Config nodes: added the ability to clear out node values or create empty leaf nodes

This commit is contained in:
Bart Trzynadlowski 2023-03-04 11:58:52 -08:00 committed by trzy
parent 043f901c80
commit 83144f80b7
2 changed files with 78 additions and 36 deletions

View file

@ -147,6 +147,7 @@
*/ */
#include "Util/NewConfig.h" #include "Util/NewConfig.h"
#include <iostream>
namespace Util namespace Util
{ {
@ -251,6 +252,34 @@ namespace Util
return os.str(); return os.str();
} }
// Adds an empty node (no value and where Empty() will return true)
Node &Node::AddEmpty(const std::string &path)
{
std::vector<std::string> keys = Util::Format(path).Split('/');
Node *parent = this;
ptr_t node;
for (size_t i = 0; i < keys.size(); i++)
{
bool leaf = i == keys.size() - 1;
auto it = parent->m_children.find(keys[i]);
if (leaf || it == parent->m_children.end())
{
// Create node at this level and leave it empty
node = std::make_shared<Node>(keys[i]);
// Attach node to parent and move down to next nesting level: last
// created node is new parent
AddChild(*parent, node);
parent = node.get();
}
else
{
// Descend deeper...
parent = it->second.get();
}
}
return *node;
}
// Adds a newly-created node (which, among other things, implies no // Adds a newly-created node (which, among other things, implies no
// children) as a child // children) as a child
void Node::AddChild(Node &parent, ptr_t &node) void Node::AddChild(Node &parent, ptr_t &node)
@ -340,5 +369,20 @@ namespace Util
{ {
//std::cout << ">>> Destroyed " << m_key << " (" << this << ")" << std::endl; //std::cout << ">>> Destroyed " << m_key << " (" << this << ")" << std::endl;
} }
void PrintConfigTree(const Node &config, int indent_level, int tab_stops)
{
std::fill_n(std::ostream_iterator<char>(std::cout), tab_stops * indent_level, ' ');
std::cout << config.Key();
if (config.Exists())
{
std::cout << " = " << config.ValueAs<std::string>();
}
std::cout << std::endl;
for (const Node &child: config)
{
PrintConfigTree(child, indent_level + 1, tab_stops);
}
}
} // Config } // Config
} // Util } // Util

View file

@ -36,6 +36,7 @@ namespace Util
void CheckEmptyOrMissing() const; void CheckEmptyOrMissing() const;
const Node &MissingNode(const std::string &key) const; const Node &MissingNode(const std::string &key) const;
Node &AddEmpty(const std::string &path);
void AddChild(Node &parent, ptr_t &node); void AddChild(Node &parent, ptr_t &node);
void DeepCopy(const Node &that); void DeepCopy(const Node &that);
void Swap(Node &rhs); void Swap(Node &rhs);
@ -168,6 +169,11 @@ namespace Util
return m_value; return m_value;
} }
inline void Clear()
{
m_value = nullptr;
}
inline void SetValue(const std::shared_ptr<GenericValue> &value) inline void SetValue(const std::shared_ptr<GenericValue> &value)
{ {
m_value = value; m_value = value;
@ -222,32 +228,9 @@ namespace Util
template <typename T> template <typename T>
Node &Add(const std::string &path, const T &value) Node &Add(const std::string &path, const T &value)
{ {
std::vector<std::string> keys = Util::Format(path).Split('/'); Node &new_leaf_node = AddEmpty(path);
Node *parent = this; new_leaf_node.SetValue(value);
ptr_t node; return new_leaf_node;
for (size_t i = 0; i < keys.size(); i++)
{
bool leaf = i == keys.size() - 1;
auto it = parent->m_children.find(keys[i]);
if (leaf || it == parent->m_children.end())
{
// Create node at this level
node = std::make_shared<Node>(keys[i]);
// The leaf node gets the value
if (leaf)
node->SetValue(value);
// Attach node to parent and move down to next nesting level: last
// created node is new parent
AddChild(*parent, node);
parent = node.get();
}
else
{
// Descend deeper...
parent = it->second.get();
}
}
return *node;
} }
Node &Add(const std::string &path) Node &Add(const std::string &path)
@ -266,6 +249,19 @@ namespace Util
Add(key, value); Add(key, value);
} }
void SetEmpty(const std::string &key)
{
Node *node = TryGet(key);
if (node)
{
node->Clear();
}
else
{
AddEmpty(key);
}
}
// True if value is empty (does not exist) // True if value is empty (does not exist)
inline bool Empty() const inline bool Empty() const
{ {
@ -312,6 +308,8 @@ namespace Util
Node(Node&& that) noexcept; Node(Node&& that) noexcept;
~Node(); ~Node();
}; };
void PrintConfigTree(const Node &config, int indent_level = 0, int tab_stops = 2);
} // Config } // Config
} // Util } // Util