mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-29 00:55:41 +00:00
Games.xml: Removed seemingly unnecessary swtrilgy and swtrilgya patches, which should re-enable JTAG configuration and fix Endor Death Star tunnel shading
This commit is contained in:
parent
583d237b2b
commit
ac0e6407b4
|
@ -2272,16 +2272,11 @@
|
|||
</hardware>
|
||||
<roms>
|
||||
<patches>
|
||||
<!-- skip force feedback lever check -->
|
||||
<!-- <patch region="crom" bits="32" offset="0xf6e44" value="0x60000000" /> --> <!-- from MAME -->
|
||||
<!--<patch region="crom" bits="32" offset="0xf0e48" value="0x60000000" /> --> <!-- no more needed if ffb lever rom loaded -->
|
||||
<!--<patch region="crom" bits="32" offset="0x043dc" value="0x48000090" /> --> <!-- related to joystick feedback --> <!-- no more needed if ffb lever rom loaded -->
|
||||
<patch region="crom" bits="32" offset="0x029a0" value="0x60000000" /> <!-- skip force feedback setup? -->
|
||||
<patch region="crom" bits="32" offset="0x02a0c" value="0x60000000" />
|
||||
<!-- Additional patches from MAME for test menu -->
|
||||
<patch region="crom" bits="32" offset="0xf776c" value="0x60000000" /> <!-- unemulated JTAG stuff -->
|
||||
<patch region="crom" bits="32" offset="0xf7770" value="0x60000000" /> <!-- "" -->
|
||||
<patch region="crom" bits="32" offset="0xf7774" value="0x60000000" /> <!-- "" -->
|
||||
<!--
|
||||
The purpose of this patch from MAME is no longer clear. Force feedback
|
||||
or JTAG related? If anyone knows, please update this note.
|
||||
-->
|
||||
<patch region="crom" bits="32" offset="0xf6e44" value="0x60000000" />
|
||||
</patches>
|
||||
<region name="crom" stride="8" chunk_size="2" byte_swap="true">
|
||||
<file offset="0" name="epr-21382a.20" crc32="0x69BAF117" />
|
||||
|
@ -2367,18 +2362,11 @@
|
|||
</hardware>
|
||||
<roms>
|
||||
<patches>
|
||||
<!-- skip force feedback lever check -->
|
||||
<!--<patch region="crom" bits="32" offset="0xf6dd0" value="0x60000000" /> --> <!-- from MAME -->
|
||||
<!-- Spindizzi notes : mimic patch from Bart's patch in swtrilgy to prevent game to be slow-->
|
||||
<!-- instead of patch we can make hack timing in code -->
|
||||
<!--<patch region="crom" bits="32" offset="0x043dc" value="0x48000090" />--> <!-- no more needed if ffb lever rom loaded -->
|
||||
<patch region="crom" bits="32" offset="0x029a0" value="0x60000000" />
|
||||
<patch region="crom" bits="32" offset="0x02a0c" value="0x60000000" />
|
||||
<!--<patch region="crom" bits="32" offset="0xf0dd4" value="0x60000000" />--> <!-- no more needed if ffb lever rom loaded -->
|
||||
<!-- Additional patches from MAME for test menu -->
|
||||
<patch region="crom" bits="32" offset="0xf76f8" value="0x60000000" /> <!-- unemulated JTAG stuff -->
|
||||
<patch region="crom" bits="32" offset="0xf76fc" value="0x60000000" /> <!-- "" -->
|
||||
<patch region="crom" bits="32" offset="0xf7700" value="0x60000000" /> <!-- "" -->
|
||||
<!--
|
||||
The purpose of this patch from MAME is no longer clear. Force feedback
|
||||
or JTAG related? If anyone knows, please update this note.
|
||||
-->
|
||||
<patch region="crom" bits="32" offset="0xf6dd0" value="0x60000000" />
|
||||
</patches>
|
||||
<region name="crom" stride="8" chunk_size="2" byte_swap="true">
|
||||
<file offset="0" name="epr-21382.20" crc32="0x0B9C44A0" />
|
||||
|
|
Loading…
Reference in a new issue