mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 22:05:38 +00:00
Polygon header bit analysis code (need to #define DEBUG and use -gfx-state option)
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04fba1466d
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c0ec610e99
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@ -162,6 +162,11 @@
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#include <cmath>
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#include <cstdint>
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#ifdef DEBUG
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extern bool g_forceFlushModels;
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#endif
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namespace Legacy3D {
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// Microsoft doesn't provide isnan() and isinf()
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@ -989,7 +994,10 @@ void CLegacy3D::RenderFrame(void)
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if (fogIntensityLoc != -1) glEnableVertexAttribArray(fogIntensityLoc);
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// Draw
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//ClearModelCache(&VROMCache); // only enable this for debugging
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#ifdef DEBUG
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if (g_forceFlushModels)
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ClearModelCache(&VROMCache);
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#endif
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ClearModelCache(&PolyCache);
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for (int pri = 0; pri <= 3; pri++)
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{
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@ -83,6 +83,12 @@
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#include <cstring>
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#include "Supermodel.h"
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#ifdef DEBUG
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extern int g_testPolyHeaderIdx;
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extern uint32_t g_testPolyHeaderMask;
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#endif
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namespace Legacy3D {
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/******************************************************************************
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@ -545,32 +551,6 @@ void CLegacy3D::InsertVertex(ModelCache *Cache, const Vertex *V, const Poly *P,
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if (!(P->header[0]&0x80) || (shininess == 0)) // bit 0x80 seems to enable specular lighting
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shininess = -1; // disable
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#if 0
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if (texFormat==5)//texFormat==6||texFormat==2)
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{
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//printf("%03X\n", P->header[4]>>8);
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//texEnable=0;
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g=b=1.0;
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r=1.0f;
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}
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#endif
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#if 0
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int testWord = 0;
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int testBit = 7;
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//if ((P->header[testWord]&(1<<testBit)))
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if (((P->header[0]>>24) & 0x3) != 0)
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//if (!((P->header[0]>>26) & 0x3F) && (P->header[0]&0x80))
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{
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texEnable = 0;
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r=b=0;
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g=1.0f;
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g = ((P->header[0]>>26)&0x3F) * (1.0f/64.0f);
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//if (!lightEnable)
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// b=1.0f;
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lightEnable=0;
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}
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#endif
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// Determine whether polygon is translucent
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GLfloat translucence = (GLfloat) ((P->header[6]>>18)&0x1F) * (1.0f/31.0f);
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if ((P->header[6]&0x00800000)) // if set, polygon is opaque
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@ -595,6 +575,24 @@ void CLegacy3D::InsertVertex(ModelCache *Cache, const Vertex *V, const Poly *P,
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((texFormat==3) && (P->header[6]&4))) // A4L4 interleaved
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contourProcessing = 1.0f;
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#ifdef DEBUG
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if (g_testPolyHeaderIdx >= 0)
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{
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if ((P->header[g_testPolyHeaderIdx] & g_testPolyHeaderMask))
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{
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r = 0.;
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g = 1.;
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b = 0.;
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lightEnable = 0;
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texEnable = 0;
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contourProcessing = 0.;
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fogIntensity = 0.;
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translucence = 1.;
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shininess = -1;
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}
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}
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#endif
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// Store to local vertex buffer
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size_t s = P->state;
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size_t baseIdx = Cache->curVertIdx[s]*VBO_VERTEX_SIZE;
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@ -43,6 +43,8 @@
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#include <cstdio>
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#include <cstring>
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#include <cstdarg>
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#include <memory>
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#include <vector>
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#include "Pkgs/glew.h"
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#ifdef SUPERMODEL_OSX
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#include <SDL/SDL.h>
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@ -51,16 +53,13 @@
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#endif
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#include "Supermodel.h"
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#include "Util/Format.h"
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#include "SDLInputSystem.h"
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#ifdef SUPERMODEL_WIN32
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#include "DirectInputSystem.h"
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#include "WinOutputs.h"
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#endif
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#ifdef DEBUG
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#include "Model3/Model3GraphicsState.h"
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#endif
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/******************************************************************************
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Error and Debug Logging
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@ -414,6 +413,88 @@ static void DumpPPCRegisters(IBus *bus)
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#endif
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/******************************************************************************
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Render State Analysis
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******************************************************************************/
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#ifdef DEBUG
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#include "Model3/Model3GraphicsState.h"
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#include "Util/BMPFile.h"
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#include "OSD/SDL/PolyAnalysis.h"
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static void SaveFrameBuffer(const std::string &file)
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{
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std::shared_ptr<uint8_t> pixels(new uint8_t[totalXRes*totalYRes*4], std::default_delete<uint8_t[]>());
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glReadPixels(0, 0, totalXRes, totalYRes, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get());
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Util::WriteRGBA8SurfaceToBMP(file, pixels.get(), totalXRes, totalYRes, true);
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}
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bool g_forceFlushModels = false;
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int g_testPolyHeaderIdx = -1;
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uint32_t g_testPolyHeaderMask = 0;
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static std::string s_gfxStatePath;
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static std::string GetFileBaseName(const std::string &file)
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{
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std::string base = file;
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size_t pos = file.find_last_of('/');
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if (pos != std::string::npos)
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base = file.substr(pos + 1);
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pos = file.find_last_of('\\');
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if (pos != std::string::npos)
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base = file.substr(pos + 1);
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return base;
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}
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static void TestPolygonHeaderBits(IEmulator *Emu)
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{
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const static std::vector<uint32_t> unknownPolyBits
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{
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0x000003b0, // not sure about specular
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0x000000a9,
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0x000000fc,
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0x000000c0,
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0x000000a0,
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0xffffff60,
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0xff8200ff // not sure about contour and luminous
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};
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// Render separate image for each unknown bit
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g_forceFlushModels = true;
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for (int idx = 0; idx < 7; idx++)
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{
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for (int bit = 0; bit < 32; bit++)
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{
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uint32_t mask = 1 << bit;
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g_testPolyHeaderIdx = idx;
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g_testPolyHeaderMask = mask;
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if ((unknownPolyBits[idx] & mask))
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{
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Emu->RenderFrame();
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std::string file = Util::Format() << "Analysis/" << GetFileBaseName(s_gfxStatePath) << "." << idx << "_" << Util::Hex(mask) << ".bmp";
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SaveFrameBuffer(file);
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}
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}
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}
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// Generate the HTML GUI
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std::string file = Util::Format() << "Analysis/_" << GetFileBaseName(s_gfxStatePath) << ".html";
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std::ofstream fs(file);
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if (!fs.good())
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ErrorLog("Unable to open '%s' for writing.", file.c_str());
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else
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{
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std::string contents = s_polyAnalysisHTMLPrologue;
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contents += " var g_file_base_name = '" + GetFileBaseName(s_gfxStatePath) + "';\n";
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contents += " var g_unknown_bits = [" + std::string(Util::Format(",").Join(unknownPolyBits)) + "];\n";
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contents += s_polyAnalysisHTMLEpilogue;
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fs << contents;
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printf("Produced %s\n", file.c_str());
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}
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}
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#endif
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/******************************************************************************
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Configuration
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@ -951,6 +1032,13 @@ int Supermodel(const char *zipFile, IEmulator *Model3, CInputs *Inputs, COutputs
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quit = false;
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paused = false;
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dumpTimings = false;
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#ifdef DEBUG
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if (dynamic_cast<CModel3GraphicsState *>(Model3))
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{
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TestPolygonHeaderBits(Model3);
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quit = true;
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}
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#endif
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while (!quit)
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{
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// Render if paused, otherwise run a frame
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@ -1491,7 +1579,6 @@ int main(int argc, char **argv)
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bool cmdPrintInputs = false;
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bool cmdConfigInputs = false;
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bool cmdDis = false;
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std::string gfxStatePath;
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CINIFile CmdLine; // not associated with any files, only holds command line options
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CmdLine.SetDefaultSectionName("Global"); // command line settings are global-level
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for (int i = 1; i < argc; i++)
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else if (argv[i][10] == '\0')
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ErrorLog("'-gfx-state' requires a file path.");
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else
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gfxStatePath.assign(&argv[i][11]);
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s_gfxStatePath.assign(&argv[i][11]);
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}
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#endif
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else if (argv[i][0] == '-')
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// Create Model 3 emulator
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#ifdef DEBUG
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IEmulator *Model3 = gfxStatePath.empty() ? static_cast<IEmulator *>(new CModel3()) : static_cast<IEmulator *>(new CModel3GraphicsState(gfxStatePath));
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IEmulator *Model3 = s_gfxStatePath.empty() ? static_cast<IEmulator *>(new CModel3()) : static_cast<IEmulator *>(new CModel3GraphicsState(s_gfxStatePath));
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#else
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IEmulator *Model3 = new CModel3();
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#endif
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99
Src/OSD/SDL/PolyAnalysis.h
Normal file
99
Src/OSD/SDL/PolyAnalysis.h
Normal file
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@ -0,0 +1,99 @@
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/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011-2016 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* PolyAnalysis.h
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*
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* HTML GUI used to analyze polygon header bits.
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*/
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#ifndef INCLUDED_POLYANALYSIS_H
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#define INCLUDED_POLYANALYSIS_H
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static const char s_polyAnalysisHTMLPrologue[] =
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{
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"<html>\n"
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"<head>\n"
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" <style>\n"
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" table { table-layout: fixed; }\n"
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" td { border: 1px solid black; width: 1em; }\n"
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" td.nonselectable { background-color: gray; }\n"
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" td.selectable { background-color: #5555ee; }\n"
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" td.selected { background-color: #22ff22; }\n"
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" </style>\n"
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" <script src='https://ajax.googleapis.com/ajax/libs/jquery/2.2.2/jquery.min.js'></script>\n"
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"</head>\n"
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"<body>\n"
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" <div id='Header'></div>\n"
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" <div><img id='Image' /></div>\n"
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" <script>\n"
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// Insert g_file_base_name and g_unknown bits here, then append epilogue
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};
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static const char s_polyAnalysisHTMLEpilogue[] =
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{
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" function hex32(val)\n"
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" {\n"
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" return '0x' + ('0000000'+Number(val).toString(16)).slice(-8);\n"
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" }\n"
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" function getOnClickHandler(table, td, word, mask)\n"
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" {\n"
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" return function()\n"
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" {\n"
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" var file = g_file_base_name + '.' + word + '_' + hex32(mask) + '.bmp';\n"
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" table.find('td').removeClass('selected'); // remove from all cells\n"
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" td.addClass('selected');\n"
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" $('#Image').empty();\n"
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" $('#Image').attr('src', file);\n"
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" };\n"
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" }\n"
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" $(document).ready(function()\n"
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" {\n"
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" // Construct table\n"
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" var table = $('<table></table>');\n"
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" var bits_tr = $('<tr></tr>'); // first row will be bit legend\n"
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" bits_tr.append($('<td></td>')); // column for word numbers\n"
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" for (var bit = 31; bit >= 0; bit--)\n"
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" bits_tr.append($('<td>'+bit+'</td>'));\n"
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" table.append(bits_tr);\n"
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" for (var word = 0; word < 7; word++)\n"
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" {\n"
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" var tr = $('<tr></tr>');\n"
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" tr.append($('<td>'+word+'</td>'));\n"
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" for (var bit = 31; bit >= 0; bit--)\n"
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" {\n"
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" var mask = 1 << bit;\n"
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" var td = $('<td></td>');\n"
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" if (g_unknown_bits[word] & mask)\n"
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" td.addClass('selectable').click(getOnClickHandler(table, td, word, mask));\n"
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" else"
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" td.addClass('nonselectable');\n"
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" tr.append(td);\n"
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" }\n"
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" table.append(tr);\n"
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" }\n"
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" $('#Header').append(table);\n"
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" });\n"
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" </script>\n"
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"</body>\n"
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};
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#endif // INCLUDED_POLYANALYSIS_H
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