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Default SCSP balance set to 0. Was erroneously set at +50%.
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@ -43,7 +43,7 @@ class CSoundBoardConfig
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public:
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bool emulateSound; // sound board emulation (enabled if true)
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// Master/slave SCSP relative balance (0-100, with 100 meaning master volume doubled, slave silenced)
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// Master/slave SCSP relative balance (-100-100, with 100 meaning master volume doubled, slave silenced)
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inline void SetSCSPBalance(int bal)
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{
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if (bal > 100)
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@ -70,7 +70,7 @@ public:
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CSoundBoardConfig(void)
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{
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emulateSound = true;
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scspBalance = 50;
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scspBalance = 0;
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}
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private:
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