Adding newly dumped version of Scud Race

Allow Step 1.5 games to access 53C810 via 0xC00000xx if the netboard is disabled, because scuddxo requires this
This commit is contained in:
gm-matthew 2024-05-02 15:43:37 +01:00
parent e59ecea32d
commit 944e4855d9
2 changed files with 86 additions and 13 deletions

View file

@ -1554,7 +1554,7 @@
<stepping>1.5</stepping> <stepping>1.5</stepping>
<mpeg_board>DSB1</mpeg_board> <mpeg_board>DSB1</mpeg_board>
<drive_board>Wheel</drive_board> <drive_board>Wheel</drive_board>
<netboard>true</netboard> <netboard>false</netboard>
<audio>QuadFrontRear</audio> <audio>QuadFrontRear</audio>
<inputs> <inputs>
<input type="common" /> <input type="common" />
@ -1619,6 +1619,79 @@
</roms> </roms>
</game> </game>
<game name="scuddxo" parent="scud">
<identity>
<title>Scud Race</title>
<version>Export, Deluxe</version>
<manufacturer>Sega</manufacturer>
<year>1996</year>
</identity>
<hardware>
<platform>Sega Model 3</platform>
<stepping>1.5</stepping>
<mpeg_board>DSB1</mpeg_board>
<drive_board>Wheel</drive_board>
<netboard>false</netboard>
<audio>QuadFrontRear</audio>
<inputs>
<input type="common" />
<input type="vehicle" />
<input type="shift4" />
<input type="vr4" />
</inputs>
</hardware>
<roms>
<region name="crom" stride="8" chunk_size="2" byte_swap="true">
<file offset="0" name="epr-19607.20" crc32="0x365CE059" />
<file offset="2" name="epr-19608.19" crc32="0x56B46D26" />
<file offset="4" name="epr-19609.18" crc32="0x75D2675C" />
<file offset="6" name="epr-19610.17" crc32="0x3632870A" />
</region>
<region name="banked_crom" stride="8" chunk_size="2" byte_swap="true">
<!-- CROM0 -->
<file offset="0x0000000" name="mpr-19589.4" crc32="0x5482238F" />
<file offset="0x0000002" name="mpr-19590.3" crc32="0xA5CD4718" />
<file offset="0x0000004" name="mpr-19591.2" crc32="0x48E1AAFF" />
<file offset="0x0000006" name="mpr-19592.1" crc32="0xD9003B6F" />
<!-- CROM1 -->
<file offset="0x1000000" name="mpr-19593.8" crc32="0x21E48FF8" />
<file offset="0x1000002" name="mpr-19594.7" crc32="0x654C26B0" />
<file offset="0x1000004" name="mpr-19595.6" crc32="0xD06FD9D6" />
<file offset="0x1000006" name="mpr-19596.5" crc32="0x5672E3F4" />
<!-- CROM2 -->
<file offset="0x2000000" name="mpr-19597.12" crc32="0x4D0FFE60" />
<file offset="0x2000002" name="mpr-19598.11" crc32="0xA081592E" />
<file offset="0x2000004" name="mpr-19599.10" crc32="0x65C1D33C" />
<file offset="0x2000006" name="mpr-19600.9" crc32="0xA25DA127" />
</region>
<region name="vrom" stride="32" chunk_size="2">
<file offset="0" name="mpr-19574.26" crc32="0x9BE8F314" />
<file offset="2" name="mpr-19573.27" crc32="0x57B61D65" />
<file offset="4" name="mpr-19576.28" crc32="0x85F9B587" />
<file offset="6" name="mpr-19575.29" crc32="0xDAB11C34" />
<file offset="8" name="mpr-19578.30" crc32="0xAE882C42" />
<file offset="10" name="mpr-19577.31" crc32="0x36A1FE5D" />
<file offset="12" name="mpr-19580.32" crc32="0x62503CEE" />
<file offset="14" name="mpr-19579.33" crc32="0xAF9698D0" />
<file offset="16" name="mpr-19582.34" crc32="0xC8B9CF1A" />
<file offset="18" name="mpr-19581.35" crc32="0x8863C2D7" />
<file offset="20" name="mpr-19584.36" crc32="0x256B056C" />
<file offset="22" name="mpr-19583.37" crc32="0xC22CB5AA" />
<file offset="24" name="mpr-19586.38" crc32="0xAC37163E" />
<file offset="26" name="mpr-19585.39" crc32="0xE2598012" />
<file offset="28" name="mpr-19588.40" crc32="0x42E20AE9" />
<file offset="30" name="mpr-19587.41" crc32="0xC288C910" />
</region>
<region name="sound_program" stride="1" chunk_size="1" byte_swap="true">
<file offset="0" name="epr-19611.21" crc32="0x8888BF36" />
</region>
<region name="sound_samples" stride="1" chunk_size="1" byte_swap="true">
<file offset="0x000000" name="mpr-19601.22" crc32="0xBA350FCC" />
<file offset="0x400000" name="mpr-19602.24" crc32="0xA92231C1" />
</region>
</roms>
</game>
<game name="scudplus" parent="scud"> <game name="scudplus" parent="scud">
<identity> <identity>
<title>Scud Race Plus</title> <title>Scud Race Plus</title>

View file

@ -1015,9 +1015,9 @@ UINT8 CModel3::Read8(UINT32 addr)
break; break;
// 53C810 SCSI // 53C810 SCSI
case 0xC0: // only on Step 1.0 case 0xC0: // only on Step 1.x
#ifndef NET_BOARD #ifndef NET_BOARD
if (m_game.stepping != "1.0") if (m_game.stepping != "1.0" && m_game.stepping != "1.5")
{ {
//printf("Model3 : Read8 %x\n", addr); //printf("Model3 : Read8 %x\n", addr);
break; break;
@ -1049,7 +1049,7 @@ UINT8 CModel3::Read8(UINT32 addr)
break; break;
} }
} }
else if (m_game.stepping != "1.0") break; else if (m_game.stepping != "1.0" && m_game.stepping != "1.5") break;
#endif #endif
case 0xF9: case 0xF9:
case 0xC1: case 0xC1:
@ -1309,9 +1309,9 @@ UINT32 CModel3::Read32(UINT32 addr)
break; break;
// 53C810 SCSI // 53C810 SCSI
case 0xC0: // only on Step 1.0 case 0xC0: // only on Step 1.x
#ifndef NET_BOARD #ifndef NET_BOARD
if (m_game.stepping != "1.0") // check for Step 1.0 if (m_game.stepping != "1.0" && m_game.stepping != "1.5") // check for Step 1.x
break; break;
#endif #endif
#ifdef NET_BOARD #ifdef NET_BOARD
@ -1346,7 +1346,7 @@ UINT32 CModel3::Read32(UINT32 addr)
} }
} }
else if (m_game.stepping != "1.0") break; else if (m_game.stepping != "1.0" && m_game.stepping != "1.5") break;
#endif #endif
case 0xF9: case 0xF9:
case 0xC1: case 0xC1:
@ -1466,9 +1466,9 @@ void CModel3::Write8(UINT32 addr, UINT8 data)
break; break;
// 53C810 SCSI // 53C810 SCSI
case 0xC0: // only on Step 1.0 case 0xC0: // only on Step 1.x
#ifndef NET_BOARD #ifndef NET_BOARD
if (m_game.stepping != "1.0") if (m_game.stepping != "1.0" && m_game.stepping != "1.5")
goto Unknown8; goto Unknown8;
#endif #endif
#ifdef NET_BOARD #ifdef NET_BOARD
@ -1503,7 +1503,7 @@ void CModel3::Write8(UINT32 addr, UINT8 data)
break; break;
} }
else if (m_game.stepping != "1.0") break; else if (m_game.stepping != "1.0" && m_game.stepping != "1.5") break;
#endif #endif
case 0xF9: case 0xF9:
case 0xC1: case 0xC1:
@ -1788,9 +1788,9 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
break; break;
// 53C810 SCSI // 53C810 SCSI
case 0xC0: // step 1.0 only case 0xC0: // step 1.x only
#ifndef NET_BOARD #ifndef NET_BOARD
if (m_game.stepping != "1.0") if (m_game.stepping != "1.0" && m_game.stepping != "1.5")
goto Unknown32; goto Unknown32;
#endif #endif
#ifdef NET_BOARD #ifdef NET_BOARD
@ -1825,7 +1825,7 @@ void CModel3::Write32(UINT32 addr, UINT32 data)
break; break;
} }
else if (m_game.stepping != "1.0") break; else if (m_game.stepping != "1.0" && m_game.stepping != "1.5") break;
#endif #endif
case 0xF9: case 0xF9:
case 0xC1: case 0xC1: