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fix compilation
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@ -120,7 +120,7 @@ public:
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return OKAY;
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}
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void AttachRenderers(CRender2D *render2D, IRender3D *render3D) override
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void AttachRenderers(CRender2D *render2D, IRender3D *render3D, SuperAA* superAA) override
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{
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m_tileGen.AttachRenderer(render2D);
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m_real3D.AttachRenderer(render3D);
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