From 34c81eabee8045d4ac2d3a648fea5b2bda59bfc6 Mon Sep 17 00:00:00 2001 From: Ian Curtis Date: Mon, 9 May 2016 16:53:12 +0000 Subject: [PATCH] update header documentation --- Src/Graphics/New3D/PolyHeader.h | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/Src/Graphics/New3D/PolyHeader.h b/Src/Graphics/New3D/PolyHeader.h index 48d193f..058f931 100644 --- a/Src/Graphics/New3D/PolyHeader.h +++ b/Src/Graphics/New3D/PolyHeader.h @@ -60,16 +60,17 @@ xxxxxxxx xxxxxxxx xxxxxxxx -------- Specular color ? 0x06: x------- -------- -------- -------- Alpha testing / contour -xxxxxxx -------- -------- -------- Translator map offset? --------- x------- -------- -------- 1 = disable transparency ? --------- -xxxxx-- -------- -------- Polygon translucency(0 = fully transparent) +-------- x------- -------- -------- 1 = disable transparency +-------- -xxxxx-- -------- -------- Polygon translucency (0 = fully transparent) +-------- ------x- -------- -------- Translucency pattern select (stipple alpha) - not sure if used? -------- -------x -------- -------- 1 = disable lighting -------- -------- xxxxx--- -------- Polygon light modifier(Amount that a luminous polygon will burn through fog. Valid range is 0.0 to 1.0. 0.0 is completely fogged; 1.0 has no fog.) -------- -------- -----x-- -------- Texture enable -------- -------- ------xx x------- Texture format --------- -------- -------- -------x Alpha enable ? --------- ------x- -------- -------- Never seen set ? --------- -------- -------- -----xx- Always set ? --------- -------- -------- -xxxx--- ? +-------- -------- -------- -xx----- Shininess +-------- -------- -------- ---x---- High priority +-------- -------- -------- ----x--- Layered polygon +-------- -------- -------- -----xxx Translucency mode */ class PolyHeader