Added friction effect to feedback enumeration

This commit is contained in:
Nik Henson 2011-09-06 18:56:25 +00:00
parent c6e1c9a2ad
commit 48e98ff75d

View file

@ -23,15 +23,16 @@ class CINIFile;
enum EForceFeedback enum EForceFeedback
{ {
FFStop = -1, FFStop = -1,
FFSelfCenter = 0, FFConstantForce = 0,
FFConstantForce = 1, FFSelfCenter = 1,
FFVibrate = 2 FFFriction = 2,
FFVibrate = 3
}; };
struct ForceFeedbackCmd struct ForceFeedbackCmd
{ {
EForceFeedback id; EForceFeedback id; // Type of effect to apply
int data; float force; // Intensity (and, for FFConstantForce, direction) of effect with 0.0f = off and +/1.0f = maximum
}; };
/* /*