Added friction effect to feedback enumeration

This commit is contained in:
Nik Henson 2011-09-06 18:56:25 +00:00
parent c6e1c9a2ad
commit 48e98ff75d

View file

@ -23,15 +23,16 @@ class CINIFile;
enum EForceFeedback
{
FFStop = -1,
FFSelfCenter = 0,
FFConstantForce = 1,
FFVibrate = 2
FFConstantForce = 0,
FFSelfCenter = 1,
FFFriction = 2,
FFVibrate = 3
};
struct ForceFeedbackCmd
{
EForceFeedback id;
int data;
EForceFeedback id; // Type of effect to apply
float force; // Intensity (and, for FFConstantForce, direction) of effect with 0.0f = off and +/1.0f = maximum
};
/*