Small oversight in the new SCSP code

This commit is contained in:
SpinDizzy 2020-08-24 10:09:01 +00:00
parent 816d541b98
commit 97d61a970c

View file

@ -1472,7 +1472,7 @@ static void Help(void)
puts(" -no-sound Disable sound board emulation (sound effects)");
puts(" -no-dsb Disable Digital Sound Board (MPEG music)");
puts(" -legacy-sound Enable ElSemi's legacy SCSP DSP emulator from 0.2a. Recommended for Sega Rally 2 as engine sound does not work with MAME's implementation.");
puts(" -no-legacy-sound Disable ElSemi's legacy SCSP DSP emulator and use MAME's implementation instead");
puts(" -no-legacy-sound Disable ElSemi's legacy SCSP DSP emulator and use MAME's implementation instead (default)");
puts("");
#ifdef NET_BOARD
puts("Net Options:");
@ -1565,6 +1565,8 @@ static ParsedCommandLine ParseCommandLine(int argc, char **argv)
{ "-no-sound", { "EmulateSound", false } },
{ "-dsb", { "EmulateDSB", true } },
{ "-no-dsb", { "EmulateDSB", false } },
{ "-legacy-sound", { "LegacySoundDSP", true } },
{ "-no-legacy-sound", { "LegacySoundDSP", false } },
#ifdef NET_BOARD
{ "-net", { "EmulateNet", true } },
{ "-no-net", { "EmulateNet", false } },