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optimize ReadRegister, as localtime (at least on MSVC/Windows) is significantly showing up in profiling
e.g. in SW Trilogy caches localtime until time changes (i.e. limits calls to 1/sec)
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@ -33,7 +33,7 @@
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#include "RTC72421.h"
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#include <time.h>
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#include <ctime>
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#include "Supermodel.h"
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@ -43,11 +43,16 @@
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UINT8 CRTC72421::ReadRegister(unsigned reg)
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{
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time_t currentTime;
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struct tm *Time;
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static time_t oldTime{0};
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time_t currentTime;
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static struct tm *Time;
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time(¤tTime);
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Time = localtime(¤tTime);
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if (currentTime != oldTime)
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{
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Time = localtime(¤tTime);
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oldTime = currentTime;
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}
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switch (reg&0xF)
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{
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