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https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 22:05:38 +00:00
Fixed graphics analysis -gfx-state option
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parent
a57b379498
commit
47253d8398
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@ -116,7 +116,7 @@ public:
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else
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else
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rom_set.get_rom("vrom").CopyTo(m_vrom.get(), 64*0x100000);
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rom_set.get_rom("vrom").CopyTo(m_vrom.get(), 64*0x100000);
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int stepping = ((m_game.stepping[0] - '0') << 4) | (m_game.stepping[2] - '0');
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int stepping = ((m_game.stepping[0] - '0') << 4) | (m_game.stepping[2] - '0');
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m_real3D.SetStepping(stepping, false);
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m_real3D.SetStepping(stepping);
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return OKAY;
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return OKAY;
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}
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}
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@ -547,6 +547,7 @@ void Screenshot()
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#include <fstream>
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#include <fstream>
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static std::string s_gfxStatePath;
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static std::string s_gfxStatePath;
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static const std::string k_gfxAnalysisPath = "GraphicsAnalysis/";
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static std::string GetFileBaseName(const std::string &file)
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static std::string GetFileBaseName(const std::string &file)
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{
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{
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@ -603,7 +604,7 @@ static void TestPolygonHeaderBits(IEmulator *Emu)
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if ((unknownPolyBits[idx] & mask))
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if ((unknownPolyBits[idx] & mask))
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{
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{
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Emu->RenderFrame();
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Emu->RenderFrame();
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std::string file = Util::Format() << s_analysisPath << GetFileBaseName(s_gfxStatePath) << "." << "poly" << "." << idx << "_" << Util::Hex(mask) << ".bmp";
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std::string file = Util::Format() << k_gfxAnalysisPath << GetFileBaseName(s_gfxStatePath) << "." << "poly" << "." << idx << "_" << Util::Hex(mask) << ".bmp";
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SaveFrameBuffer(file);
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SaveFrameBuffer(file);
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}
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}
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}
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}
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@ -619,7 +620,7 @@ static void TestPolygonHeaderBits(IEmulator *Emu)
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if ((unknownCullingNodeBits[idx] & mask))
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if ((unknownCullingNodeBits[idx] & mask))
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{
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{
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Emu->RenderFrame();
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Emu->RenderFrame();
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std::string file = Util::Format() << s_analysisPath << GetFileBaseName(s_gfxStatePath) << "." << "culling" << "." << idx << "_" << Util::Hex(mask) << ".bmp";
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std::string file = Util::Format() << k_gfxAnalysisPath << GetFileBaseName(s_gfxStatePath) << "." << "culling" << "." << idx << "_" << Util::Hex(mask) << ".bmp";
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SaveFrameBuffer(file);
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SaveFrameBuffer(file);
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}
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}
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}
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}
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@ -628,7 +629,7 @@ static void TestPolygonHeaderBits(IEmulator *Emu)
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glReadBuffer(readBuffer);
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glReadBuffer(readBuffer);
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// Generate the HTML GUI
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// Generate the HTML GUI
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std::string file = Util::Format() << s_analysisPath << "_" << GetFileBaseName(s_gfxStatePath) << ".html";
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std::string file = Util::Format() << k_gfxAnalysisPath << "_" << GetFileBaseName(s_gfxStatePath) << ".html";
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std::ofstream fs(file);
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std::ofstream fs(file);
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if (!fs.good())
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if (!fs.good())
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ErrorLog("Unable to open '%s' for writing.", file.c_str());
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ErrorLog("Unable to open '%s' for writing.", file.c_str());
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@ -1603,8 +1604,13 @@ static void Help(void)
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#ifdef SUPERMODEL_DEBUGGER
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#ifdef SUPERMODEL_DEBUGGER
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puts(" -disable-debugger Completely disable debugger functionality");
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puts(" -disable-debugger Completely disable debugger functionality");
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puts(" -enter-debugger Enter debugger at start of emulation");
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puts(" -enter-debugger Enter debugger at start of emulation");
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puts("");
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#endif // SUPERMODEL_DEBUGGER
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#endif // SUPERMODEL_DEBUGGER
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#ifdef DEBUG
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puts(" -gfx-state=<file> Produce graphics analysis for save state (works only");
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puts(" with the legacy 3D engine and requires a");
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puts(" GraphicsAnalysis directory to exist)");
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#endif
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puts("");
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}
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}
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struct ParsedCommandLine
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struct ParsedCommandLine
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