mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-21 21:35:38 +00:00
XML parsing support for new config system
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parent
bcc663d4eb
commit
724dc93294
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@ -136,7 +136,8 @@ OBJ = $(OBJ_DIR)/Format.o $(OBJ_DIR)/NewConfig.o \
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$(OBJ_DIR)/amp_layer2.o $(OBJ_DIR)/amp_layer3.o $(OBJ_DIR)/amp_misc2.o $(OBJ_DIR)/amp_position.o $(OBJ_DIR)/amp_transform.o \
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$(OBJ_DIR)/amp_util.o \
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$(OBJ_DIR)/Crypto.o \
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$(OBJ_DIR)/Logger.o
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$(OBJ_DIR)/Logger.o \
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$(OBJ_DIR)/tinyxml2.o
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# If built-in debugger enabled, include all debugging classes
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@ -158,9 +159,9 @@ ppcd: $(BIN_DIR) $(OBJ_DIR)
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$(CXX) Src/CPU/PowerPC/PPCDisasm.cpp $(CPPFLAGS) -DSTANDALONE -o $(OBJ_DIR)/ppcd.o
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$(LD) -o $(BIN_DIR)/ppcd.exe -mconsole $(OBJ_DIR)/ppcd.o
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tests: $(BIN_DIR) $(OBJ_DIR) $(OBJ) Src/Util/Test_Config.cpp
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tests: $(BIN_DIR) $(OBJ_DIR) $(OBJ) Src/Util/Test_Config.cpp Src/Pkgs/tinyxml2.cpp
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$(CXX) Src/Util/Test_Config.cpp $(CPPFLAGS) -o $(OBJ_DIR)/Test_Config.o
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$(LD) -o $(BIN_DIR)/test_config.exe -mconsole $(OBJ_DIR)/Test_Config.o $(OBJ_DIR)/Format.o $(OBJ_DIR)/NewConfig.o $(OBJ_DIR)/Logger.o
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$(LD) -o $(BIN_DIR)/test_config.exe -mconsole $(OBJ_DIR)/Test_Config.o $(OBJ_DIR)/Format.o $(OBJ_DIR)/NewConfig.o $(OBJ_DIR)/Logger.o $(OBJ_DIR)/tinyxml2.o
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$(BIN_DIR):
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mkdir $(BIN_DIR)
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@ -259,6 +260,9 @@ $(OBJ_DIR)/%.o: Src/OSD/Windows/%.cpp
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$(OBJ_DIR)/%.o: Src/Pkgs/%.c
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$(CC) $< $(CFLAGS) -o $(OBJ_DIR)/$(*F).o
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$(OBJ_DIR)/%.o: Src/Pkgs/%.cpp Src/Pkgs/%.h
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$(CXX) $< $(CPPFLAGS) -o $(OBJ_DIR)/$(*F).o
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$(OBJ_DIR)/%.o: Src/Util/%.cpp Src/Util/%.h
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$(CXX) $< $(CPPFLAGS) -o $(OBJ_DIR)/$(*F).o
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@ -67,8 +67,10 @@
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#include "Util/NewConfig.h"
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#include "OSD/Logger.h"
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#include "Pkgs/tinyxml2.h"
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#include <algorithm>
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#include <fstream>
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#include <queue>
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#include <iostream>
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namespace Util
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@ -198,6 +200,66 @@ namespace Util
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return std::shared_ptr<Node>(new Node());
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}
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static void PopulateFromXML(Util::Config::Node::Ptr_t &config, const tinyxml2::XMLDocument &xml)
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{
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using namespace tinyxml2;
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std::queue<std::pair<const XMLElement *, Util::Config::Node *>> q;
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// Push the top level of the XML tree
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for (const XMLElement *e = xml.RootElement(); e != 0; e = e->NextSiblingElement())
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q.push( { e, config.get() } );
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// Process the elements in order, pushing subsequent levels along with the
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// config nodes to add them to
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while (!q.empty())
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{
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const XMLElement *element = q.front().first;
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Util::Config::Node *parent_node = q.front().second;
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q.pop();
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// Create a config entry for this XML element
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Util::Config::Node *node = &parent_node->Create(element->Name(), element->GetText() ? std::string(element->GetText()) : std::string());
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// Create entries for each attribute
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for (const XMLAttribute *a = element->FirstAttribute(); a != 0; a = a->Next())
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node->Create(a->Name(), a->Value());
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// Push all child elements
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for (const XMLElement *e = element->FirstChildElement(); e != 0; e = e->NextSiblingElement())
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q.push( { e, node } );
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}
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}
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Node::Ptr_t FromXML(const std::string &text)
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{
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Node::Ptr_t config = std::make_shared<Util::Config::Node>("xml");
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using namespace tinyxml2;
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XMLDocument xml;
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auto ret = xml.Parse(text.c_str());
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if (ret != XML_SUCCESS)
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{
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ErrorLog("Failed to parse XML (%s).", xml.ErrorName());
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return CreateEmpty();
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}
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PopulateFromXML(config, xml);
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return config;
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}
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Node::Ptr_t FromXMLFile(const std::string &filename)
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{
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Node::Ptr_t config = std::make_shared<Util::Config::Node>("xml");
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using namespace tinyxml2;
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XMLDocument xml;
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auto ret = xml.LoadFile(filename.c_str());
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if (ret != XML_SUCCESS)
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{
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ErrorLog("Failed to parse %s (%s).", filename.c_str(), xml.ErrorName());
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return CreateEmpty();
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}
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PopulateFromXML(config, xml);
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return config;
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}
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static std::string StripComment(const std::string &line)
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{
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// Find first semicolon not enclosed in ""
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@ -309,6 +371,9 @@ namespace Util
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* - Nodes from x and y with children are ignored as per INI semantics.
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* The presence of children indicates a section, not a setting.
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* - Settings from y override settings in x if already present.
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* - If multiple settings with the same key are present in either of the
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* source configs (which technically violates INI semantics), the last
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* ends up being used.
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* - x's key is retained.
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*/
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Node::Ptr_t MergeINISections(const Node &x, const Node &y)
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@ -318,8 +383,16 @@ namespace Util
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// First copy settings from section x
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for (auto it = x.begin(); it != x.end(); ++it)
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{
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auto &key = it->Key();
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auto &value = it->Value();
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if (it->IsLeaf())
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merged.Create(it->Key(), it->Value());
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{
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// INI semantics: take care to only create a single setting per key
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if (merged[key].Empty())
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merged.Create(key, value);
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else
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merged.Get(key).SetValue(value);
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}
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}
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// Merge in settings from section y
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for (auto it = y.begin(); it != y.end(); ++it)
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@ -21,7 +21,7 @@ namespace Util
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Ptr_t m_first_child;
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Ptr_t m_last_child;
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std::map<std::string, Ptr_t> m_children;
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const std::string m_key;
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const std::string m_key; // this cannot be changed (maps depend on it)
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std::string m_value;
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static Node s_empty_node; // key, value, and children must always be empty
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@ -186,6 +186,9 @@ namespace Util
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const Node &operator[](const std::string &path) const;
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const Node &Get(const std::string &path) const;
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void Print(size_t indent_level = 0) const;
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//TODO: this API is confusing. Create() -> Add() and add a Set() which
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// modifies existing settings if they exist (INI semantics should
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// use this).
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Node &Create(const std::string &key);
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Node &Create(const std::string &key, const std::string &value);
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Node(const std::string &key);
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@ -194,7 +197,10 @@ namespace Util
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~Node();
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};
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//TODO: CreateEmpty() should take a key that defaults to blank
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Node::Ptr_t CreateEmpty();
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Node::Ptr_t FromXML(const std::string &text);
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Node::Ptr_t FromXMLFile(const std::string &filename);
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Node::Ptr_t FromINIFile(const std::string &filename);
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Node::Ptr_t MergeINISections(const Node &x, const Node &y);
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void WriteINIFile(const std::string &filename, const Node &config, const std::string &header_comment);
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@ -56,6 +56,75 @@ int main()
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Util::Config::Node::Ptr_t copy = std::make_shared<Util::Config::Node>(*root);
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copy->Print();
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std::cout << std::endl;
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// Parse from XML
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const char *xml =
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"<game name=\"scud\"> \n"
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" <roms> \n"
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" <region name=\"crom\" stride=\"8\" byte_swap=\"true\"> \n"
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" <file offset=\"0\" name=\"epr-19734.20\" crc32=\"0xBE897336\" /> \n"
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" <file offset=\"2\" name=\"epr-19733.19\" crc32=\"0x6565E29A\" /> \n"
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" <file offset=\"4\" name=\"epr-19732.18\" crc32=\"0x23E864BB\" /> \n"
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" <file offset=\"6\" name=\"epr-19731.17\" crc32=\"0x3EE6447E\" /> \n"
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" </region> \n"
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" <region name=\"banked_crom\" stride=\"8\" byte_swap=\"true\"> \n"
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" <file offset=\"0x0000000\" name=\"mpr-20364.4\" crc32=\"0xA2A68EF2\" /> \n"
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" <file offset=\"0x0000002\" name=\"mpr-20363.3\" crc32=\"0x3E3CC6FF\" /> \n"
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" <file offset=\"0x0000004\" name=\"mpr-20362.2\" crc32=\"0xF7E60DFD\" /> \n"
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" <file offset=\"0x0000006\" name=\"mpr-20361.1\" crc32=\"0xDDB66C2F\" /> \n"
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" </region> \n"
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" </roms> \n"
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"</game> \n";
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const char *expected_xml_config_tree =
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"xml children={ game } \n"
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" game children={ name roms } \n"
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" name=scud children={ } \n"
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" roms children={ region } \n"
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" region children={ byte_swap file name stride } \n"
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" name=crom children={ } \n"
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" stride=8 children={ } \n"
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" byte_swap=true children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=0 children={ } \n"
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" name=epr-19734.20 children={ } \n"
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" crc32=0xBE897336 children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=2 children={ } \n"
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" name=epr-19733.19 children={ } \n"
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" crc32=0x6565E29A children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=4 children={ } \n"
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" name=epr-19732.18 children={ } \n"
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" crc32=0x23E864BB children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=6 children={ } \n"
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" name=epr-19731.17 children={ } \n"
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" crc32=0x3EE6447E children={ } \n"
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" region children={ byte_swap file name stride } \n"
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" name=banked_crom children={ } \n"
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" stride=8 children={ } \n"
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" byte_swap=true children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=0x0000000 children={ } \n"
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" name=mpr-20364.4 children={ } \n"
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" crc32=0xA2A68EF2 children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=0x0000002 children={ } \n"
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" name=mpr-20363.3 children={ } \n"
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" crc32=0x3E3CC6FF children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=0x0000004 children={ } \n"
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" name=mpr-20362.2 children={ } \n"
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" crc32=0xF7E60DFD children={ } \n"
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" file children={ crc32 name offset } \n"
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" offset=0x0000006 children={ } \n"
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" name=mpr-20361.1 children={ } \n"
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" crc32=0xDDB66C2F children={ } \n";
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std::cout << "Expected output:" << std::endl << std::endl << expected_xml_config_tree << std::endl;
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std::cout << "Actual config tree:" << std::endl << std::endl;
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Util::Config::Node::Ptr_t xml_config = Util::Config::FromXML(xml);
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xml_config->Print();
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std::cout << std::endl;
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return 0;
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}
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