Default SCSP balance set to 0. Was erroneously set at +50%.

This commit is contained in:
Bart Trzynadlowski 2012-02-14 09:13:36 +00:00
parent 79d24d403f
commit 5709010cb2

View file

@ -43,7 +43,7 @@ class CSoundBoardConfig
public:
bool emulateSound; // sound board emulation (enabled if true)
// Master/slave SCSP relative balance (0-100, with 100 meaning master volume doubled, slave silenced)
// Master/slave SCSP relative balance (-100-100, with 100 meaning master volume doubled, slave silenced)
inline void SetSCSPBalance(int bal)
{
if (bal > 100)
@ -70,7 +70,7 @@ public:
CSoundBoardConfig(void)
{
emulateSound = true;
scspBalance = 50;
scspBalance = 0;
}
private: