Use the correct texture enable bit

This commit is contained in:
Ian Curtis 2016-04-03 16:10:40 +00:00
parent 3c8352f4ca
commit 3bc2794b0a

View file

@ -232,7 +232,7 @@ int PolyHeader::TexFormat()
bool PolyHeader::TexEnabled() bool PolyHeader::TexEnabled()
{ {
return (header[6] & 0x04000000) > 0; return (header[6] & 0x400) > 0;
} }
bool PolyHeader::LightEnabled() bool PolyHeader::LightEnabled()