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Only need to clip against 4 planes for poly culling
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@ -1497,7 +1497,7 @@ void CNew3D::ClipPolygon(ClipPoly& clipPoly, Plane planes[5])
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in = &clipPoly;
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out = &temp;
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for (int i = 0; i < 5; i++) {
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for (int i = 0; i < 4; i++) {
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//=================
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bool currentIn;
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