|
||||
|
||||
#include <new>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
|
@ -1319,6 +1319,10 @@ static Util::Config::Node DefaultConfig()
|
|||
config.Set("XInputConstForceThreshold", "30");
|
||||
config.Set("XInputConstForceMax", "100");
|
||||
config.Set("XInputVibrateMax", "100");
|
||||
#ifdef NET_BOARD
|
||||
// NetBoard
|
||||
config.Set("EmulateNet", false);
|
||||
#endif
|
||||
#else
|
||||
config.Set("InputSystem", "sdl");
|
||||
#endif
|
||||
|
@ -1381,6 +1385,12 @@ static void Help(void)
|
|||
puts(" -no-sound Disable sound board emulation (sound effects)");
|
||||
puts(" -no-dsb Disable Digital Sound Board (MPEG music)");
|
||||
puts("");
|
||||
#ifdef NET_BOARD
|
||||
puts("Net Options:");
|
||||
puts(" -no-net Disable net board emulation (default)");
|
||||
puts(" -net Enable net board emulation (not working ATM - need -no-threads)");
|
||||
puts("");
|
||||
#endif
|
||||
puts("Input Options:");
|
||||
#ifdef SUPERMODEL_WIN32
|
||||
puts(" -force-feedback Enable force feedback (DirectInput, XInput)");
|
||||
|
@ -1462,6 +1472,10 @@ static ParsedCommandLine ParseCommandLine(int argc, char **argv)
|
|||
{ "-no-sound", { "EmulateSound", false } },
|
||||
{ "-dsb", { "EmulateDSB", true } },
|
||||
{ "-no-dsb", { "EmulateDSB", false } },
|
||||
#ifdef NET_BOARD
|
||||
{ "-net", { "EmulateNet", true } },
|
||||
{ "-no-net", { "EmulateNet", false } },
|
||||
#endif
|
||||
#ifdef SUPERMODEL_WIN32
|
||||
{ "-no-force-feedback", { "ForceFeedback", false } },
|
||||
{ "-force-feedback", { "ForceFeedback", true } },
|
||||
|
|
|
@ -27,7 +27,9 @@
|
|||
|
||||
#ifndef INCLUDED_SUPERMODEL_H
|
||||
#define INCLUDED_SUPERMODEL_H
|
||||
|
||||
#ifdef NET_BOARD
|
||||
#include "Winsock2.h" // force include winsock2 before windows.h because conflict with winsock1
|
||||
#endif
|
||||
// Used throughout Supermodel
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
|
@ -147,6 +149,9 @@
|
|||
#include "Model3/SoundBoard.h"
|
||||
#include "Model3/DSB.h"
|
||||
#include "Model3/DriveBoard.h"
|
||||
#ifdef NET_BOARD
|
||||
#include "Network/NetBoard.h"
|
||||
#endif
|
||||
#include "Model3/Model3.h"
|
||||
|
||||
|
||||
|
|
|
@ -93,7 +93,7 @@
|
|||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\Src;..\Src\OSD;..\Src\OSD\SDL;..\Src\OSD\Windows;..\Libraries\zlib-1.2.4;..\Libraries\SDL-1.2.14\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SUPERMODEL_WIN32;INLINE=static __inline;_MBCS;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>SUPERMODEL_WIN32;INLINE=static __inline;_MBCS;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;NET_BOARD</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
|
@ -157,7 +157,7 @@ xcopy /D /Y "$(ProjectDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDi
|
|||
<Optimization>Full</Optimization>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>..\Src;..\Src\OSD;..\Src\OSD\SDL;..\Src\OSD\Windows;..\Libraries\zlib-1.2.4;..\Libraries\SDL-1.2.14\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SUPERMODEL_WIN32;INLINE=static __inline;_MBCS;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>SUPERMODEL_WIN32;INLINE=static __inline;_MBCS;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;NET_BOARD</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader />
|
||||
|
@ -345,6 +345,7 @@ xcopy /D /Y "$(ProjectDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDi
|
|||
<ClCompile Include="..\Src\Model3\RTC72421.cpp" />
|
||||
<ClCompile Include="..\Src\Model3\SoundBoard.cpp" />
|
||||
<ClCompile Include="..\Src\Model3\TileGen.cpp" />
|
||||
<ClCompile Include="..\Src\Network\NetBoard.cpp" />
|
||||
<ClCompile Include="..\Src\Network\UDPReceive.cpp" />
|
||||
<ClCompile Include="..\Src\Network\UDPSend.cpp" />
|
||||
<ClCompile Include="..\Src\Network\WinSockWrap.cpp" />
|
||||
|
@ -572,6 +573,7 @@ xcopy /D /Y "$(ProjectDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDi
|
|||
<ClInclude Include="..\Src\Model3\RTC72421.h" />
|
||||
<ClInclude Include="..\Src\Model3\SoundBoard.h" />
|
||||
<ClInclude Include="..\Src\Model3\TileGen.h" />
|
||||
<ClInclude Include="..\Src\Network\NetBoard.h" />
|
||||
<ClInclude Include="..\Src\Network\UDPPacket.h" />
|
||||
<ClInclude Include="..\Src\Network\UDPReceive.h" />
|
||||
<ClInclude Include="..\Src\Network\UDPSend.h" />
|
||||
|
|
|
@ -461,6 +461,9 @@
|
|||
<ClCompile Include="..\Src\Network\WinSockWrap.cpp">
|
||||
<Filter>Source Files\Network</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Src\Network\NetBoard.cpp">
|
||||
<Filter>Source Files\Network</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<MASM Include="..\Src\CPU\68K\Turbo68K\Turbo68K.asm">
|
||||
|
@ -856,6 +859,9 @@
|
|||
<ClInclude Include="..\Src\Network\WinSockWrap.h">
|
||||
<Filter>Header Files\Network</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Src\Network\NetBoard.h">
|
||||
<Filter>Header Files\Network</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\Src\Debugger\ReadMe.txt">
|
||||
|
|
Loading…
Reference in a new issue