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https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 05:45:38 +00:00
- Getting/setting MPEG playback position also includes the end offset. Hopefully will fix save states from crashing when reloaded sometimes in DSB1 and DSB2 games.
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a1346b57f5
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4527014e75
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@ -347,20 +347,23 @@ void CDSB1::IOWrite8(UINT32 addr, UINT8 data)
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UINT8 CDSB1::IORead8(UINT32 addr)
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{
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int progress;
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int progress, end;
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switch ((addr&0xFF))
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{
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case 0xE2: // MPEG position, high byte
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progress = MPEG_GetProgress() + mpegStart; // byte address currently playing
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MPEG_GetPlayPosition(&progress, &end);
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progress += mpegStart; // byte address currently playing
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return (progress>>16)&0xFF;
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case 0xE3: // MPEG position, middle byte
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progress = MPEG_GetProgress() + mpegStart;
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MPEG_GetPlayPosition(&progress, &end);
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progress += mpegStart;
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return (progress>>8)&0xFF;
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case 0xE4: // MPEG position, low byte
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progress = MPEG_GetProgress() + mpegStart;
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MPEG_GetPlayPosition(&progress, &end);
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progress += mpegStart;
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return progress&0xFF;
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case 0xF0: // Latch
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@ -475,16 +478,20 @@ void CDSB1::Reset(void)
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void CDSB1::SaveState(CBlockFile *StateFile)
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{
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UINT32 mpegPos;
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int i, j;
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UINT32 playOffset, endOffset;
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UINT8 isPlaying;
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StateFile->NewBlock("DSB1", __FILE__);
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// MPEG playback state
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isPlaying = (UINT8) MPEG_IsPlaying();
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mpegPos = MPEG_GetProgress();
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MPEG_GetPlayPosition(&i, &j);
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playOffset = (UINT32) i; // in case sizeof(int) != sizeof(INT32)
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endOffset = (UINT32) j;
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StateFile->Write(&isPlaying, sizeof(isPlaying));
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StateFile->Write(&mpegPos, sizeof(mpegPos));
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StateFile->Write(&playOffset, sizeof(playOffset));
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StateFile->Write(&endOffset, sizeof(endOffset));
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StateFile->Write(&usingMPEGStart, sizeof(usingMPEGStart));
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StateFile->Write(&usingMPEGEnd, sizeof(usingMPEGEnd));
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StateFile->Write(&usingLoopStart, sizeof(usingLoopStart));
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@ -511,7 +518,7 @@ void CDSB1::SaveState(CBlockFile *StateFile)
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void CDSB1::LoadState(CBlockFile *StateFile)
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{
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UINT32 mpegPos;
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UINT32 playOffset, endOffset;
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UINT8 isPlaying;
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if (OKAY != StateFile->FindBlock("DSB1"))
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@ -521,7 +528,8 @@ void CDSB1::LoadState(CBlockFile *StateFile)
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}
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StateFile->Read(&isPlaying, sizeof(isPlaying));
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StateFile->Read(&mpegPos, sizeof(mpegPos));
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StateFile->Read(&playOffset, sizeof(playOffset));
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StateFile->Read(&endOffset, sizeof(endOffset));
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StateFile->Read(&usingMPEGStart, sizeof(usingMPEGStart));
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StateFile->Read(&usingMPEGEnd, sizeof(usingMPEGEnd));
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StateFile->Read(&usingLoopStart, sizeof(usingLoopStart));
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@ -548,7 +556,7 @@ void CDSB1::LoadState(CBlockFile *StateFile)
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MPEG_PlayMemory((const char *) &mpegROM[usingMPEGStart], usingMPEGEnd-usingMPEGStart);
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if (usingLoopEnd != 0) // only if looping was actually enabled
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MPEG_SetLoop((const char *) &mpegROM[usingLoopStart], usingLoopEnd);
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MPEG_SetOffset(mpegPos);
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MPEG_SetPlayPosition(playOffset, endOffset);
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}
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else
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MPEG_StopPlaying();
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@ -1036,16 +1044,20 @@ void CDSB2::Reset(void)
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void CDSB2::SaveState(CBlockFile *StateFile)
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{
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UINT32 mpegPos;
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int i, j;
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UINT32 playOffset, endOffset;
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UINT8 isPlaying;
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StateFile->NewBlock("DSB2", __FILE__);
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// MPEG playback state
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isPlaying = (UINT8) MPEG_IsPlaying();
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mpegPos = MPEG_GetProgress();
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MPEG_GetPlayPosition(&i, &j);
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playOffset = (UINT32) i; // in case sizeof(int) != sizeof(INT32)
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endOffset = (UINT32) j;
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StateFile->Write(&isPlaying, sizeof(isPlaying));
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StateFile->Write(&mpegPos, sizeof(mpegPos));
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StateFile->Write(&playOffset, sizeof(playOffset));
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StateFile->Write(&endOffset, sizeof(endOffset));
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StateFile->Write(&usingMPEGStart, sizeof(usingMPEGStart));
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StateFile->Write(&usingMPEGEnd, sizeof(usingMPEGEnd));
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StateFile->Write(&usingLoopStart, sizeof(usingLoopStart));
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@ -1076,7 +1088,7 @@ void CDSB2::SaveState(CBlockFile *StateFile)
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void CDSB2::LoadState(CBlockFile *StateFile)
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{
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UINT32 mpegPos;
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UINT32 playOffset, endOffset;
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UINT8 isPlaying;
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if (OKAY != StateFile->FindBlock("DSB2"))
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@ -1086,7 +1098,8 @@ void CDSB2::LoadState(CBlockFile *StateFile)
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}
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StateFile->Read(&isPlaying, sizeof(isPlaying));
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StateFile->Read(&mpegPos, sizeof(mpegPos));
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StateFile->Read(&playOffset, sizeof(playOffset));
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StateFile->Read(&endOffset, sizeof(endOffset));
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StateFile->Read(&usingMPEGStart, sizeof(usingMPEGStart));
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StateFile->Read(&usingMPEGEnd, sizeof(usingMPEGEnd));
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StateFile->Read(&usingLoopStart, sizeof(usingLoopStart));
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@ -1113,7 +1126,7 @@ void CDSB2::LoadState(CBlockFile *StateFile)
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MPEG_PlayMemory((const char *) &mpegROM[usingMPEGStart], usingMPEGEnd-usingMPEGStart);
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if (usingLoopEnd != 0) // only if looping was actually enabled
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MPEG_SetLoop((const char *) &mpegROM[usingLoopStart], usingLoopEnd);
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MPEG_SetOffset(mpegPos);
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MPEG_SetPlayPosition(playOffset, endOffset);
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}
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else
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MPEG_StopPlaying();
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@ -48,23 +48,27 @@
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extern bool MPEG_IsPlaying(void);
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/*
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* MPEG_GetProgress(void):
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* MPEG_GetPlayPosition(playOffset, endOffset):
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*
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* Returns:
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* The current byte offset within the MPEG stream, relative to the start.
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* Obtains the current playback and end offsets of the MPEG stream.
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*
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* Parameters:
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* playOffset Pointer to which playback byte offset will be written.
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* endOffset Pointer to which end offset will be written.
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*/
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extern int MPEG_GetProgress(void);
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extern void MPEG_GetPlayPosition(int *playOffset, int *endOffset);
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/*
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* MPEG_SetOffset(pos):
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* MPEG_SetPlayPosition(playOffset, endOffset):
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*
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* Sets the playback position within an MPEG stream.
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*
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* Parameters:
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* pos Byte offset relative to the beginning of the current MPEG
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* stream.
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* playOffset Playback byte offset (relative to beginning of the current
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* MPEG stream).
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* endOffset End offset.
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*/
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extern void MPEG_SetOffset(int pos);
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extern void MPEG_SetPlayPosition(int playOffset, int endOffset);
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/*
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* MPEG_SetLoop(loop, loopend):
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@ -48,16 +48,19 @@
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static const char *fstart, *lstart;
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static int offset, end, eof, lend;
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int MPEG_GetProgress(void)
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void MPEG_GetPlayPosition(int *playOffset, int *endOffset)
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{
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if (in_file) return ftell(in_file);
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return offset;
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if (in_file)
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*playOffset = ftell(in_file);
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else
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*playOffset = offset;
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*endOffset = end;
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}
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void MPEG_SetOffset(int pos)
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void MPEG_SetPlayPosition(int playOffset, int endOffset)
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{
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offset = pos;
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offset = playOffset;
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end = endOffset;
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}
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void m1setfile(const char *mstart, int mend)
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