white space ..

This commit is contained in:
Ian Curtis 2017-04-03 12:01:37 +00:00
parent c617a453fa
commit a141635be6

View file

@ -692,11 +692,11 @@ bool GameLoader::LoadRegion(ROM *rom, const GameLoader::Region::ptr_t &region, c
else
{
uint32_t num_chunks = (uint32_t)file_size / region->chunk_size;
uint32_t dest_offset = file->offset;
uint32_t src_offset = 0;
uint32_t chunk_size = (uint32_t)region->chunk_size; // cache these as pointer dereferencing cripples performance in a tight loop
uint32_t stride = (uint32_t)region->stride;
uint32_t byte_swap = region->byte_swap;
uint32_t dest_offset = file->offset;
uint32_t src_offset = 0;
uint32_t chunk_size = (uint32_t)region->chunk_size; // cache these as pointer dereferencing cripples performance in a tight loop
uint32_t stride = (uint32_t)region->stride;
uint32_t byte_swap = region->byte_swap;
for (uint32_t i = 0; i < num_chunks; i++)
{
CopyBytes(dest, dest_offset, src, src_offset, chunk_size, byte_swap);