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Refactor code from previous svn768 (Note : break old savestate compatibility)
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@ -778,6 +778,7 @@ void CDSB2::WriteMPEGFIFO(UINT8 byte)
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// default to full stereo
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//mixer_set_stereo_volume(0, 255, 255);
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//mixer_set_stereo_pan(0, MIXER_PAN_RIGHT, MIXER_PAN_LEFT);
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stereo = StereoMode::Stereo;
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mpegState = ST_IDLE;
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break;
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@ -786,14 +787,7 @@ void CDSB2::WriteMPEGFIFO(UINT8 byte)
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//mixer_set_stereo_volume(0, 0, 255);
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//printf("ch 0 mono\n");
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//mixer_set_stereo_pan(0, MIXER_PAN_CENTER, MIXER_PAN_CENTER);
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if (byte == 0) {
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audioChannel = AudioChannel::stereo;
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}
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else {
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audioChannel = AudioChannel::channel0;
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}
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stereo = (byte != 0x00) ? StereoMode::MonoRight : StereoMode::Stereo;
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mpegState = ST_IDLE;
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break;
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@ -818,12 +812,7 @@ void CDSB2::WriteMPEGFIFO(UINT8 byte)
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//printf("ch 1 mono\n");
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//mixer_set_stereo_volume(0, 255, 0);
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//mixer_set_stereo_pan(0, MIXER_PAN_CENTER, MIXER_PAN_CENTER);
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if (byte == 0) {
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audioChannel = AudioChannel::stereo;
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}
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else {
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audioChannel = AudioChannel::channel1;
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}
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stereo = (byte != 0x00) ? StereoMode::MonoLeft : StereoMode::Stereo;
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mpegState = ST_IDLE;
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break;
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case ST_GOTB4:
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@ -1046,23 +1035,26 @@ void CDSB2::RunFrame(INT16 *audioL, INT16 *audioR)
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// Decode MPEG for this frame
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INT16 *mpegFill[2] = { &mpegL[retainedSamples], &mpegR[retainedSamples] };
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MPEG_Decode(mpegFill, 32000/60-retainedSamples+2);
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//retainedSamples = Resampler.UpSampleAndMix(audioL, audioR, mpegL, mpegR, volume[0], volume[1], 44100/60, 32000/60+2, 44100, 32000);
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switch (audioChannel)
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INT16 *leftChannelSource = nullptr;
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INT16 *rightChannelSource = nullptr;
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switch (stereo)
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{
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case AudioChannel::stereo:
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retainedSamples = Resampler.UpSampleAndMix(audioL, audioR, mpegL, mpegR, volume[0], volume[1], 44100 / 60, 32000 / 60 + 2, 44100, 32000);
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break;
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case AudioChannel::channel0:
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retainedSamples = Resampler.UpSampleAndMix(audioL, audioR, mpegR, mpegR, volume[0], volume[0], 44100 / 60, 32000 / 60 + 2, 44100, 32000);
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break;
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case AudioChannel::channel1:
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retainedSamples = Resampler.UpSampleAndMix(audioL, audioR, mpegL, mpegL, volume[1], volume[1], 44100 / 60, 32000 / 60 + 2, 44100, 32000);
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break;
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default:
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//retainedSamples = Resampler.UpSampleAndMix(audioL, audioR, mpegL, mpegR, volume[0], volume[1], 44100 / 60, 32000 / 60 + 2, 44100, 32000);
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case StereoMode::Stereo:
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leftChannelSource = mpegL;
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rightChannelSource = mpegR;
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break;
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case StereoMode::MonoLeft:
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leftChannelSource = mpegL;
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rightChannelSource = mpegL;
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break;
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case StereoMode::MonoRight:
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leftChannelSource = mpegR;
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rightChannelSource = mpegR;
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break;
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}
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retainedSamples = Resampler.UpSampleAndMix(audioL, audioR, leftChannelSource, rightChannelSource, volume[0], volume[1], 44100/60, 32000/60+2, 44100, 32000);
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}
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void CDSB2::Reset(void)
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@ -1080,6 +1072,7 @@ void CDSB2::Reset(void)
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playing = 0;
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volume[0] = 0xFF; // set to max volume in case we miss the volume commands
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volume[1] = 0xFF;
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stereo = StereoMode::Stereo;
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// Even if DSB emulation is disabled, must reset to establish valid Z80 state
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M68KSetContext(&M68K);
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@ -1122,6 +1115,7 @@ void CDSB2::SaveState(CBlockFile *StateFile)
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StateFile->Write(&mpegEnd, sizeof(mpegEnd));
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StateFile->Write(&playing, sizeof(playing));
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StateFile->Write(volume, sizeof(volume));
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StateFile->Write(&stereo, sizeof(stereo));
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// 68K CPU state
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M68KSetContext(&M68K);
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@ -1163,6 +1157,7 @@ void CDSB2::LoadState(CBlockFile *StateFile)
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StateFile->Read(&mpegEnd, sizeof(mpegEnd));
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StateFile->Read(&playing, sizeof(playing));
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StateFile->Read(volume, sizeof(volume));
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StateFile->Read(&stereo, sizeof(stereo));
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M68KSetContext(&M68K);
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M68KLoadState(StateFile, "DSB2 68K");
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@ -283,6 +283,14 @@ private:
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// MPEG decode buffers (48KHz, 1/60th second + 2 extra padding samples)
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INT16 *mpegL, *mpegR;
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// Stereo mode (do not change values because they are used in save states!)
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enum StereoMode: uint8_t
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{
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Stereo = 0, // both channels
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MonoLeft = 1, // mono, using left stream as source data
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MonoRight = 2 // mono, using right stream as source data
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};
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// DSB memory
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const UINT8 *progROM; // 68K program ROM (passed in from parent object)
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const UINT8 *mpegROM; // MPEG music ROM
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@ -299,6 +307,7 @@ private:
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int mpegState;
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int mpegStart, mpegEnd, playing;
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UINT8 volume[2]; // left, right volume (0x00-0xFF)
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StereoMode stereo;
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// Settings of currently playing stream (may not match the playback register variables above)
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UINT32 usingLoopStart; // what was last set by MPEG_SetLoop() or MPEG_PlayMemory()
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@ -308,9 +317,6 @@ private:
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// M68K CPU
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M68KCtx M68K;
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enum class AudioChannel { stereo, channel0, channel1 };
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AudioChannel audioChannel = AudioChannel::stereo;
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};
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@ -520,7 +520,7 @@ static void TestPolygonHeaderBits(IEmulator *Emu)
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Different subsystems output their own blocks.
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******************************************************************************/
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static const int STATE_FILE_VERSION = 2; // save state file version
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static const int STATE_FILE_VERSION = 3; // save state file version
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static const int NVRAM_FILE_VERSION = 0; // NVRAM file version
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static unsigned s_saveSlot = 0; // save state slot #
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