Default SCSP balance set to 0. Was erroneously set at +50%.

This commit is contained in:
Bart Trzynadlowski 2012-02-14 09:13:36 +00:00
parent 79d24d403f
commit 5709010cb2

View file

@ -43,7 +43,7 @@ class CSoundBoardConfig
public: public:
bool emulateSound; // sound board emulation (enabled if true) bool emulateSound; // sound board emulation (enabled if true)
// Master/slave SCSP relative balance (0-100, with 100 meaning master volume doubled, slave silenced) // Master/slave SCSP relative balance (-100-100, with 100 meaning master volume doubled, slave silenced)
inline void SetSCSPBalance(int bal) inline void SetSCSPBalance(int bal)
{ {
if (bal > 100) if (bal > 100)
@ -70,7 +70,7 @@ public:
CSoundBoardConfig(void) CSoundBoardConfig(void)
{ {
emulateSound = true; emulateSound = true;
scspBalance = 50; scspBalance = 0;
} }
private: private: