FLT_MAX -> std::numeric_limits<float>::max()

This commit is contained in:
Bart Trzynadlowski 2016-05-10 03:08:36 +00:00
parent 8c082abab9
commit ddf3d5213d

View file

@ -4,6 +4,7 @@
#include "Vec.h" #include "Vec.h"
#include <cmath> // needed by gcc #include <cmath> // needed by gcc
#include <algorithm> #include <algorithm>
#include <limits>
#define MAX_RAM_POLYS 100000 #define MAX_RAM_POLYS 100000
#define MAX_ROM_POLYS 500000 #define MAX_ROM_POLYS 500000
@ -800,8 +801,8 @@ void CNew3D::OffsetTexCoords(R3DPoly& r3dPoly, float offset[2])
{ {
for (int i = 0; i < 2; i++) { for (int i = 0; i < 2; i++) {
float min = FLT_MAX; float min = std::numeric_limits<float>::max();
float max = -FLT_MAX; float max = -std::numeric_limits<float>::max();
if (!offset[i]) continue; if (!offset[i]) continue;