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https://github.com/RetroDECK/Supermodel.git
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updated command line help
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@ -609,7 +609,7 @@ bool CInputs::ConfigureInputs(const Game *game, unsigned dispX, unsigned dispY,
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void CInputs::CalibrateJoysticks()
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{
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unsigned numJoys = m_system->GetNumJoysticks();
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int numJoys = m_system->GetNumJoysticks();
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if (numJoys == 0 || numJoys == ANY_JOYSTICK)
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puts("No joysticks attached to calibrate!");
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else
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@ -617,10 +617,10 @@ void CInputs::CalibrateJoysticks()
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puts("Choose joystick to calibrate (or press Esc to cancel):");
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if (numJoys > 10)
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numJoys = 10;
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for (int joyNum = 0; joyNum < numJoys; joyNum++)
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for (int i = 0; i < numJoys; i++)
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{
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const JoyDetails *joyDetails = m_system->GetJoyDetails(joyNum);
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unsigned dispNum = (joyNum == 9 ? 0 : joyNum + 1);
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const JoyDetails *joyDetails = m_system->GetJoyDetails(i);
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unsigned dispNum = (i == 9 ? 0 : i + 1);
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printf(" %u: %s\n", dispNum, joyDetails->name);
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}
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@ -632,7 +632,7 @@ void CInputs::CalibrateJoysticks()
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char c = mapping[4];
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if (!isdigit(c))
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continue;
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unsigned joyNum = c - '0';
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int joyNum = c - '0';
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joyNum = (joyNum == 0 ? 9 : joyNum - 1);
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if (joyNum >= numJoys)
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continue;
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@ -1406,6 +1406,7 @@ static void Help(void)
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puts(" -crosshairs=<n> Crosshairs configuration for gun games:");
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puts(" 0=none [Default], 1=P1 only, 2=P2 only, 3=P1 & P2");
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puts(" -new3d New 3D engine by Ian Curtis [Default]");
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puts(" -quad-rendering Enable proper quad rendering");
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puts(" -legacy3d Legacy 3D engine (faster but less accurate)");
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puts(" -multi-texture Use 8 texture maps for decoding (legacy engine)");
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puts(" -no-multi-texture Decode to single texture (legacy engine) [Default]");
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@ -369,7 +369,7 @@ int CSDLInputSystem::GetNumMice()
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int CSDLInputSystem::GetNumJoysticks()
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{
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// Return number of joysticks found
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return m_joysticks.size();
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return (int)m_joysticks.size();
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}
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const KeyDetails *CSDLInputSystem::GetKeyDetails(int kbdNum)
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@ -1576,7 +1576,7 @@ bool CDirectInputSystem::InitializeSystem()
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if (m_useRawInput)
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{
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// Get screen resolution (needed for absolute mouse devices)
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DEVMODEA settings;
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DEVMODEA settings = { 0 };
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if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &settings))
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{
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ErrorLog("Unable to read current display settings\n");
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