Set language standard to c++ 17

This commit is contained in:
Ian Curtis 2023-10-30 14:04:48 +00:00
parent f89da17f17
commit acab274526

View file

@ -101,6 +101,7 @@
<PrecompiledHeader /> <PrecompiledHeader />
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
@ -134,6 +135,7 @@ xcopy /D /Y "$(ProjectDir)..\Assets\*" "$(TargetDir)Assets"</Command>
<PrecompiledHeader /> <PrecompiledHeader />
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
@ -164,6 +166,7 @@ xcopy /D /Y "$(ProjectDir)..\Assets\*" "$(TargetDir)Assets"</Command>
<PrecompiledHeader /> <PrecompiledHeader />
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
@ -200,6 +203,7 @@ xcopy /D /Y "$(ProjectDir)..\Assets\*" "$(TargetDir)Assets"</Command>
<PrecompiledHeader /> <PrecompiledHeader />
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>opengl32.lib;glu32.lib;WbemUuid.lib;dinput8.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>