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Add FileSystemPath.cpp to Visual Studio project
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@ -351,6 +351,7 @@ xcopy /D /Y "$(ProjectDir)..\Config\*" "$(TargetDir)Config"</Command>
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<ClCompile Include="..\Src\OSD\SDL\SDLInputSystem.cpp" />
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<ClCompile Include="..\Src\OSD\SDL\SDLInputSystem.cpp" />
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<ClCompile Include="..\Src\OSD\SDL\Thread.cpp" />
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<ClCompile Include="..\Src\OSD\SDL\Thread.cpp" />
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<ClCompile Include="..\Src\OSD\Windows\DirectInputSystem.cpp" />
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<ClCompile Include="..\Src\OSD\Windows\DirectInputSystem.cpp" />
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<ClCompile Include="..\Src\OSD\Windows\FileSystemPath.cpp" />
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<ClCompile Include="..\Src\OSD\Windows\WinOutputs.cpp" />
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<ClCompile Include="..\Src\OSD\Windows\WinOutputs.cpp" />
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<ClCompile Include="..\Src\Pkgs\glew.c">
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<ClCompile Include="..\Src\Pkgs\glew.c">
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -257,6 +257,9 @@
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<ClCompile Include="..\Src\OSD\Windows\WinOutputs.cpp">
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<ClCompile Include="..\Src\OSD\Windows\WinOutputs.cpp">
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<Filter>Source Files\OSD\Windows</Filter>
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<Filter>Source Files\OSD\Windows</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\Src\OSD\Windows\FileSystemPath.cpp">
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<Filter>Source Files\OSD\Windows</Filter>
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</ClCompile>
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<ClCompile Include="..\Src\Pkgs\glew.c">
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<ClCompile Include="..\Src\Pkgs\glew.c">
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<Filter>Source Files\Pkgs</Filter>
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<Filter>Source Files\Pkgs</Filter>
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</ClCompile>
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</ClCompile>
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