mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 22:05:38 +00:00
Remove using namespace from headers.
This commit is contained in:
parent
c0729c1048
commit
ca57659fcb
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@ -34,7 +34,6 @@
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#include "SDLIncludes.h"
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#include <vector>
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using namespace std;
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#define NUM_SDL_KEYS (sizeof(s_keyMap) / sizeof(SDLKeyMapStruct))
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@ -54,10 +53,10 @@ private:
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static SDLKeyMapStruct s_keyMap[];
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// Vector to keep track of attached joysticks
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vector<SDL_Joystick*> m_joysticks;
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std::vector<SDL_Joystick*> m_joysticks;
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// Vector of joystick details
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vector<JoyDetails> m_joyDetails;
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std::vector<JoyDetails> m_joyDetails;
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// Current key state obtained from SDL
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const Uint8 *m_keyState;
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@ -300,7 +300,7 @@ Finish:
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struct DIEnumDevsContext
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{
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vector<DIJoyInfo> *infos;
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std::vector<DIJoyInfo> *infos;
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bool useXInput;
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};
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@ -456,7 +456,7 @@ CDirectInputSystem::~CDirectInputSystem()
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}
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}
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bool CDirectInputSystem::GetRegString(HKEY regKey, const char *regPath, string &str)
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bool CDirectInputSystem::GetRegString(HKEY regKey, const char *regPath, std::string &str)
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{
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// Query to get the length
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DWORD dataLen;
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@ -480,14 +480,14 @@ bool CDirectInputSystem::GetRegDeviceName(const char *rawDevName, char *name)
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// Check raw device string is in form that can be handled and remove initial 4-char sequence
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// For XP this is: \??\TypeID#HardwareID#InstanceID#{DevicesClasses-id}
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// For Vista/Win7 64bit this is: \\?\TypeID#HardwareID#InstanceID#{DevicesClasses-id}
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string devNameStr(rawDevName);
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if (devNameStr.find("\\??\\") != string::npos || devNameStr.find("\\\\?\\") != string::npos)
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std::string devNameStr(rawDevName);
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if (devNameStr.find("\\??\\") != std::string::npos || devNameStr.find("\\\\?\\") != std::string::npos)
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devNameStr.erase(0, 4);
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else
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return false;
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// Append raw device string to base registry path and convert all #'s to \ in the process
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string regPath = "SYSTEM\\CurrentControlSet\\Enum\\" + devNameStr;
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std::string regPath = "SYSTEM\\CurrentControlSet\\Enum\\" + devNameStr;
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for (size_t i = 0; i < regPath.size(); i++)
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{
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if (regPath[i] == '#')
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@ -496,7 +496,7 @@ bool CDirectInputSystem::GetRegDeviceName(const char *rawDevName, char *name)
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// Remove part after last \ in path
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size_t last = regPath.rfind('\\');
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if (last != string::npos)
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if (last != std::string::npos)
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regPath = regPath.erase(last);
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// Try and open registry key with this path
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@ -505,10 +505,10 @@ bool CDirectInputSystem::GetRegDeviceName(const char *rawDevName, char *name)
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if (result != ERROR_SUCCESS)
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return false;
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string parentIdStr;
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std::string parentIdStr;
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// Fetch device description from registry, if it exists, and use that for name
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string regStr;
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std::string regStr;
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if (GetRegString(regKey, "DeviceDesc", regStr))
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goto Found;
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@ -516,12 +516,12 @@ bool CDirectInputSystem::GetRegDeviceName(const char *rawDevName, char *name)
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RegCloseKey(regKey);
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// Check it is HID device
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if (devNameStr.find("HID") == string::npos)
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if (devNameStr.find("HID") == std::string::npos)
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return false;
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// Get parent id, from after last \ in name
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last = regPath.rfind('\\');
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if (last == regPath.size() - 1 || last == string::npos)
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if (last == regPath.size() - 1 || last == std::string::npos)
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return false;
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parentIdStr = regPath.substr(last + 1);
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@ -560,7 +560,7 @@ bool CDirectInputSystem::GetRegDeviceName(const char *rawDevName, char *name)
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continue;
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// Get parent id prefix and see if it matches
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string finalParentIdStr;
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std::string finalParentIdStr;
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if (GetRegString(finalRegKey, "ParentIdPrefix", finalParentIdStr) && parentIdStr.compare(0, finalParentIdStr.size(), finalParentIdStr) == 0)
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{
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// Get device description, if it exists, and use that for name
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@ -588,7 +588,7 @@ bool CDirectInputSystem::GetRegDeviceName(const char *rawDevName, char *name)
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Found:
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// If found device description, name will be from final colon
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last = regStr.rfind(';');
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if (last == regStr.size() - 1 || last == string::npos)
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if (last == regStr.size() - 1 || last == std::string::npos)
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last = 0;
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else
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last++;
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@ -781,7 +781,7 @@ void CDirectInputSystem::PollKeyboardsAndMice()
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if (m_useRawInput)
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{
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// For RawInput, only thing to do is update wheelDir from wheelData for each mouse state. Everything else is updated via WM events.
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for (vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); it++)
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for (std::vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); it++)
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{
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if (it->wheelDelta != 0)
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{
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@ -875,7 +875,7 @@ void CDirectInputSystem::CloseKeyboardsAndMice()
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}
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// Delete storage for keyboards
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for (vector<bool*>::iterator it = m_rawKeyStates.begin(); it != m_rawKeyStates.end(); it++)
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for (std::vector<bool*>::iterator it = m_rawKeyStates.begin(); it != m_rawKeyStates.end(); it++)
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delete[] *it;
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m_keyDetails.clear();
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m_rawKeyboards.clear();
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@ -915,7 +915,7 @@ void CDirectInputSystem::ResetMice()
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m_combRawMseState.x = p.x;
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m_combRawMseState.y = p.y;
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m_combRawMseState.z = 0;
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for (vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); it++)
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for (std::vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); it++)
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{
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it->x = p.x;
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it->y = p.y;
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@ -1057,7 +1057,7 @@ void CDirectInputSystem::ProcessRawInput(HRAWINPUT hInput)
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}
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m_combRawMseState.buttons = 0;
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for (vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); it++)
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for (std::vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); it++)
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m_combRawMseState.buttons |= it->buttons;
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}
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}
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@ -1080,7 +1080,7 @@ void CDirectInputSystem::OpenJoysticks()
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// Loop through those found
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int joyNum = 0;
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int xNum = 0;
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for (vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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{
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joyNum++;
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@ -1293,7 +1293,7 @@ void CDirectInputSystem::ActivateJoysticks()
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{
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// Set DirectInput cooperative level of joysticks
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unsigned joyNum = 0;
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for (vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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{
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if (!it->isXInput)
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{
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@ -1313,7 +1313,7 @@ void CDirectInputSystem::PollJoysticks()
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{
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// Get current joystick states from XInput and DirectInput
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int i = 0;
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for (vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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{
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LPDIJOYSTATE2 pJoyState = &m_diJoyStates[i++];
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@ -1394,7 +1394,7 @@ void CDirectInputSystem::PollJoysticks()
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void CDirectInputSystem::CloseJoysticks()
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{
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// Release any DirectInput force feedback effects that were created
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for (vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); it++)
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{
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for (unsigned axisNum = 0; axisNum < NUM_JOY_AXES; axisNum++)
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{
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@ -1410,7 +1410,7 @@ void CDirectInputSystem::CloseJoysticks()
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}
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// Release each DirectInput joystick
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for (vector<LPDIRECTINPUTDEVICE8>::iterator it = m_di8Joysticks.begin(); it != m_di8Joysticks.end(); it++)
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for (std::vector<LPDIRECTINPUTDEVICE8>::iterator it = m_di8Joysticks.begin(); it != m_di8Joysticks.end(); it++)
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{
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(*it)->Unacquire();
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(*it)->Release();
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@ -42,7 +42,6 @@
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#include <functional>
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#include <vector>
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using namespace std;
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#define NUM_DI_KEYS (sizeof(s_keyMap) / sizeof(DIKeyMapStruct))
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GetRawInputDataPtr m_getRIDataPtr;
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// Keyboard, mouse and joystick details
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vector<KeyDetails> m_keyDetails;
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vector<MouseDetails> m_mseDetails;
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vector<JoyDetails> m_joyDetails;
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std::vector<KeyDetails> m_keyDetails;
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std::vector<MouseDetails> m_mseDetails;
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std::vector<JoyDetails> m_joyDetails;
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// RawInput keyboard and mice handles and states
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vector<HANDLE> m_rawKeyboards;
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vector<bool*> m_rawKeyStates;
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vector<HANDLE> m_rawMice;
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std::vector<HANDLE> m_rawKeyboards;
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std::vector<bool*> m_rawKeyStates;
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std::vector<HANDLE> m_rawMice;
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RawMseState m_combRawMseState;
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vector<RawMseState> m_rawMseStates;
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std::vector<RawMseState> m_rawMseStates;
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// Function pointers for XInput API
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XInputGetCapabilitiesPtr m_xiGetCapabilitiesPtr;
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LPDIRECTINPUT8 m_di8;
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LPDIRECTINPUTDEVICE8 m_di8Keyboard;
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LPDIRECTINPUTDEVICE8 m_di8Mouse;
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vector<LPDIRECTINPUTDEVICE8> m_di8Joysticks;
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std::vector<LPDIRECTINPUTDEVICE8> m_di8Joysticks;
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// DirectInput keyboard and mouse states
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BYTE m_diKeyState[256];
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DIMseState m_diMseState;
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// DirectInput joystick infos and states
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vector<DIJoyInfo> m_diJoyInfos;
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vector<DIJOYSTATE2> m_diJoyStates;
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std::vector<DIJoyInfo> m_diJoyInfos;
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std::vector<DIJOYSTATE2> m_diJoyStates;
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bool GetRegString(HKEY regKey, const char *regPath, string &str);
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bool GetRegString(HKEY regKey, const char *regPath, std::string &str);
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bool GetRegDeviceName(const char *rawDevName, char *name);
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