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Games.xml: Removed seemingly unnecessary swtrilgy and swtrilgya patches, which should re-enable JTAG configuration and fix Endor Death Star tunnel shading
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@ -2272,16 +2272,11 @@
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</hardware>
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</hardware>
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<roms>
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<roms>
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<patches>
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<patches>
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<!-- skip force feedback lever check -->
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<!--
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<!-- <patch region="crom" bits="32" offset="0xf6e44" value="0x60000000" /> --> <!-- from MAME -->
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The purpose of this patch from MAME is no longer clear. Force feedback
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<!--<patch region="crom" bits="32" offset="0xf0e48" value="0x60000000" /> --> <!-- no more needed if ffb lever rom loaded -->
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or JTAG related? If anyone knows, please update this note.
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<!--<patch region="crom" bits="32" offset="0x043dc" value="0x48000090" /> --> <!-- related to joystick feedback --> <!-- no more needed if ffb lever rom loaded -->
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-->
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<patch region="crom" bits="32" offset="0x029a0" value="0x60000000" /> <!-- skip force feedback setup? -->
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<patch region="crom" bits="32" offset="0xf6e44" value="0x60000000" />
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<patch region="crom" bits="32" offset="0x02a0c" value="0x60000000" />
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<!-- Additional patches from MAME for test menu -->
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<patch region="crom" bits="32" offset="0xf776c" value="0x60000000" /> <!-- unemulated JTAG stuff -->
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<patch region="crom" bits="32" offset="0xf7770" value="0x60000000" /> <!-- "" -->
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<patch region="crom" bits="32" offset="0xf7774" value="0x60000000" /> <!-- "" -->
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</patches>
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</patches>
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<region name="crom" stride="8" chunk_size="2" byte_swap="true">
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<region name="crom" stride="8" chunk_size="2" byte_swap="true">
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<file offset="0" name="epr-21382a.20" crc32="0x69BAF117" />
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<file offset="0" name="epr-21382a.20" crc32="0x69BAF117" />
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@ -2367,18 +2362,11 @@
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</hardware>
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</hardware>
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<roms>
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<roms>
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<patches>
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<patches>
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<!-- skip force feedback lever check -->
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<!--
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<!--<patch region="crom" bits="32" offset="0xf6dd0" value="0x60000000" /> --> <!-- from MAME -->
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The purpose of this patch from MAME is no longer clear. Force feedback
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<!-- Spindizzi notes : mimic patch from Bart's patch in swtrilgy to prevent game to be slow-->
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or JTAG related? If anyone knows, please update this note.
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<!-- instead of patch we can make hack timing in code -->
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-->
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<!--<patch region="crom" bits="32" offset="0x043dc" value="0x48000090" />--> <!-- no more needed if ffb lever rom loaded -->
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<patch region="crom" bits="32" offset="0xf6dd0" value="0x60000000" />
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<patch region="crom" bits="32" offset="0x029a0" value="0x60000000" />
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<patch region="crom" bits="32" offset="0x02a0c" value="0x60000000" />
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<!--<patch region="crom" bits="32" offset="0xf0dd4" value="0x60000000" />--> <!-- no more needed if ffb lever rom loaded -->
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<!-- Additional patches from MAME for test menu -->
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<patch region="crom" bits="32" offset="0xf76f8" value="0x60000000" /> <!-- unemulated JTAG stuff -->
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<patch region="crom" bits="32" offset="0xf76fc" value="0x60000000" /> <!-- "" -->
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<patch region="crom" bits="32" offset="0xf7700" value="0x60000000" /> <!-- "" -->
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</patches>
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</patches>
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<region name="crom" stride="8" chunk_size="2" byte_swap="true">
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<region name="crom" stride="8" chunk_size="2" byte_swap="true">
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<file offset="0" name="epr-21382.20" crc32="0x0B9C44A0" />
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<file offset="0" name="epr-21382.20" crc32="0x0B9C44A0" />
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