From 783446fca2187513eeac399b2d8962bf8b30ea34 Mon Sep 17 00:00:00 2001
From: Bart Trzynadlowski <bart.trzy@gmail.com>
Date: Sun, 24 Apr 2011 01:19:40 +0000
Subject: [PATCH] Fixing import mistake: moving source code to trunk/Src.

---
 BlockFile.cpp => Src/BlockFile.cpp                           | 0
 BlockFile.h => Src/BlockFile.h                               | 0
 {CPU => Src/CPU}/68K/Make68K.c                               | 0
 {CPU => Src/CPU}/68K/README.TXT                              | 0
 {CPU => Src/CPU}/68K/Turbo68K.h                              | 0
 {CPU => Src/CPU}/PowerPC/PPCDisasm.cpp                       | 0
 {CPU => Src/CPU}/PowerPC/PPCDisasm.h                         | 0
 {CPU => Src/CPU}/PowerPC/ppc.cpp                             | 0
 {CPU => Src/CPU}/PowerPC/ppc.h                               | 0
 {CPU => Src/CPU}/PowerPC/ppc603.c                            | 0
 {CPU => Src/CPU}/PowerPC/ppc_ops.c                           | 0
 {CPU => Src/CPU}/PowerPC/ppc_ops.h                           | 0
 Games.cpp => Src/Games.cpp                                   | 0
 Games.h => Src/Games.h                                       | 0
 {Graphics => Src/Graphics}/Error.cpp                         | 0
 {Graphics => Src/Graphics}/Models.cpp                        | 0
 {Graphics => Src/Graphics}/Render.h                          | 0
 {Graphics => Src/Graphics}/Render2D.cpp                      | 0
 {Graphics => Src/Graphics}/Render2D.h                        | 0
 {Graphics => Src/Graphics}/Render3D.cpp                      | 0
 {Graphics => Src/Graphics}/Render3D.h                        | 0
 {Graphics => Src/Graphics}/Shader.cpp                        | 0
 {Graphics => Src/Graphics}/Shader.h                          | 0
 {Graphics => Src/Graphics}/Shaders/DIR.txt                   | 0
 {Graphics => Src/Graphics}/Shaders/Fragment.glsl             | 0
 {Graphics => Src/Graphics}/Shaders/Fragment2D.glsl           | 0
 {Graphics => Src/Graphics}/Shaders/Fragment_Flat.glsl        | 0
 {Graphics => Src/Graphics}/Shaders/Fragment_NoSpotlight.glsl | 0
 {Graphics => Src/Graphics}/Shaders/Vertex.glsl               | 0
 {Graphics => Src/Graphics}/Shaders/Vertex2D.glsl             | 0
 {Graphics => Src/Graphics}/Shaders2D.h                       | 0
 {Graphics => Src/Graphics}/Shaders3D.h                       | 0
 INIFile.cpp => Src/INIFile.cpp                               | 0
 INIFile.h => Src/INIFile.h                                   | 0
 {Inputs => Src/Inputs}/Input.cpp                             | 0
 {Inputs => Src/Inputs}/Input.h                               | 0
 {Inputs => Src/Inputs}/InputSource.cpp                       | 0
 {Inputs => Src/Inputs}/InputSource.h                         | 0
 {Inputs => Src/Inputs}/InputSystem.cpp                       | 0
 {Inputs => Src/Inputs}/InputSystem.h                         | 0
 {Inputs => Src/Inputs}/InputTypes.cpp                        | 0
 {Inputs => Src/Inputs}/InputTypes.h                          | 0
 {Inputs => Src/Inputs}/Inputs.cpp                            | 0
 {Inputs => Src/Inputs}/Inputs.h                              | 0
 {Inputs => Src/Inputs}/MultiInputSource.cpp                  | 0
 {Inputs => Src/Inputs}/MultiInputSource.h                    | 0
 {Model3 => Src/Model3}/53C810.cpp                            | 0
 {Model3 => Src/Model3}/53C810.h                              | 0
 {Model3 => Src/Model3}/53C810Disasm.cpp                      | 0
 {Model3 => Src/Model3}/93C46.cpp                             | 0
 {Model3 => Src/Model3}/93C46.h                               | 0
 {Model3 => Src/Model3}/Bus.h                                 | 0
 {Model3 => Src/Model3}/IRQ.cpp                               | 0
 {Model3 => Src/Model3}/IRQ.h                                 | 0
 {Model3 => Src/Model3}/MPC10x.cpp                            | 0
 {Model3 => Src/Model3}/MPC10x.h                              | 0
 {Model3 => Src/Model3}/Model3.cpp                            | 0
 {Model3 => Src/Model3}/Model3.h                              | 0
 {Model3 => Src/Model3}/PCI.cpp                               | 0
 {Model3 => Src/Model3}/PCI.h                                 | 0
 {Model3 => Src/Model3}/RTC72421.cpp                          | 0
 {Model3 => Src/Model3}/RTC72421.h                            | 0
 {Model3 => Src/Model3}/Real3D.cpp                            | 0
 {Model3 => Src/Model3}/Real3D.h                              | 0
 {Model3 => Src/Model3}/SoundBoard.cpp                        | 0
 {Model3 => Src/Model3}/SoundBoard.h                          | 0
 {Model3 => Src/Model3}/TileGen.cpp                           | 0
 {Model3 => Src/Model3}/TileGen.h                             | 0
 {OSD => Src/OSD}/SDL/Main.cpp                                | 0
 {OSD => Src/OSD}/SDL/SDLInputSystem.cpp                      | 0
 {OSD => Src/OSD}/SDL/SDLInputSystem.h                        | 0
 {OSD => Src/OSD}/SDL/SDLMain_tmpl.h                          | 0
 {OSD => Src/OSD}/SDL/SDLMain_tmpl.m                          | 0
 {OSD => Src/OSD}/SDL/Types.h                                 | 0
 {OSD => Src/OSD}/Windows/DirectInputSystem.cpp               | 0
 {OSD => Src/OSD}/Windows/DirectInputSystem.h                 | 0
 {Pkgs => Src/Pkgs}/glew.c                                    | 0
 {Pkgs => Src/Pkgs}/glew.h                                    | 0
 {Pkgs => Src/Pkgs}/glxew.h                                   | 0
 {Pkgs => Src/Pkgs}/ioapi.c                                   | 0
 {Pkgs => Src/Pkgs}/ioapi.h                                   | 0
 {Pkgs => Src/Pkgs}/unzip.c                                   | 0
 {Pkgs => Src/Pkgs}/unzip.h                                   | 0
 {Pkgs => Src/Pkgs}/wglew.h                                   | 0
 ROMLoad.cpp => Src/ROMLoad.cpp                               | 0
 ROMLoad.h => Src/ROMLoad.h                                   | 0
 {Sound => Src/Sound}/SCSP.cpp                                | 0
 {Sound => Src/Sound}/SCSP.h                                  | 0
 {Sound => Src/Sound}/SCSPDSP.cpp                             | 0
 {Sound => Src/Sound}/SCSPDSP.h                               | 0
 {Sound => Src/Sound}/SCSPLFO.cpp                             | 0
 Supermodel.h => Src/Supermodel.h                             | 0
 92 files changed, 0 insertions(+), 0 deletions(-)
 rename BlockFile.cpp => Src/BlockFile.cpp (100%)
 rename BlockFile.h => Src/BlockFile.h (100%)
 rename {CPU => Src/CPU}/68K/Make68K.c (100%)
 rename {CPU => Src/CPU}/68K/README.TXT (100%)
 rename {CPU => Src/CPU}/68K/Turbo68K.h (100%)
 rename {CPU => Src/CPU}/PowerPC/PPCDisasm.cpp (100%)
 rename {CPU => Src/CPU}/PowerPC/PPCDisasm.h (100%)
 rename {CPU => Src/CPU}/PowerPC/ppc.cpp (100%)
 rename {CPU => Src/CPU}/PowerPC/ppc.h (100%)
 rename {CPU => Src/CPU}/PowerPC/ppc603.c (100%)
 rename {CPU => Src/CPU}/PowerPC/ppc_ops.c (100%)
 rename {CPU => Src/CPU}/PowerPC/ppc_ops.h (100%)
 rename Games.cpp => Src/Games.cpp (100%)
 rename Games.h => Src/Games.h (100%)
 rename {Graphics => Src/Graphics}/Error.cpp (100%)
 rename {Graphics => Src/Graphics}/Models.cpp (100%)
 rename {Graphics => Src/Graphics}/Render.h (100%)
 rename {Graphics => Src/Graphics}/Render2D.cpp (100%)
 rename {Graphics => Src/Graphics}/Render2D.h (100%)
 rename {Graphics => Src/Graphics}/Render3D.cpp (100%)
 rename {Graphics => Src/Graphics}/Render3D.h (100%)
 rename {Graphics => Src/Graphics}/Shader.cpp (100%)
 rename {Graphics => Src/Graphics}/Shader.h (100%)
 rename {Graphics => Src/Graphics}/Shaders/DIR.txt (100%)
 rename {Graphics => Src/Graphics}/Shaders/Fragment.glsl (100%)
 rename {Graphics => Src/Graphics}/Shaders/Fragment2D.glsl (100%)
 rename {Graphics => Src/Graphics}/Shaders/Fragment_Flat.glsl (100%)
 rename {Graphics => Src/Graphics}/Shaders/Fragment_NoSpotlight.glsl (100%)
 rename {Graphics => Src/Graphics}/Shaders/Vertex.glsl (100%)
 rename {Graphics => Src/Graphics}/Shaders/Vertex2D.glsl (100%)
 rename {Graphics => Src/Graphics}/Shaders2D.h (100%)
 rename {Graphics => Src/Graphics}/Shaders3D.h (100%)
 rename INIFile.cpp => Src/INIFile.cpp (100%)
 rename INIFile.h => Src/INIFile.h (100%)
 rename {Inputs => Src/Inputs}/Input.cpp (100%)
 rename {Inputs => Src/Inputs}/Input.h (100%)
 rename {Inputs => Src/Inputs}/InputSource.cpp (100%)
 rename {Inputs => Src/Inputs}/InputSource.h (100%)
 rename {Inputs => Src/Inputs}/InputSystem.cpp (100%)
 rename {Inputs => Src/Inputs}/InputSystem.h (100%)
 rename {Inputs => Src/Inputs}/InputTypes.cpp (100%)
 rename {Inputs => Src/Inputs}/InputTypes.h (100%)
 rename {Inputs => Src/Inputs}/Inputs.cpp (100%)
 rename {Inputs => Src/Inputs}/Inputs.h (100%)
 rename {Inputs => Src/Inputs}/MultiInputSource.cpp (100%)
 rename {Inputs => Src/Inputs}/MultiInputSource.h (100%)
 rename {Model3 => Src/Model3}/53C810.cpp (100%)
 rename {Model3 => Src/Model3}/53C810.h (100%)
 rename {Model3 => Src/Model3}/53C810Disasm.cpp (100%)
 rename {Model3 => Src/Model3}/93C46.cpp (100%)
 rename {Model3 => Src/Model3}/93C46.h (100%)
 rename {Model3 => Src/Model3}/Bus.h (100%)
 rename {Model3 => Src/Model3}/IRQ.cpp (100%)
 rename {Model3 => Src/Model3}/IRQ.h (100%)
 rename {Model3 => Src/Model3}/MPC10x.cpp (100%)
 rename {Model3 => Src/Model3}/MPC10x.h (100%)
 rename {Model3 => Src/Model3}/Model3.cpp (100%)
 rename {Model3 => Src/Model3}/Model3.h (100%)
 rename {Model3 => Src/Model3}/PCI.cpp (100%)
 rename {Model3 => Src/Model3}/PCI.h (100%)
 rename {Model3 => Src/Model3}/RTC72421.cpp (100%)
 rename {Model3 => Src/Model3}/RTC72421.h (100%)
 rename {Model3 => Src/Model3}/Real3D.cpp (100%)
 rename {Model3 => Src/Model3}/Real3D.h (100%)
 rename {Model3 => Src/Model3}/SoundBoard.cpp (100%)
 rename {Model3 => Src/Model3}/SoundBoard.h (100%)
 rename {Model3 => Src/Model3}/TileGen.cpp (100%)
 rename {Model3 => Src/Model3}/TileGen.h (100%)
 rename {OSD => Src/OSD}/SDL/Main.cpp (100%)
 rename {OSD => Src/OSD}/SDL/SDLInputSystem.cpp (100%)
 rename {OSD => Src/OSD}/SDL/SDLInputSystem.h (100%)
 rename {OSD => Src/OSD}/SDL/SDLMain_tmpl.h (100%)
 rename {OSD => Src/OSD}/SDL/SDLMain_tmpl.m (100%)
 rename {OSD => Src/OSD}/SDL/Types.h (100%)
 rename {OSD => Src/OSD}/Windows/DirectInputSystem.cpp (100%)
 rename {OSD => Src/OSD}/Windows/DirectInputSystem.h (100%)
 rename {Pkgs => Src/Pkgs}/glew.c (100%)
 rename {Pkgs => Src/Pkgs}/glew.h (100%)
 rename {Pkgs => Src/Pkgs}/glxew.h (100%)
 rename {Pkgs => Src/Pkgs}/ioapi.c (100%)
 rename {Pkgs => Src/Pkgs}/ioapi.h (100%)
 rename {Pkgs => Src/Pkgs}/unzip.c (100%)
 rename {Pkgs => Src/Pkgs}/unzip.h (100%)
 rename {Pkgs => Src/Pkgs}/wglew.h (100%)
 rename ROMLoad.cpp => Src/ROMLoad.cpp (100%)
 rename ROMLoad.h => Src/ROMLoad.h (100%)
 rename {Sound => Src/Sound}/SCSP.cpp (100%)
 rename {Sound => Src/Sound}/SCSP.h (100%)
 rename {Sound => Src/Sound}/SCSPDSP.cpp (100%)
 rename {Sound => Src/Sound}/SCSPDSP.h (100%)
 rename {Sound => Src/Sound}/SCSPLFO.cpp (100%)
 rename Supermodel.h => Src/Supermodel.h (100%)

diff --git a/BlockFile.cpp b/Src/BlockFile.cpp
similarity index 100%
rename from BlockFile.cpp
rename to Src/BlockFile.cpp
diff --git a/BlockFile.h b/Src/BlockFile.h
similarity index 100%
rename from BlockFile.h
rename to Src/BlockFile.h
diff --git a/CPU/68K/Make68K.c b/Src/CPU/68K/Make68K.c
similarity index 100%
rename from CPU/68K/Make68K.c
rename to Src/CPU/68K/Make68K.c
diff --git a/CPU/68K/README.TXT b/Src/CPU/68K/README.TXT
similarity index 100%
rename from CPU/68K/README.TXT
rename to Src/CPU/68K/README.TXT
diff --git a/CPU/68K/Turbo68K.h b/Src/CPU/68K/Turbo68K.h
similarity index 100%
rename from CPU/68K/Turbo68K.h
rename to Src/CPU/68K/Turbo68K.h
diff --git a/CPU/PowerPC/PPCDisasm.cpp b/Src/CPU/PowerPC/PPCDisasm.cpp
similarity index 100%
rename from CPU/PowerPC/PPCDisasm.cpp
rename to Src/CPU/PowerPC/PPCDisasm.cpp
diff --git a/CPU/PowerPC/PPCDisasm.h b/Src/CPU/PowerPC/PPCDisasm.h
similarity index 100%
rename from CPU/PowerPC/PPCDisasm.h
rename to Src/CPU/PowerPC/PPCDisasm.h
diff --git a/CPU/PowerPC/ppc.cpp b/Src/CPU/PowerPC/ppc.cpp
similarity index 100%
rename from CPU/PowerPC/ppc.cpp
rename to Src/CPU/PowerPC/ppc.cpp
diff --git a/CPU/PowerPC/ppc.h b/Src/CPU/PowerPC/ppc.h
similarity index 100%
rename from CPU/PowerPC/ppc.h
rename to Src/CPU/PowerPC/ppc.h
diff --git a/CPU/PowerPC/ppc603.c b/Src/CPU/PowerPC/ppc603.c
similarity index 100%
rename from CPU/PowerPC/ppc603.c
rename to Src/CPU/PowerPC/ppc603.c
diff --git a/CPU/PowerPC/ppc_ops.c b/Src/CPU/PowerPC/ppc_ops.c
similarity index 100%
rename from CPU/PowerPC/ppc_ops.c
rename to Src/CPU/PowerPC/ppc_ops.c
diff --git a/CPU/PowerPC/ppc_ops.h b/Src/CPU/PowerPC/ppc_ops.h
similarity index 100%
rename from CPU/PowerPC/ppc_ops.h
rename to Src/CPU/PowerPC/ppc_ops.h
diff --git a/Games.cpp b/Src/Games.cpp
similarity index 100%
rename from Games.cpp
rename to Src/Games.cpp
diff --git a/Games.h b/Src/Games.h
similarity index 100%
rename from Games.h
rename to Src/Games.h
diff --git a/Graphics/Error.cpp b/Src/Graphics/Error.cpp
similarity index 100%
rename from Graphics/Error.cpp
rename to Src/Graphics/Error.cpp
diff --git a/Graphics/Models.cpp b/Src/Graphics/Models.cpp
similarity index 100%
rename from Graphics/Models.cpp
rename to Src/Graphics/Models.cpp
diff --git a/Graphics/Render.h b/Src/Graphics/Render.h
similarity index 100%
rename from Graphics/Render.h
rename to Src/Graphics/Render.h
diff --git a/Graphics/Render2D.cpp b/Src/Graphics/Render2D.cpp
similarity index 100%
rename from Graphics/Render2D.cpp
rename to Src/Graphics/Render2D.cpp
diff --git a/Graphics/Render2D.h b/Src/Graphics/Render2D.h
similarity index 100%
rename from Graphics/Render2D.h
rename to Src/Graphics/Render2D.h
diff --git a/Graphics/Render3D.cpp b/Src/Graphics/Render3D.cpp
similarity index 100%
rename from Graphics/Render3D.cpp
rename to Src/Graphics/Render3D.cpp
diff --git a/Graphics/Render3D.h b/Src/Graphics/Render3D.h
similarity index 100%
rename from Graphics/Render3D.h
rename to Src/Graphics/Render3D.h
diff --git a/Graphics/Shader.cpp b/Src/Graphics/Shader.cpp
similarity index 100%
rename from Graphics/Shader.cpp
rename to Src/Graphics/Shader.cpp
diff --git a/Graphics/Shader.h b/Src/Graphics/Shader.h
similarity index 100%
rename from Graphics/Shader.h
rename to Src/Graphics/Shader.h
diff --git a/Graphics/Shaders/DIR.txt b/Src/Graphics/Shaders/DIR.txt
similarity index 100%
rename from Graphics/Shaders/DIR.txt
rename to Src/Graphics/Shaders/DIR.txt
diff --git a/Graphics/Shaders/Fragment.glsl b/Src/Graphics/Shaders/Fragment.glsl
similarity index 100%
rename from Graphics/Shaders/Fragment.glsl
rename to Src/Graphics/Shaders/Fragment.glsl
diff --git a/Graphics/Shaders/Fragment2D.glsl b/Src/Graphics/Shaders/Fragment2D.glsl
similarity index 100%
rename from Graphics/Shaders/Fragment2D.glsl
rename to Src/Graphics/Shaders/Fragment2D.glsl
diff --git a/Graphics/Shaders/Fragment_Flat.glsl b/Src/Graphics/Shaders/Fragment_Flat.glsl
similarity index 100%
rename from Graphics/Shaders/Fragment_Flat.glsl
rename to Src/Graphics/Shaders/Fragment_Flat.glsl
diff --git a/Graphics/Shaders/Fragment_NoSpotlight.glsl b/Src/Graphics/Shaders/Fragment_NoSpotlight.glsl
similarity index 100%
rename from Graphics/Shaders/Fragment_NoSpotlight.glsl
rename to Src/Graphics/Shaders/Fragment_NoSpotlight.glsl
diff --git a/Graphics/Shaders/Vertex.glsl b/Src/Graphics/Shaders/Vertex.glsl
similarity index 100%
rename from Graphics/Shaders/Vertex.glsl
rename to Src/Graphics/Shaders/Vertex.glsl
diff --git a/Graphics/Shaders/Vertex2D.glsl b/Src/Graphics/Shaders/Vertex2D.glsl
similarity index 100%
rename from Graphics/Shaders/Vertex2D.glsl
rename to Src/Graphics/Shaders/Vertex2D.glsl
diff --git a/Graphics/Shaders2D.h b/Src/Graphics/Shaders2D.h
similarity index 100%
rename from Graphics/Shaders2D.h
rename to Src/Graphics/Shaders2D.h
diff --git a/Graphics/Shaders3D.h b/Src/Graphics/Shaders3D.h
similarity index 100%
rename from Graphics/Shaders3D.h
rename to Src/Graphics/Shaders3D.h
diff --git a/INIFile.cpp b/Src/INIFile.cpp
similarity index 100%
rename from INIFile.cpp
rename to Src/INIFile.cpp
diff --git a/INIFile.h b/Src/INIFile.h
similarity index 100%
rename from INIFile.h
rename to Src/INIFile.h
diff --git a/Inputs/Input.cpp b/Src/Inputs/Input.cpp
similarity index 100%
rename from Inputs/Input.cpp
rename to Src/Inputs/Input.cpp
diff --git a/Inputs/Input.h b/Src/Inputs/Input.h
similarity index 100%
rename from Inputs/Input.h
rename to Src/Inputs/Input.h
diff --git a/Inputs/InputSource.cpp b/Src/Inputs/InputSource.cpp
similarity index 100%
rename from Inputs/InputSource.cpp
rename to Src/Inputs/InputSource.cpp
diff --git a/Inputs/InputSource.h b/Src/Inputs/InputSource.h
similarity index 100%
rename from Inputs/InputSource.h
rename to Src/Inputs/InputSource.h
diff --git a/Inputs/InputSystem.cpp b/Src/Inputs/InputSystem.cpp
similarity index 100%
rename from Inputs/InputSystem.cpp
rename to Src/Inputs/InputSystem.cpp
diff --git a/Inputs/InputSystem.h b/Src/Inputs/InputSystem.h
similarity index 100%
rename from Inputs/InputSystem.h
rename to Src/Inputs/InputSystem.h
diff --git a/Inputs/InputTypes.cpp b/Src/Inputs/InputTypes.cpp
similarity index 100%
rename from Inputs/InputTypes.cpp
rename to Src/Inputs/InputTypes.cpp
diff --git a/Inputs/InputTypes.h b/Src/Inputs/InputTypes.h
similarity index 100%
rename from Inputs/InputTypes.h
rename to Src/Inputs/InputTypes.h
diff --git a/Inputs/Inputs.cpp b/Src/Inputs/Inputs.cpp
similarity index 100%
rename from Inputs/Inputs.cpp
rename to Src/Inputs/Inputs.cpp
diff --git a/Inputs/Inputs.h b/Src/Inputs/Inputs.h
similarity index 100%
rename from Inputs/Inputs.h
rename to Src/Inputs/Inputs.h
diff --git a/Inputs/MultiInputSource.cpp b/Src/Inputs/MultiInputSource.cpp
similarity index 100%
rename from Inputs/MultiInputSource.cpp
rename to Src/Inputs/MultiInputSource.cpp
diff --git a/Inputs/MultiInputSource.h b/Src/Inputs/MultiInputSource.h
similarity index 100%
rename from Inputs/MultiInputSource.h
rename to Src/Inputs/MultiInputSource.h
diff --git a/Model3/53C810.cpp b/Src/Model3/53C810.cpp
similarity index 100%
rename from Model3/53C810.cpp
rename to Src/Model3/53C810.cpp
diff --git a/Model3/53C810.h b/Src/Model3/53C810.h
similarity index 100%
rename from Model3/53C810.h
rename to Src/Model3/53C810.h
diff --git a/Model3/53C810Disasm.cpp b/Src/Model3/53C810Disasm.cpp
similarity index 100%
rename from Model3/53C810Disasm.cpp
rename to Src/Model3/53C810Disasm.cpp
diff --git a/Model3/93C46.cpp b/Src/Model3/93C46.cpp
similarity index 100%
rename from Model3/93C46.cpp
rename to Src/Model3/93C46.cpp
diff --git a/Model3/93C46.h b/Src/Model3/93C46.h
similarity index 100%
rename from Model3/93C46.h
rename to Src/Model3/93C46.h
diff --git a/Model3/Bus.h b/Src/Model3/Bus.h
similarity index 100%
rename from Model3/Bus.h
rename to Src/Model3/Bus.h
diff --git a/Model3/IRQ.cpp b/Src/Model3/IRQ.cpp
similarity index 100%
rename from Model3/IRQ.cpp
rename to Src/Model3/IRQ.cpp
diff --git a/Model3/IRQ.h b/Src/Model3/IRQ.h
similarity index 100%
rename from Model3/IRQ.h
rename to Src/Model3/IRQ.h
diff --git a/Model3/MPC10x.cpp b/Src/Model3/MPC10x.cpp
similarity index 100%
rename from Model3/MPC10x.cpp
rename to Src/Model3/MPC10x.cpp
diff --git a/Model3/MPC10x.h b/Src/Model3/MPC10x.h
similarity index 100%
rename from Model3/MPC10x.h
rename to Src/Model3/MPC10x.h
diff --git a/Model3/Model3.cpp b/Src/Model3/Model3.cpp
similarity index 100%
rename from Model3/Model3.cpp
rename to Src/Model3/Model3.cpp
diff --git a/Model3/Model3.h b/Src/Model3/Model3.h
similarity index 100%
rename from Model3/Model3.h
rename to Src/Model3/Model3.h
diff --git a/Model3/PCI.cpp b/Src/Model3/PCI.cpp
similarity index 100%
rename from Model3/PCI.cpp
rename to Src/Model3/PCI.cpp
diff --git a/Model3/PCI.h b/Src/Model3/PCI.h
similarity index 100%
rename from Model3/PCI.h
rename to Src/Model3/PCI.h
diff --git a/Model3/RTC72421.cpp b/Src/Model3/RTC72421.cpp
similarity index 100%
rename from Model3/RTC72421.cpp
rename to Src/Model3/RTC72421.cpp
diff --git a/Model3/RTC72421.h b/Src/Model3/RTC72421.h
similarity index 100%
rename from Model3/RTC72421.h
rename to Src/Model3/RTC72421.h
diff --git a/Model3/Real3D.cpp b/Src/Model3/Real3D.cpp
similarity index 100%
rename from Model3/Real3D.cpp
rename to Src/Model3/Real3D.cpp
diff --git a/Model3/Real3D.h b/Src/Model3/Real3D.h
similarity index 100%
rename from Model3/Real3D.h
rename to Src/Model3/Real3D.h
diff --git a/Model3/SoundBoard.cpp b/Src/Model3/SoundBoard.cpp
similarity index 100%
rename from Model3/SoundBoard.cpp
rename to Src/Model3/SoundBoard.cpp
diff --git a/Model3/SoundBoard.h b/Src/Model3/SoundBoard.h
similarity index 100%
rename from Model3/SoundBoard.h
rename to Src/Model3/SoundBoard.h
diff --git a/Model3/TileGen.cpp b/Src/Model3/TileGen.cpp
similarity index 100%
rename from Model3/TileGen.cpp
rename to Src/Model3/TileGen.cpp
diff --git a/Model3/TileGen.h b/Src/Model3/TileGen.h
similarity index 100%
rename from Model3/TileGen.h
rename to Src/Model3/TileGen.h
diff --git a/OSD/SDL/Main.cpp b/Src/OSD/SDL/Main.cpp
similarity index 100%
rename from OSD/SDL/Main.cpp
rename to Src/OSD/SDL/Main.cpp
diff --git a/OSD/SDL/SDLInputSystem.cpp b/Src/OSD/SDL/SDLInputSystem.cpp
similarity index 100%
rename from OSD/SDL/SDLInputSystem.cpp
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diff --git a/OSD/SDL/SDLMain_tmpl.h b/Src/OSD/SDL/SDLMain_tmpl.h
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diff --git a/OSD/SDL/Types.h b/Src/OSD/SDL/Types.h
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diff --git a/OSD/Windows/DirectInputSystem.cpp b/Src/OSD/Windows/DirectInputSystem.cpp
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diff --git a/Pkgs/glew.c b/Src/Pkgs/glew.c
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diff --git a/Pkgs/glxew.h b/Src/Pkgs/glxew.h
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diff --git a/Pkgs/ioapi.c b/Src/Pkgs/ioapi.c
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diff --git a/Pkgs/ioapi.h b/Src/Pkgs/ioapi.h
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diff --git a/Pkgs/unzip.c b/Src/Pkgs/unzip.c
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diff --git a/Pkgs/unzip.h b/Src/Pkgs/unzip.h
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diff --git a/Pkgs/wglew.h b/Src/Pkgs/wglew.h
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diff --git a/ROMLoad.cpp b/Src/ROMLoad.cpp
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diff --git a/ROMLoad.h b/Src/ROMLoad.h
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diff --git a/Sound/SCSP.cpp b/Src/Sound/SCSP.cpp
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diff --git a/Sound/SCSPDSP.cpp b/Src/Sound/SCSPDSP.cpp
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diff --git a/Sound/SCSPLFO.cpp b/Src/Sound/SCSPLFO.cpp
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diff --git a/Supermodel.h b/Src/Supermodel.h
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