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https://github.com/RetroDECK/Supermodel.git
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Fixed window position config storage and command line parsing
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parent
83144f80b7
commit
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@ -1087,14 +1087,9 @@ int Supermodel(const Game &game, ROMSet *rom_set, IEmulator *Model3, CInputs *In
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SDL_SetWindowTitle(s_window, baseTitleStr);
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SDL_SetWindowSize(s_window, totalXRes, totalYRes);
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if (!s_runtime_config["WindowXPosition"].Empty() && !s_runtime_config["WindowYPosition"].Empty())
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{
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SDL_SetWindowPosition(s_window, s_runtime_config["WindowXPosition"].ValueAs<unsigned>(), s_runtime_config["WindowYPosition"].ValueAs<unsigned>());
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}
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else
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{
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SDL_SetWindowPosition(s_window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
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}
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int xpos = s_runtime_config["WindowXPosition"].Exists() ? s_runtime_config["WindowXPosition"].ValueAs<int>() : SDL_WINDOWPOS_CENTERED;
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int ypos = s_runtime_config["WindowYPosition"].Exists() ? s_runtime_config["WindowYPosition"].ValueAs<int>() : SDL_WINDOWPOS_CENTERED;
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SDL_SetWindowPosition(s_window, xpos, ypos);
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if (s_runtime_config["BorderlessWindow"].ValueAs<bool>())
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{
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@ -1642,8 +1637,8 @@ static Util::Config::Node DefaultConfig()
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config.Set("QuadRendering", false);
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config.Set("XResolution", "496");
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config.Set("YResolution", "384");
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config.Set("WindowXPosition", "NA");
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config.Set("WindowYPosition", "NA");
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config.SetEmpty("WindowXPosition");
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config.SetEmpty("WindowYPosition");
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config.Set("FullScreen", false);
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config.Set("BorderlessWindow", false);
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@ -1966,13 +1961,11 @@ static ParsedCommandLine ParseCommandLine(int argc, char **argv)
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}
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else
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{
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unsigned x, y;
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if (2 == sscanf(&argv[i][4], "=%u,%u", &x, &y))
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int xpos, ypos;
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if (2 == sscanf(&argv[i][11], "=%d,%d", &xpos, &ypos))
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{
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std::string xres = Util::Format() << x;
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std::string yres = Util::Format() << y;
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cmd_line.config.Set("WindowXPosition", xres);
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cmd_line.config.Set("WindowYPosition", yres);
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cmd_line.config.Set("WindowXPosition", xpos);
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cmd_line.config.Set("WindowYPosition", ypos);
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}
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else
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{
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