From d42317db833fb5ba7415dbd2f410818af1c28d64 Mon Sep 17 00:00:00 2001 From: Bart Trzynadlowski Date: Mon, 30 Oct 2023 14:47:25 -0700 Subject: [PATCH] Update README.md to define GIF widths (for Safari) --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index d5c7532..570922f 100644 --- a/README.md +++ b/README.md @@ -6,8 +6,8 @@ [Supermodel](https://supermodel3.com) emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, [SDL2](https://libsdl.org), and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the [GNU General Public License](http://www.gnu.org/copyleft/gpl.html).

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Model 3 first made its debut in 1996 with Virtua Fighter 3 and Scud Race, and for the subsequent three years boasted the most powerful 3D hardware of any gaming platform. Developed by Real3D, then a Lockheed Martin company, and with a heritage rooted in advanced flight simulator technology, Model 3 featured capabilities that would not appear on PCs for several years. Using an on-board scene graph and geometry processor, it could store, transform, light, and rasterize tens of thousands of polygons per frame at a fluid 57.524 frames per second.