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Harry Tuttle's change to Harley gear shift to use a single bit instead of two (no detectable difference in behavior, though)
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@ -335,9 +335,9 @@ UINT8 CModel3::ReadInputs(unsigned reg)
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if ((m_game.inputs & Game::INPUT_HARLEY))
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{
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if (Inputs->gearShiftUp->value) // Shift up
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data &= ~0x60;
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data &= ~0x20;
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else if (Inputs->gearShiftDown->value) // Shift down
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data &= ~0x50;
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data &= ~0x10;
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}
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else
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{
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