mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 05:45:38 +00:00
Fixed Makefiles for non-MSYS builds. Unfortunately had to revert a lot of the automated configuration that Harry had inserted. Users will again need to hand-edit Makefile.Win32 for their configuration. Verbose warnings (-Wall) have been restored.
This commit is contained in:
parent
4d275ba49e
commit
4d5c9e7231
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@ -24,26 +24,42 @@
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#
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# Makefile for Windows systems using gcc and the standard Command Prompt.
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#
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# Set variables in the "Configuration" section as required by your system
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# configuration.
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#
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###############################################################################
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# Build Options
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# Configuration
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#
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# Edit as necessary. Some users may need to edit the "Platform Configuration"
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# section as well, namely SDL_LIBS and PLATFORM_LIBS.
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###############################################################################
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#
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# Bitness of build ('32' or '64')
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#
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BITS = 64
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# First check if we're under MSYS2 or not, and then get bitness of CPU
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ifeq ($(strip $(MSYSTEM)),)
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ifeq ($(findstring 64,$(strip $(PROCESSOR_ARCHITECTURE))),)
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BITS = 32
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endif
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else
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ifeq ($(findstring 32,$(strip $(MSYSTEM_CARCH))),32)
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BITS = 32
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endif
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endif
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#
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# Path to SDL
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#
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SDL_INCLUDE_DIR = c:/tdm-gcc-64/include/SDL
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SDL_LIB_DIR = c:/tdm-gcc-64/lib
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#
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# Toolchain
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#
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CC = gcc
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CXX = g++
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LD = g++
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###############################################################################
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# Platform Configuration
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###############################################################################
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# Safety check: can be only '32' or '64' otherwise defaults to '64'
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ifneq ($(filter $(strip $(BITS)),32 64),$(strip $(BITS)))
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override BITS = 64
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@ -57,35 +73,6 @@ ifeq ($(strip $(MSYSTEM)),)
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DELETE = rmdir /s /q
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endif
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###############################################################################
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# Platform Configuration
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#
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# Edit library and include paths as needed.
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###############################################################################
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#
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# Build environment
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#
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# Leave empty if 'mingwXX' folder is located on the root filesystem
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MINGW_ROOT =
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# 'mingw64' or 'mingw32' for respectively 64 or 32 bits builds.
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# MSYS2 uses that scheme, customize it if necessary
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MINGW_BASE = mingw$(strip $(BITS))
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# The resulting 'mingwXX' base name for includes and libs
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MINGW_DIR = $(strip $(MINGW_ROOT))/$(strip $(MINGW_BASE))
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#
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# Toolchain
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#
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CC = gcc
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CXX = g++
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LD = g++
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#
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# SDL
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#
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@ -94,19 +81,16 @@ LD = g++
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# https://stackoverflow.com/questions/24596596/sdl-doesnt-compile-in-native-enviroment
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# http://www.cplusplus.com/forum/beginner/110753/
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#
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SDL_INCLUDE_DIR = $(MINGW_DIR)/include/SDL
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SDL_LIB_DIR = $(MINGW_DIR)/lib
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SDL_LIBS = -lmingw32 -static-libgcc -static-libstdc++ -lSDLmain -lSDL -liconv -lm -luser32 -lgdi32 -lwinmm -ldxguid
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SDL_LIBS = -lmingw32 -static-libgcc -static-libstdc++ -lSDLmain -lSDL -lm -luser32 -lgdi32 -lwinmm -ldxguid
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SDL_CFLAGS = -D_GNU_SOURCE=1 -Dmain=SDL_main
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#
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# MinGW/Windows-specific
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#
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PLATFORM_INCLUDE_DIR = $(SDL_INCLUDE_DIR) $(MINGW_DIR)/include
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PLATFORM_INCLUDE_DIR = $(SDL_INCLUDE_DIR)
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PLATFORM_LIB_DIR = $(SDL_LIB_DIR)
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PLATFORM_LIBS = -ldinput8 -lglew32 -lglu32 -lole32 -loleaut32 -lopengl32 -lwbemuuid -lws2_32 -lz
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PLATFORM_LIBS = -ldinput8 -lglu32 -lole32 -loleaut32 -lopengl32 -lwbemuuid -lws2_32 -lz
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PLATFORM_CFLAGS = $(SDL_CFLAGS) -DSUPERMODEL_WIN32 $(addprefix -I,$(sort $(PLATFORM_INCLUDE_DIR)))
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PLATFORM_LDFLAGS = -static -L$(sort $(PLATFORM_LIB_DIR)) $(SDL_LIBS) $(PLATFORM_LIBS)
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@ -122,6 +106,6 @@ PLATFORM_SRC_FILES = \
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include Makefiles/Makefile.inc
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clean:
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$(SILENT)echo Cleaning up \"$(BIN_DIR)\" and \"$(OBJ_DIR)\"...
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$(SILENT)echo Cleaning up $(BIN_DIR) and $(OBJ_DIR)...
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$(SILENT)$(DELETE) $(BIN_DIR)
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$(SILENT)$(DELETE) $(OBJ_DIR)
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@ -191,7 +191,7 @@ endif
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#
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# Sorted-path compile order
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#
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OBJ_FILES = $(foreach file,$(sort $(SRC_FILES)),$(OBJ_DIR)/$(basename $(notdir $(file))).o)
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OBJ_FILES = $(foreach file,$(SRC_FILES),$(OBJ_DIR)/$(basename $(notdir $(file))).o)
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#
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# Deduce include directories from the source file list. The sort function
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@ -208,7 +208,6 @@ OBJ_DIR = obj$(strip $(BITS))
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BIN_DIR = bin$(strip $(BITS))
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OUTFILE = supermodel
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MUSASHI_OUTFILE = m68kmake
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###############################################################################
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@ -218,8 +217,7 @@ MUSASHI_OUTFILE = m68kmake
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ARCH = -march=native -mfpmath=sse
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BUILD_CFLAGS =
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OPT = -O3
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#WARN = -Wall
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WARN = -w
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WARN = -Wall
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CSTD = -std=iso9899:2011
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CXXSTD = -std=c++11
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@ -317,39 +315,40 @@ $(OBJ_DIR)/%.o: %.c
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# All generated source files are emitted to the object directory. For MSVC,
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# INLINE must be redefined as "static __inline", which is the syntax in C mode.
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#
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# The .exe suffix is absolutely required for native Windows non-MSYS builds!
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#
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MUSASHI_OUTFILE = $(OBJ_DIR)/m68kmake.exe # do not remove the .exe suffix!
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MUSASHI_CFLAGS = -ISrc/CPU/68K/Musashi -I$(OBJ_DIR) -DINLINE="static inline" -Wno-unused-variable
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MUSASHI_LDFLAGS = -o $(OBJ_DIR)/$(MUSASHI_OUTFILE) $(OBJ_DIR)/m68kmake.o -s
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MUSASHI_LDFLAGS = -o $(MUSASHI_OUTFILE) $(OBJ_DIR)/m68kmake.o -s
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$(OBJ_DIR)/$(MUSASHI_OUTFILE): Src/CPU/68K/Musashi/m68kmake.c
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$(MUSASHI_OUTFILE): Src/CPU/68K/Musashi/m68kmake.c Src/CPU/68K/Musashi/m68k_in.c
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$(info --------------------------------------------------------------------------------)
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$(info Compiling : $< -> $(OBJ_DIR)/m68kmake.o)
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$(SILENT)$(CC) $< $(CFLAGS) -o $(OBJ_DIR)/m68kmake.o
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$(info Linking : $(MUSASHI_OUTFILE))
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$(SILENT)$(LD) $(MUSASHI_LDFLAGS)
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$(OBJ_DIR)/m68kops.h: $(OBJ_DIR)/$(MUSASHI_OUTFILE) Src/CPU/68K/Musashi/m68k_in.c
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$(OBJ_DIR)/m68kops.h $(OBJ_DIR)/m68kops.c $(OBJ_DIR)/m68kopac.c $(OBJ_DIR)/m68kopdm.c $(OBJ_DIR)/m68kopnz.c: $(MUSASHI_OUTFILE) Src/CPU/68K/Musashi/m68k_in.c Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h
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$(info Generating 68K emulator: $@)
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$(SILENT)$(OBJ_DIR)/$(MUSASHI_OUTFILE) $(OBJ_DIR) Src/CPU/68K/Musashi/m68k_in.c
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$(OBJ_DIR)/m68kops.c $(OBJ_DIR)/m68kopac.c $(OBJ_DIR)/m68kopdm.c $(OBJ_DIR)/m68kopnz.c: $(OBJ_DIR)/m68kops.h
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@$(MUSASHI_OUTFILE) $(OBJ_DIR) Src/CPU/68K/Musashi/m68k_in.c
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$(OBJ_DIR)/m68kcpu.o: Src/CPU/68K/Musashi/m68kcpu.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h
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$(info Compiling : $< -> $@)
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$(SILENT)$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $(OBJ_DIR)/m68kcpu.o
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@$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $(OBJ_DIR)/m68kcpu.o
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$(OBJ_DIR)/m68kops.o: $(OBJ_DIR)/m68kops.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h
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$(OBJ_DIR)/m68kops.o: $(OBJ_DIR)/m68kops.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h $(MUSASHI_OUTFILE)
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$(info Compiling : $< -> $@)
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$(SILENT)$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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@$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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$(OBJ_DIR)/m68kopac.o: $(OBJ_DIR)/m68kopac.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h
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$(OBJ_DIR)/m68kopac.o: $(OBJ_DIR)/m68kopac.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h $(MUSASHI_OUTFILE)
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$(info Compiling : $< -> $@)
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$(SILENT)$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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@$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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$(OBJ_DIR)/m68kopdm.o: $(OBJ_DIR)/m68kopdm.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h
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$(OBJ_DIR)/m68kopdm.o: $(OBJ_DIR)/m68kopdm.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h $(MUSASHI_OUTFILE)
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$(info Compiling : $< -> $@)
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$(SILENT)$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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@$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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$(OBJ_DIR)/m68kopnz.o: $(OBJ_DIR)/m68kopnz.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h
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$(OBJ_DIR)/m68kopnz.o: $(OBJ_DIR)/m68kopnz.c $(OBJ_DIR)/m68kops.h Src/CPU/68K/Musashi/m68k.h Src/CPU/68K/Musashi/m68kconf.h $(MUSASHI_OUTFILE)
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$(info Compiling : $< -> $@)
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$(SILENT)$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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@$(CC) $< $(CFLAGS) $(MUSASHI_CFLAGS) -o $@
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