mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-26 07:35:40 +00:00
Added configuring of DirectInput and XInput force feedback parameters via config file
This commit is contained in:
parent
8dfb033034
commit
dc368c1edd
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@ -317,8 +317,8 @@ CDirectInputSystem::CDirectInputSystem(bool useRawInput, bool useXInput, bool en
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m_initializedCOM(false), m_activated(false), m_hwnd(NULL), m_screenW(0), m_screenH(0),
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m_initializedCOM(false), m_activated(false), m_hwnd(NULL), m_screenW(0), m_screenH(0),
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m_getRIDevListPtr(NULL), m_getRIDevInfoPtr(NULL), m_regRIDevsPtr(NULL), m_getRIDataPtr(NULL),
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m_getRIDevListPtr(NULL), m_getRIDevInfoPtr(NULL), m_regRIDevsPtr(NULL), m_getRIDataPtr(NULL),
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m_xiGetCapabilitiesPtr(NULL), m_xiGetStatePtr(NULL), m_xiSetStatePtr(NULL), m_di8(NULL), m_di8Keyboard(NULL), m_di8Mouse(NULL),
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m_xiGetCapabilitiesPtr(NULL), m_xiGetStatePtr(NULL), m_xiSetStatePtr(NULL), m_di8(NULL), m_di8Keyboard(NULL), m_di8Mouse(NULL),
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m_diEffectsGain(DI_FFNOMINALMAX), m_diConstForceMax(DI_FFNOMINALMAX), m_diSelfCenterMax(DI_FFNOMINALMAX), m_diFrictionMax(DI_FFNOMINALMAX), m_diVibrateMax(DI_FFNOMINALMAX),
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m_diEffectsGain(100), m_diConstForceMax(100), m_diSelfCenterMax(100), m_diFrictionMax(100), m_diVibrateMax(100),
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m_xiConstForceThreshold(0.75f), m_xiConstForceMax(65535), m_xiVibrateMax(65535)
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m_xiConstForceThreshold(65), m_xiConstForceMax(100), m_xiVibrateMax(100)
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{
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{
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// Reset initial states
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// Reset initial states
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memset(&m_combRawMseState, 0, sizeof(RawMseState));
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memset(&m_combRawMseState, 0, sizeof(RawMseState));
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@ -1302,7 +1302,7 @@ HRESULT CDirectInputSystem::CreateJoystickEffect(LPDIRECTINPUTDEVICE8 joystick,
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eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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eff.dwTriggerButton = DIEB_NOTRIGGER;
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eff.dwTriggerButton = DIEB_NOTRIGGER;
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eff.dwTriggerRepeatInterval = 0;
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eff.dwTriggerRepeatInterval = 0;
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eff.dwGain = m_diEffectsGain;
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eff.dwGain = min<LONG>(m_diEffectsGain * DI_EFFECTS_SCALE, DI_EFFECTS_MAX);
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eff.cAxes = 1;
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eff.cAxes = 1;
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eff.rgdwAxes = &dwAxis;
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eff.rgdwAxes = &dwAxis;
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eff.rglDirection = &lDirection;
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eff.rglDirection = &lDirection;
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@ -1611,6 +1611,7 @@ bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceF
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XINPUT_VIBRATION vibration;
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XINPUT_VIBRATION vibration;
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bool negForce;
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bool negForce;
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float absForce;
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float absForce;
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float threshold;
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switch (ffCmd.id)
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switch (ffCmd.id)
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{
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{
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case FFStop:
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case FFStop:
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@ -1622,14 +1623,17 @@ bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceF
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case FFConstantForce:
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case FFConstantForce:
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// Constant force effect is mapped to either left or right vibration motor depending on its direction and providing it's magnitude
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// Constant force effect is mapped to either left or right vibration motor depending on its direction and providing it's magnitude
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// is above threshold setting
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// is above threshold setting
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if (m_xiConstForceMax == 0)
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return false;
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negForce = ffCmd.force < 0.0f;
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negForce = ffCmd.force < 0.0f;
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absForce = (negForce ? -ffCmd.force : ffCmd.force);
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absForce = (negForce ? -ffCmd.force : ffCmd.force);
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if (absForce < m_xiConstForceThreshold)
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threshold = (float)m_xiConstForceThreshold / 100.0f;
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if (absForce < threshold)
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return false;
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return false;
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if (negForce)
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if (negForce)
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vibration.wLeftMotorSpeed = (WORD)(ffCmd.force * (float)m_xiConstForceMax);
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vibration.wLeftMotorSpeed = min<WORD>(ffCmd.force * (float)(m_xiConstForceMax * XI_VIBRATE_SCALE), XI_VIBRATE_MAX);
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else
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else
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vibration.wRightMotorSpeed = (WORD)(ffCmd.force * (float)m_xiConstForceMax);
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vibration.wRightMotorSpeed = min<WORD>(ffCmd.force * (float)(m_xiConstForceMax * XI_VIBRATE_SCALE), XI_VIBRATE_MAX);
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return SUCCEEDED(hr = m_xiSetStatePtr(pInfo->xInputNum, &vibration));
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return SUCCEEDED(hr = m_xiSetStatePtr(pInfo->xInputNum, &vibration));
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case FFSelfCenter:
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case FFSelfCenter:
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@ -1639,8 +1643,10 @@ bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceF
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case FFVibrate:
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case FFVibrate:
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// Vibration effect is mapped to both vibration motors
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// Vibration effect is mapped to both vibration motors
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vibration.wLeftMotorSpeed = (WORD)(ffCmd.force * (float)m_xiVibrateMax);
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if (m_xiVibrateMax == 0)
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vibration.wRightMotorSpeed = (WORD)(ffCmd.force * (float)m_xiVibrateMax);
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return false;
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vibration.wLeftMotorSpeed = min<WORD>(ffCmd.force * (float)(m_xiVibrateMax * XI_VIBRATE_SCALE), XI_VIBRATE_MAX);
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vibration.wRightMotorSpeed = min<WORD>(ffCmd.force * (float)(m_xiVibrateMax * XI_VIBRATE_SCALE), XI_VIBRATE_MAX);
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return SUCCEEDED(hr = m_xiSetStatePtr(pInfo->xInputNum, &vibration));
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return SUCCEEDED(hr = m_xiSetStatePtr(pInfo->xInputNum, &vibration));
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default:
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default:
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@ -1686,7 +1692,9 @@ bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceF
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{
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{
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case FFConstantForce:
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case FFConstantForce:
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//printf("FFConstantForce %0.2f\n", 100.0f * ffCmd.force);
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//printf("FFConstantForce %0.2f\n", 100.0f * ffCmd.force);
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dicf.lMagnitude = (LONG)(-ffCmd.force * (float)m_diConstForceMax); // Invert sign for DirectInput effect
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if (m_diConstForceMax == 0)
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return false;
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dicf.lMagnitude = min<LONG>(-ffCmd.force * (float)(m_diConstForceMax * DI_EFFECTS_SCALE), DI_EFFECTS_MAX); // Invert sign for DirectInput effect
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eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
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eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
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eff.lpvTypeSpecificParams = &dicf;
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eff.lpvTypeSpecificParams = &dicf;
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@ -1694,9 +1702,11 @@ bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceF
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case FFSelfCenter:
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case FFSelfCenter:
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//printf("FFSelfCenter %0.2f\n", 100.0f * ffCmd.force);
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//printf("FFSelfCenter %0.2f\n", 100.0f * ffCmd.force);
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if (m_diSelfCenterMax == 0)
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return false;
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dic.lOffset = 0;
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dic.lOffset = 0;
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dic.lPositiveCoefficient = (LONG)(ffCmd.force * (float)m_diSelfCenterMax);
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dic.lPositiveCoefficient = min<LONG>(ffCmd.force * (float)(m_diSelfCenterMax * DI_EFFECTS_SCALE), DI_EFFECTS_MAX);
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dic.lNegativeCoefficient = (LONG)(ffCmd.force * (float)m_diSelfCenterMax);
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dic.lNegativeCoefficient = min<LONG>(ffCmd.force * (float)(m_diSelfCenterMax * DI_EFFECTS_SCALE), DI_EFFECTS_MAX);
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dic.dwPositiveSaturation = DI_FFNOMINALMAX;
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dic.dwPositiveSaturation = DI_FFNOMINALMAX;
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dic.dwNegativeSaturation = DI_FFNOMINALMAX;
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dic.dwNegativeSaturation = DI_FFNOMINALMAX;
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dic.lDeadBand = (LONG)(0.05 * DI_FFNOMINALMAX);
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dic.lDeadBand = (LONG)(0.05 * DI_FFNOMINALMAX);
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@ -1707,9 +1717,11 @@ bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceF
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case FFFriction:
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case FFFriction:
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//printf("FFFriction %0.2f\n", 100.0f * ffCmd.force);
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//printf("FFFriction %0.2f\n", 100.0f * ffCmd.force);
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if (m_diFrictionMax == 0)
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return false;
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dic.lOffset = 0;
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dic.lOffset = 0;
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dic.lPositiveCoefficient = (LONG)(ffCmd.force * (float)m_diFrictionMax);
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dic.lPositiveCoefficient = min<LONG>(ffCmd.force * (float)(m_diFrictionMax * DI_EFFECTS_SCALE), DI_EFFECTS_MAX);
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dic.lNegativeCoefficient = (LONG)(ffCmd.force * (float)m_diFrictionMax);
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dic.lNegativeCoefficient = min<LONG>(ffCmd.force * (float)(m_diFrictionMax * DI_EFFECTS_SCALE), DI_EFFECTS_MAX);
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dic.dwPositiveSaturation = DI_FFNOMINALMAX;
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dic.dwPositiveSaturation = DI_FFNOMINALMAX;
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dic.dwNegativeSaturation = DI_FFNOMINALMAX;
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dic.dwNegativeSaturation = DI_FFNOMINALMAX;
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dic.lDeadBand = 0;
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dic.lDeadBand = 0;
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@ -1720,7 +1732,9 @@ bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceF
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case FFVibrate:
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case FFVibrate:
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//printf("FFVibrate %0.2f\n", 100.0f * ffCmd.force);
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//printf("FFVibrate %0.2f\n", 100.0f * ffCmd.force);
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dip.dwMagnitude = (DWORD)(ffCmd.force * (float)m_diVibrateMax);
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if (m_diVibrateMax == 0)
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return false;
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dip.dwMagnitude = min<DWORD>(ffCmd.force * (float)(m_diVibrateMax * DI_EFFECTS_SCALE), DI_EFFECTS_MAX);
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dip.lOffset = 0;
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dip.lOffset = 0;
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dip.dwPhase = 0;
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dip.dwPhase = 0;
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dip.dwPeriod = (DWORD)(0.05 * DI_SECONDS); // 1/20th second
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dip.dwPeriod = (DWORD)(0.05 * DI_SECONDS); // 1/20th second
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@ -1808,6 +1822,35 @@ const JoyDetails *CDirectInputSystem::GetJoyDetails(int joyNum)
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return &m_joyDetails[joyNum];
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return &m_joyDetails[joyNum];
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}
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}
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void CDirectInputSystem::ReadFromINIFile(CINIFile *ini, const char *section)
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{
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CInputSystem::ReadFromINIFile(ini, section);
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ini->Get(section, "DirectInputEffectsGain", m_diEffectsGain);
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ini->Get(section, "DirectInputConstForceMax", m_diConstForceMax);
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ini->Get(section, "DirectInputSelfCenterMax", m_diSelfCenterMax);
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ini->Get(section, "DirectInputFrictionMax", m_diFrictionMax);
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ini->Get(section, "DirectInputVibrateMax", m_diVibrateMax);
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ini->Get(section, "XInputConstForceThreshold", m_xiConstForceThreshold);
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ini->Get(section, "XInputConstForceMax", m_xiConstForceMax);
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ini->Get(section, "XInputVibrateMax", m_xiVibrateMax);
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}
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void CDirectInputSystem::WriteToINIFile(CINIFile *ini, const char *section)
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{
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CInputSystem::WriteToINIFile(ini, section);
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// Only write out those settings which have changed from default
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if (m_diEffectsGain != 100) ini->Set(section, "DirectInputEffectsGain", m_diEffectsGain);
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if (m_diConstForceMax != 100) ini->Set(section, "DirectInputConstForceMax", m_diConstForceMax);
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if (m_diSelfCenterMax != 100) ini->Set(section, "DirectInputSelfCenterMax", m_diSelfCenterMax);
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if (m_diFrictionMax != 100) ini->Set(section, "DirectInputFrictionMax", m_diFrictionMax);
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if (m_diVibrateMax != 100) ini->Set(section, "DirectInputVibrateMax", m_diVibrateMax);
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if (m_xiConstForceThreshold != 65) ini->Set(section, "XInputConstForceThreshold", m_xiConstForceThreshold);
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if (m_xiConstForceMax != 100) ini->Set(section, "XInputConstForceMax", m_xiConstForceMax);
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if (m_xiVibrateMax != 100) ini->Set(section, "XInputVibrateMax", m_xiVibrateMax);
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}
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bool CDirectInputSystem::Poll()
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bool CDirectInputSystem::Poll()
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{
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{
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// See if keyboard, mice and joysticks have been activated yet
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// See if keyboard, mice and joysticks have been activated yet
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@ -1877,9 +1920,9 @@ bool CDirectInputSystem::Poll()
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void CDirectInputSystem::SetMouseVisibility(bool visible)
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void CDirectInputSystem::SetMouseVisibility(bool visible)
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{
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{
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if (m_useRawInput)
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if (m_useRawInput)
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ShowCursor(!m_grabMouse && visible ? true : false);
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ShowCursor(!m_grabMouse && visible ? TRUE : FALSE);
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else
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else
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ShowCursor(visible ? true : false);
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ShowCursor(visible ? TRUE : FALSE);
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}
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}
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void CDirectInputSystem::GrabMouse()
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void CDirectInputSystem::GrabMouse()
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@ -16,6 +16,12 @@ using namespace std;
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#define NUM_DI_KEYS (sizeof(s_keyMap) / sizeof(DIKeyMapStruct))
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#define NUM_DI_KEYS (sizeof(s_keyMap) / sizeof(DIKeyMapStruct))
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#define DI_EFFECTS_MAX DI_FFNOMINALMAX
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#define DI_EFFECTS_SCALE (DI_EFFECTS_MAX / 100)
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#define XI_VIBRATE_MAX 65535
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#define XI_VIBRATE_SCALE (XI_VIBRATE_MAX / 100)
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struct DIKeyMapStruct
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struct DIKeyMapStruct
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{
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{
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const char *keyName;
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const char *keyName;
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@ -135,17 +141,17 @@ private:
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vector<DIJoyInfo> m_diJoyInfos;
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vector<DIJoyInfo> m_diJoyInfos;
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vector<DIJOYSTATE2> m_diJoyStates;
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vector<DIJOYSTATE2> m_diJoyStates;
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// DirectInput force feedback parameters
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// DirectInput force feedback parameters (100% = max)
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LONG m_diEffectsGain;
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unsigned m_diEffectsGain;
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LONG m_diConstForceMax;
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unsigned m_diConstForceMax;
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LONG m_diSelfCenterMax;
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unsigned m_diSelfCenterMax;
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LONG m_diFrictionMax;
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unsigned m_diFrictionMax;
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LONG m_diVibrateMax;
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unsigned m_diVibrateMax;
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// XInput force feedback parameters
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// XInput force feedback parameters (100% = max)
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float m_xiConstForceThreshold;
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unsigned m_xiConstForceThreshold;
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WORD m_xiConstForceMax;
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unsigned m_xiConstForceMax;
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WORD m_xiVibrateMax;
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unsigned m_xiVibrateMax;
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bool GetRegString(HKEY regKey, const char *regPath, string &str);
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bool GetRegString(HKEY regKey, const char *regPath, string &str);
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@ -234,6 +240,10 @@ public:
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const JoyDetails *GetJoyDetails(int joyNum);
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const JoyDetails *GetJoyDetails(int joyNum);
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void ReadFromINIFile(CINIFile *ini, const char *section);
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void WriteToINIFile(CINIFile *ini, const char *section);
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bool Poll();
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bool Poll();
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void GrabMouse();
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void GrabMouse();
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