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Fix microtexture texture coordinates (thanks HarryTuttle)
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@ -187,7 +187,7 @@ void TextureSheet::GetMicrotexPos(int basePage, int id, int& x, int& y)
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basePage = (basePage + 1) & 1; // wrap around base page
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x = xCoords[id];
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y = xCoords[id] + (basePage * 1024);
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y = yCoords[id] + (basePage * 1024);
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}
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} // New3D
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