diff --git a/Src/Graphics/New3D/R3DShader.cpp b/Src/Graphics/New3D/R3DShader.cpp index 66ca861..a7961a4 100644 --- a/Src/Graphics/New3D/R3DShader.cpp +++ b/Src/Graphics/New3D/R3DShader.cpp @@ -86,7 +86,6 @@ uniform bool fixedShading; uniform int hardwareStep; //interpolated inputs from vertex shader -varying float fsFogFactor; varying vec3 fsViewVertex; varying vec3 fsViewNormal; // per vertex normal vector varying vec4 fsColor;