mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-25 23:25:40 +00:00
Further optimization/simplification of the 2D renderer's main loop.
This commit is contained in:
parent
453df4f5f5
commit
c085be59af
|
@ -624,32 +624,9 @@ void CRender2D::DrawTilemaps(UINT32 *destBottom, UINT32 *destTop)
|
|||
/*
|
||||
* Render and mix each line
|
||||
*/
|
||||
if (clearBottom)
|
||||
{
|
||||
for (int y = 0; y < 384; y++)
|
||||
{
|
||||
// Draw one scanline from each layer
|
||||
DrawLine(lineBuffer[0], 0, y, nameTableBase[0], pal[0]);
|
||||
DrawLine(lineBuffer[1], 1, y, nameTableBase[1], pal[0]);
|
||||
DrawLine(lineBuffer[2], 2, y, nameTableBase[2], pal[1]);
|
||||
DrawLine(lineBuffer[3], 3, y, nameTableBase[3], pal[1]);
|
||||
if (clearBottom) // no bottom layer
|
||||
memset(destBottom, 0, 496*384*sizeof(UINT32));
|
||||
|
||||
// No bottom layer
|
||||
memset(destBottom, 0, 496*sizeof(UINT32));
|
||||
|
||||
// Mix the layers in the correct order
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
MixLine(dest[i], src[i], sortedLayerNum[i], y, sortedIsBottom[i], sortedHScrollTable[i], maskTableLine, sortedHFullScroll[i], sortedLineScrollMode[i]);
|
||||
dest[i] += 496; // next line
|
||||
}
|
||||
|
||||
// Next line in mask table
|
||||
maskTableLine += 2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int y = 0; y < 384; y++)
|
||||
{
|
||||
// Draw one scanline from each layer
|
||||
|
@ -668,8 +645,6 @@ void CRender2D::DrawTilemaps(UINT32 *destBottom, UINT32 *destTop)
|
|||
// Next line in mask table
|
||||
maskTableLine += 2;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue