diff --git a/Src/Graphics/New3D/R3DShader.cpp b/Src/Graphics/New3D/R3DShader.cpp index 9b3d761..c58cf86 100644 --- a/Src/Graphics/New3D/R3DShader.cpp +++ b/Src/Graphics/New3D/R3DShader.cpp @@ -141,7 +141,7 @@ void main() // Need a minimum clamp lightIntensity = max(lightIntensity,0.0); - // Upper clamp is optional, so games will drive brightness beyond 100% + // Upper clamp is optional, some games will drive brightness beyond 100% if(intensityClamp) { lightIntensity = min(lightIntensity,1.0); }