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New engine: modf -> std::modf (fixes compilation on gcc)
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@ -828,10 +828,10 @@ void CNew3D::OffsetTexCoords(R3DPoly& r3dPoly, float offset[2])
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bool fractMin;
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bool fractMin;
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bool fractMax;
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bool fractMax;
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fTemp = modf(min, &iTemp);
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fTemp = std::modf(min, &iTemp);
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fractMin = fTemp > 0;
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fractMin = fTemp > 0;
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fTemp = modf(max, &iTemp);
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fTemp = std::modf(max, &iTemp);
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fractMax = fTemp > 0;
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fractMax = fTemp > 0;
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for (int j = 0; j < r3dPoly.number && min != max; j++) {
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for (int j = 0; j < r3dPoly.number && min != max; j++) {
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