Update Supermodel.h with graphics path and moved version string to separate header file

This commit is contained in:
Bart Trzynadlowski 2016-03-21 23:20:32 +00:00
parent d61b01ab6f
commit 60ce6180c0
2 changed files with 38 additions and 4 deletions

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@ -37,8 +37,8 @@
/******************************************************************************
Program-Wide Definitions
******************************************************************************/
#define SUPERMODEL_VERSION "0.3a-WIP" // version string
#include "Version.h"
/******************************************************************************
@ -118,9 +118,10 @@
#include "ROMLoad.h"
#include "INIFile.h"
#include "BlockFile.h"
#include "Graphics/New3D/New3D.h"
#include "Graphics/Render2D.h"
#include "Graphics/TextureRefs.h"
#include "Graphics/Render3D.h"
#include "Graphics/Legacy3D/TextureRefs.h"
#include "Graphics/Legacy3D/Legacy3D.h"
#include "Graphics/Shader.h"
#ifdef SUPERMODEL_DEBUGGER
#include "Debugger/SupermodelDebugger.h"

33
Src/Version.h Normal file
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@ -0,0 +1,33 @@
/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2011-2012 Bart Trzynadlowski, Nik Henson
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
/*
* Version.h
*
* Supermodel version string.
*/
#ifndef INCLUDED_VERSION_H
#define INCLUDED_VERSION_H
#define SUPERMODEL_VERSION "0.3a-WIP"
#endif // INCLUDED_SUPERMODEL_H