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remove debug code
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@ -616,8 +616,6 @@ void CNew3D::DescendCullingNode(UINT32 addr)
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return;
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}
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printf("scale %x %f\n", node[1], Util::Uint32AsFloat(node[1]));
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// Extract known fields
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nodeType = (NodeType)(node[0x00] & 3);
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child1Ptr = node[0x07 - m_offset] & 0x7FFFFFF; // mask colour table bits
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