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cannot specify explicit initializer for arrays - fix for visual studio
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@ -982,6 +982,8 @@ CReal3D::CReal3D(const Util::Config::Node &config)
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m_vromTextureFIFO[0] = 0;
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m_vromTextureFIFO[1] = 0;
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m_vromTextureFIFOIdx = 0;
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m_internalRenderConfig[0] = 0;
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m_internalRenderConfig[1] = 0;
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DebugLog("Built Real3D\n");
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}
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@ -479,7 +479,7 @@ private:
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// Internal ASIC state
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std::map<ASIC, uint32_t> m_asicID;
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uint64_t m_internalRenderConfig[2] = { 0, 0 };
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uint64_t m_internalRenderConfig[2];
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};
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