Model3.cpp: avoid usage of uninitialized memory

```
==213531== Thread 20 SoundBoardNoSyn:
==213531== Conditional jump or move depends on uninitialised value(s)
==213531==    at 0x1A1D1E: CModel3::RunSoundBoardThread() (Model3.cpp:2607)
==213531==    by 0x49BECEA: UnknownInlinedFun (SDL_thread.c:292)
==213531==    by 0x49BECEA: RunThread.lto_priv.0 (SDL_systhread.c:76)
==213531==    by 0x4F719EA: start_thread (pthread_create.c:444)
==213531==    by 0x4FF5653: clone (clone.S:100)
```
This commit is contained in:
firewave 2023-12-02 20:05:46 +01:00
parent 5332d8f945
commit 71e5baa61b

View file

@ -3205,6 +3205,7 @@ CModel3::CModel3(Util::Config::Node &config)
: m_config(config), : m_config(config),
m_multiThreaded(config["MultiThreaded"].ValueAs<bool>()), m_multiThreaded(config["MultiThreaded"].ValueAs<bool>()),
m_gpuMultiThreaded(config["GPUMultiThreaded"].ValueAs<bool>()), m_gpuMultiThreaded(config["GPUMultiThreaded"].ValueAs<bool>()),
sndBrdWakeNotify(false),
TileGen(config), TileGen(config),
GPU(config), GPU(config),
SoundBoard(config), SoundBoard(config),