Fix step 1.0 games with NET_BOARD defined (Spindizzi)

This commit is contained in:
Ian Curtis 2018-03-08 14:27:28 +00:00
parent d8572a923a
commit 609d1ba19f

View file

@ -999,7 +999,7 @@ UINT8 CModel3::Read8(UINT32 addr)
break;
}
}
break;
else if (m_game.stepping != "1.0") break;
#endif
case 0xF9:
case 0xC1:
@ -1316,7 +1316,7 @@ UINT32 CModel3::Read32(UINT32 addr)
}
}
break;
else if (m_game.stepping != "1.0") break;
#endif
case 0xF9:
case 0xC1:
@ -1492,7 +1492,7 @@ void CModel3::Write8(UINT32 addr, UINT8 data)
break;
}
break;
else if (m_game.stepping != "1.0") break;
#endif
case 0xF9:
case 0xC1:
@ -1838,7 +1838,7 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
break;
}
break;
else if (m_game.stepping != "1.0") break;
#endif
case 0xF9:
case 0xC1: