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Small tweak to improve startup time
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@ -50,9 +50,6 @@ namespace Debugger
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memset(m_intArray, NULL, sizeof(m_intArray));
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memset(m_portArray, NULL, sizeof(m_portArray));
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UpdateExecMasks();
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UpdateMemMasks();
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#ifdef DEBUGGER_HASTHREAD
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m_breakWait = false;
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m_mutex = CThread::CreateMutex();
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@ -106,6 +103,9 @@ namespace Debugger
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void CCPUDebug::AttachToDebugger(CDebugger *theDebugger)
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{
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UpdateExecMasks();
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UpdateMemMasks();
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debugger = theDebugger;
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}
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@ -245,7 +245,6 @@ namespace Debugger
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CMappedIO *mapped = new CMappedIO(this, name, group, dataSize, addr);
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ios.push_back(mapped);
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m_mappedIOTable->Add(mapped);
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UpdateMemMasks();
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return mapped;
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}
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@ -996,7 +995,6 @@ namespace Debugger
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if (offset < 0 && addr < abs(offset) || offset > 0 && addr > 0xFFFFFFFF - offset)
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continue;
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UINT32 offAddr = addr + offset;
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CRegion *offRegion = GetRegion(offAddr);
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if (!region->CheckAddr(offAddr))
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continue;
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if (offset >= 0)
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