revert viewport code

This commit is contained in:
Ian Curtis 2016-04-04 10:50:05 +00:00
parent ecea4cad56
commit 5f68544641

View file

@ -614,10 +614,6 @@ void CNew3D::RenderViewport(UINT32 addr, int pri)
return;
}
if (vpnode[0] & 0x20) {
return; //viewport disabled
}
curPri = (vpnode[0x00] >> 3) & 3; // viewport priority
nextAddr = vpnode[0x01] & 0xFFFFFF; // next viewport
nodeAddr = vpnode[0x02]; // scene database node pointer